Crate rusty_spine

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Spine runtime for Rust (and wasm!) transpiled from the official C Runtime. Supports Spine 4.1.

For a very quick working example, see controller.

To load a Skeleton, see SkeletonJson or SkeletonBinary.

To load textures, see extension::set_create_texture_cb.

To set automatic mix durations (crossfading) between animations, see AnimationStateData.

To find and manage bones, see Bone.

To receive animation events, see AnimationState::set_listener.

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