Expand description
This module contains code that is commonly needed by runtime implementations for various platforms, its not intended to be used for other purposes.
Structs§
- Game
MutMap - A wrapper to convert a immutable Game to a mutable one
- RunBundle
- A structure for holding a game and its info struct together
Traits§
- GameMut
- A version of the Game trait with mutable draw/render_audio. Some implementations need this.