Trait GameMut

Source
pub trait GameMut {
    // Required methods
    fn step(&mut self, arguments: &StepArguments);
    fn draw(&mut self, arguments: &DrawArguments) -> Image;
    fn render_audio(&mut self, arguments: &RenderAudioArguments) -> Sound;
}
Expand description

A version of the Game trait with mutable draw/render_audio. Some implementations need this.

Required Methods§

Source

fn step(&mut self, arguments: &StepArguments)

Source

fn draw(&mut self, arguments: &DrawArguments) -> Image

Source

fn render_audio(&mut self, arguments: &RenderAudioArguments) -> Sound

Implementors§