pub trait BoxedMirror {
// Required method
fn boxed_mirrored(
&self,
mirror_matrix: &Matrix3<f32>
) -> Box<dyn GeometryInterface + Sync + Send>;
}
pub trait BoxedMirror {
// Required method
fn boxed_mirrored(
&self,
mirror_matrix: &Matrix3<f32>
) -> Box<dyn GeometryInterface + Sync + Send>;
}