Trait RaylibRenderTexture2D

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pub trait RaylibRenderTexture2D: AsRef<RenderTexture2D> + AsMut<RenderTexture2D> {
    // Provided methods
    fn id(&self) -> u32 { ... }
    fn texture(&self) -> &WeakTexture2D { ... }
    fn texture_mut(&mut self) -> &mut WeakTexture2D { ... }
}

Provided Methods§

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fn id(&self) -> u32

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fn texture(&self) -> &WeakTexture2D

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fn texture_mut(&mut self) -> &mut WeakTexture2D

Implementors§