Struct rusty_spine::Color

source ·
#[repr(C)]
pub struct Color { pub r: c_float, pub g: c_float, pub b: c_float, pub a: c_float, }
Expand description

RGBA F32 color that is byte-compatible with the Spine runtime.

Fields§

§r: c_float§g: c_float§b: c_float§a: c_float

Implementations§

source§

impl Color

source

pub const fn new_rgba(r: f32, g: f32, b: f32, a: f32) -> Self

source

pub fn set_r(&mut self, r: c_float) -> &mut Self

source

pub fn set_g(&mut self, g: c_float) -> &mut Self

source

pub fn set_b(&mut self, b: c_float) -> &mut Self

source

pub fn set_a(&mut self, a: c_float) -> &mut Self

source

pub fn set_from_floats( &mut self, r: c_float, g: c_float, b: c_float, a: c_float ) -> &mut Self

source

pub fn set_from_floats3( &mut self, r: c_float, g: c_float, b: c_float ) -> &mut Self

source

pub fn set_from_color(&mut self, other: &Color) -> &mut Self

source

pub fn set_from_color3(&mut self, other: &Color) -> &mut Self

source

pub fn add_floats( &mut self, r: c_float, g: c_float, b: c_float, a: c_float ) -> &mut Self

source

pub fn add_floats3(&mut self, r: c_float, g: c_float, b: c_float) -> &mut Self

source

pub fn add_color(&mut self, other: &Color) -> &mut Self

source

pub fn clamp(&mut self) -> &mut Self

source

pub fn premultiply_alpha(&mut self)

source

pub fn linear_to_nonlinear(&self) -> Color

source

pub fn nonlinear_to_linear(&self) -> Color

Trait Implementations§

source§

impl Clone for Color

source§

fn clone(&self) -> Color

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Color

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for Color

source§

fn default() -> Color

Returns the “default value” for a type. Read more
source§

impl From<[f32; 4]> for Color

source§

fn from(value: [f32; 4]) -> Self

Converts to this type from the input type.
source§

impl Mul<f32> for Color

§

type Output = Color

The resulting type after applying the * operator.
source§

fn mul(self, rhs: f32) -> Self::Output

Performs the * operation. Read more
source§

impl Mul for Color

§

type Output = Color

The resulting type after applying the * operator.
source§

fn mul(self, rhs: Color) -> Self::Output

Performs the * operation. Read more
source§

impl MulAssign<f32> for Color

source§

fn mul_assign(&mut self, rhs: f32)

Performs the *= operation. Read more
source§

impl MulAssign for Color

source§

fn mul_assign(&mut self, rhs: Color)

Performs the *= operation. Read more
source§

impl PartialEq for Color

source§

fn eq(&self, other: &Color) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for Color

source§

impl StructuralPartialEq for Color

Auto Trait Implementations§

§

impl Freeze for Color

§

impl RefUnwindSafe for Color

§

impl Send for Color

§

impl Sync for Color

§

impl Unpin for Color

§

impl UnwindSafe for Color

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.