Trait raylib::core::texture::RaylibRenderTexture2D [−][src]
pub trait RaylibRenderTexture2D: AsRef<RenderTexture2D> + AsMut<RenderTexture2D> {
fn id(&self) -> u32 { ... }
fn texture(&self) -> &WeakTexture2D { ... }
fn texture_mut(&mut self) -> &mut WeakTexture2D { ... }
}