Crate rusty_spine

source ·
Expand description

Spine runtime for Rust (and wasm!) transpiled from the official C Runtime. Supports Spine 4.1.

For a very quick working example, see controller.

To load a Skeleton, see SkeletonJson or SkeletonBinary.

To set automatic mix durations (crossfading) between animations, see AnimationStateData.

To find and manage bones, see Bone.

To receive animation events, see Event.