pub struct Span<'a> {
pub content: Cow<'a, str>,
pub style: Style,
}
Expand description
Represents a part of a line that is contiguous and where all characters share the same style.
A Span
is the smallest unit of text that can be styled. It is usually combined in the Line
type to represent a line of text where each Span
may have a different style.
§Constructor Methods
Span::default
creates an span with empty content and the default style.Span::raw
creates an span with the specified content and the default style.Span::styled
creates an span with the specified content and style.
§Setter Methods
These methods are fluent setters. They return a new Span
with the specified property set.
Span::content
sets the content of the span.Span::style
sets the style of the span.
§Other Methods
Span::patch_style
patches the style of the span, adding modifiers from the given style.Span::reset_style
resets the style of the span.Span::width
returns the unicode width of the content held by this span.Span::styled_graphemes
returns an iterator over the graphemes held by this span.
§Examples
A Span
with style
set to Style::default()
can be created from a &str
, a String
, or
any type convertible to Cow<str>
.
use ratatui::prelude::*;
let span = Span::raw("test content");
let span = Span::raw(String::from("test content"));
let span = Span::from("test content");
let span = Span::from(String::from("test content"));
let span: Span = "test content".into();
let span: Span = String::from("test content").into();
Styled spans can be created using Span::styled
or by converting strings using methods from
the Stylize
trait.
use ratatui::prelude::*;
let span = Span::styled("test content", Style::new().green());
let span = Span::styled(String::from("test content"), Style::new().green());
// using Stylize trait shortcuts
let span = "test content".green();
let span = String::from("test content").green();
Span
implements the Styled
trait, which allows it to be styled using the shortcut methods
defined in the Stylize
trait.
use ratatui::prelude::*;
let span = Span::raw("test content").green().on_yellow().italic();
let span = Span::raw(String::from("test content"))
.green()
.on_yellow()
.italic();
Span
implements the Widget
trait, which allows it to be rendered to a Buffer
. Usually
apps will use the Paragraph
widget instead of rendering Span
directly, as it handles text
wrapping and alignment for you.
use ratatui::prelude::*;
frame.render_widget("test content".green().on_yellow().italic(), frame.size());
Fields§
§content: Cow<'a, str>
The content of the span as a Clone-on-write string.
style: Style
The style of the span.
Implementations§
source§impl<'a> Span<'a>
impl<'a> Span<'a>
sourcepub fn raw<T>(content: T) -> Self
pub fn raw<T>(content: T) -> Self
Create a span with the default style.
§Examples
Span::raw("test content");
Span::raw(String::from("test content"));
Examples found in repository?
161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208
fn render_chart1(f: &mut Frame, area: Rect, app: &App) {
let x_labels = vec![
Span::styled(
format!("{}", app.window[0]),
Style::default().add_modifier(Modifier::BOLD),
),
Span::raw(format!("{}", (app.window[0] + app.window[1]) / 2.0)),
Span::styled(
format!("{}", app.window[1]),
Style::default().add_modifier(Modifier::BOLD),
),
];
let datasets = vec![
Dataset::default()
.name("data2")
.marker(symbols::Marker::Dot)
.style(Style::default().fg(Color::Cyan))
.data(&app.data1),
Dataset::default()
.name("data3")
.marker(symbols::Marker::Braille)
.style(Style::default().fg(Color::Yellow))
.data(&app.data2),
];
let chart = Chart::new(datasets)
.block(
Block::default()
.title("Chart 1".cyan().bold())
.borders(Borders::ALL),
)
.x_axis(
Axis::default()
.title("X Axis")
.style(Style::default().fg(Color::Gray))
.labels(x_labels)
.bounds(app.window),
)
.y_axis(
Axis::default()
.title("Y Axis")
.style(Style::default().fg(Color::Gray))
.labels(vec!["-20".bold(), "0".into(), "20".bold()])
.bounds([-20.0, 20.0]),
);
f.render_widget(chart, area);
}
More examples
236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297
fn ui(f: &mut Frame, downloads: &Downloads) {
let area = f.size();
let block = Block::default().title(block::Title::from("Progress").alignment(Alignment::Center));
f.render_widget(block, area);
let vertical = Layout::vertical([Constraint::Length(2), Constraint::Length(4)]).margin(1);
let horizontal = Layout::horizontal([Constraint::Percentage(20), Constraint::Percentage(80)]);
let [progress_area, main] = vertical.areas(area);
let [list_area, gauge_area] = horizontal.areas(main);
// total progress
let done = NUM_DOWNLOADS - downloads.pending.len() - downloads.in_progress.len();
#[allow(clippy::cast_precision_loss)]
let progress = LineGauge::default()
.gauge_style(Style::default().fg(Color::Blue))
.label(format!("{done}/{NUM_DOWNLOADS}"))
.ratio(done as f64 / NUM_DOWNLOADS as f64);
f.render_widget(progress, progress_area);
// in progress downloads
let items: Vec<ListItem> = downloads
.in_progress
.values()
.map(|download| {
ListItem::new(Line::from(vec![
Span::raw(symbols::DOT),
Span::styled(
format!(" download {:>2}", download.id),
Style::default()
.fg(Color::LightGreen)
.add_modifier(Modifier::BOLD),
),
Span::raw(format!(
" ({}ms)",
download.started_at.elapsed().as_millis()
)),
]))
})
.collect();
let list = List::new(items);
f.render_widget(list, list_area);
#[allow(clippy::cast_possible_truncation)]
for (i, (_, download)) in downloads.in_progress.iter().enumerate() {
let gauge = Gauge::default()
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(download.progress / 100.0);
if gauge_area.top().saturating_add(i as u16) > area.bottom() {
continue;
}
f.render_widget(
gauge,
Rect {
x: gauge_area.left(),
y: gauge_area.top().saturating_add(i as u16),
width: gauge_area.width,
height: 1,
},
);
}
}
190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262
fn ui(f: &mut Frame, app: &App) {
let vertical = Layout::vertical([
Constraint::Length(1),
Constraint::Length(3),
Constraint::Min(1),
]);
let [help_area, input_area, messages_area] = vertical.areas(f.size());
let (msg, style) = match app.input_mode {
InputMode::Normal => (
vec![
"Press ".into(),
"q".bold(),
" to exit, ".into(),
"e".bold(),
" to start editing.".bold(),
],
Style::default().add_modifier(Modifier::RAPID_BLINK),
),
InputMode::Editing => (
vec![
"Press ".into(),
"Esc".bold(),
" to stop editing, ".into(),
"Enter".bold(),
" to record the message".into(),
],
Style::default(),
),
};
let text = Text::from(Line::from(msg)).patch_style(style);
let help_message = Paragraph::new(text);
f.render_widget(help_message, help_area);
let input = Paragraph::new(app.input.as_str())
.style(match app.input_mode {
InputMode::Normal => Style::default(),
InputMode::Editing => Style::default().fg(Color::Yellow),
})
.block(Block::default().borders(Borders::ALL).title("Input"));
f.render_widget(input, input_area);
match app.input_mode {
InputMode::Normal =>
// Hide the cursor. `Frame` does this by default, so we don't need to do anything here
{}
InputMode::Editing => {
// Make the cursor visible and ask ratatui to put it at the specified coordinates after
// rendering
#[allow(clippy::cast_possible_truncation)]
f.set_cursor(
// Draw the cursor at the current position in the input field.
// This position is can be controlled via the left and right arrow key
input_area.x + app.cursor_position as u16 + 1,
// Move one line down, from the border to the input line
input_area.y + 1,
);
}
}
let messages: Vec<ListItem> = app
.messages
.iter()
.enumerate()
.map(|(i, m)| {
let content = Line::from(Span::raw(format!("{i}: {m}")));
ListItem::new(content)
})
.collect();
let messages =
List::new(messages).block(Block::default().borders(Borders::ALL).title("Messages"));
f.render_widget(messages, messages_area);
}
114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231
fn ui(f: &mut Frame, app: &mut App) {
let size = f.size();
// Words made "loooong" to demonstrate line breaking.
let s = "Veeeeeeeeeeeeeeeery loooooooooooooooooong striiiiiiiiiiiiiiiiiiiiiiiiiing. ";
let mut long_line = s.repeat(usize::from(size.width) / s.len() + 4);
long_line.push('\n');
let chunks = Layout::vertical([
Constraint::Min(1),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
])
.split(size);
let text = vec![
Line::from("This is a line "),
Line::from("This is a line ".red()),
Line::from("This is a line".on_dark_gray()),
Line::from("This is a longer line".crossed_out()),
Line::from(long_line.clone()),
Line::from("This is a line".reset()),
Line::from(vec![
Span::raw("Masked text: "),
Span::styled(Masked::new("password", '*'), Style::new().fg(Color::Red)),
]),
Line::from("This is a line "),
Line::from("This is a line ".red()),
Line::from("This is a line".on_dark_gray()),
Line::from("This is a longer line".crossed_out()),
Line::from(long_line.clone()),
Line::from("This is a line".reset()),
Line::from(vec![
Span::raw("Masked text: "),
Span::styled(Masked::new("password", '*'), Style::new().fg(Color::Red)),
]),
];
app.vertical_scroll_state = app.vertical_scroll_state.content_length(text.len());
app.horizontal_scroll_state = app.horizontal_scroll_state.content_length(long_line.len());
let create_block = |title: &'static str| Block::bordered().gray().title(title.bold());
let title = Block::new()
.title_alignment(Alignment::Center)
.title("Use h j k l or ◄ ▲ ▼ ► to scroll ".bold());
f.render_widget(title, chunks[0]);
let paragraph = Paragraph::new(text.clone())
.gray()
.block(create_block("Vertical scrollbar with arrows"))
.scroll((app.vertical_scroll as u16, 0));
f.render_widget(paragraph, chunks[1]);
f.render_stateful_widget(
Scrollbar::new(ScrollbarOrientation::VerticalRight)
.begin_symbol(Some("↑"))
.end_symbol(Some("↓")),
chunks[1],
&mut app.vertical_scroll_state,
);
let paragraph = Paragraph::new(text.clone())
.gray()
.block(create_block(
"Vertical scrollbar without arrows, without track symbol and mirrored",
))
.scroll((app.vertical_scroll as u16, 0));
f.render_widget(paragraph, chunks[2]);
f.render_stateful_widget(
Scrollbar::new(ScrollbarOrientation::VerticalLeft)
.symbols(scrollbar::VERTICAL)
.begin_symbol(None)
.track_symbol(None)
.end_symbol(None),
chunks[2].inner(&Margin {
vertical: 1,
horizontal: 0,
}),
&mut app.vertical_scroll_state,
);
let paragraph = Paragraph::new(text.clone())
.gray()
.block(create_block(
"Horizontal scrollbar with only begin arrow & custom thumb symbol",
))
.scroll((0, app.horizontal_scroll as u16));
f.render_widget(paragraph, chunks[3]);
f.render_stateful_widget(
Scrollbar::new(ScrollbarOrientation::HorizontalBottom)
.thumb_symbol("🬋")
.end_symbol(None),
chunks[3].inner(&Margin {
vertical: 0,
horizontal: 1,
}),
&mut app.horizontal_scroll_state,
);
let paragraph = Paragraph::new(text.clone())
.gray()
.block(create_block(
"Horizontal scrollbar without arrows & custom thumb and track symbol",
))
.scroll((0, app.horizontal_scroll as u16));
f.render_widget(paragraph, chunks[4]);
f.render_stateful_widget(
Scrollbar::new(ScrollbarOrientation::HorizontalBottom)
.thumb_symbol("░")
.track_symbol(Some("─")),
chunks[4].inner(&Margin {
vertical: 0,
horizontal: 1,
}),
&mut app.horizontal_scroll_state,
);
}
90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395
fn draw_charts(f: &mut Frame, app: &mut App, area: Rect) {
let constraints = if app.show_chart {
vec![Constraint::Percentage(50), Constraint::Percentage(50)]
} else {
vec![Constraint::Percentage(100)]
};
let chunks = Layout::horizontal(constraints).split(area);
{
let chunks = Layout::vertical([Constraint::Percentage(50), Constraint::Percentage(50)])
.split(chunks[0]);
{
let chunks =
Layout::horizontal([Constraint::Percentage(50), Constraint::Percentage(50)])
.split(chunks[0]);
// Draw tasks
let tasks: Vec<ListItem> = app
.tasks
.items
.iter()
.map(|i| ListItem::new(vec![text::Line::from(Span::raw(*i))]))
.collect();
let tasks = List::new(tasks)
.block(Block::default().borders(Borders::ALL).title("List"))
.highlight_style(Style::default().add_modifier(Modifier::BOLD))
.highlight_symbol("> ");
f.render_stateful_widget(tasks, chunks[0], &mut app.tasks.state);
// Draw logs
let info_style = Style::default().fg(Color::Blue);
let warning_style = Style::default().fg(Color::Yellow);
let error_style = Style::default().fg(Color::Magenta);
let critical_style = Style::default().fg(Color::Red);
let logs: Vec<ListItem> = app
.logs
.items
.iter()
.map(|&(evt, level)| {
let s = match level {
"ERROR" => error_style,
"CRITICAL" => critical_style,
"WARNING" => warning_style,
_ => info_style,
};
let content = vec![text::Line::from(vec![
Span::styled(format!("{level:<9}"), s),
Span::raw(evt),
])];
ListItem::new(content)
})
.collect();
let logs = List::new(logs).block(Block::default().borders(Borders::ALL).title("List"));
f.render_stateful_widget(logs, chunks[1], &mut app.logs.state);
}
let barchart = BarChart::default()
.block(Block::default().borders(Borders::ALL).title("Bar chart"))
.data(&app.barchart)
.bar_width(3)
.bar_gap(2)
.bar_set(if app.enhanced_graphics {
symbols::bar::NINE_LEVELS
} else {
symbols::bar::THREE_LEVELS
})
.value_style(
Style::default()
.fg(Color::Black)
.bg(Color::Green)
.add_modifier(Modifier::ITALIC),
)
.label_style(Style::default().fg(Color::Yellow))
.bar_style(Style::default().fg(Color::Green));
f.render_widget(barchart, chunks[1]);
}
if app.show_chart {
let x_labels = vec![
Span::styled(
format!("{}", app.signals.window[0]),
Style::default().add_modifier(Modifier::BOLD),
),
Span::raw(format!(
"{}",
(app.signals.window[0] + app.signals.window[1]) / 2.0
)),
Span::styled(
format!("{}", app.signals.window[1]),
Style::default().add_modifier(Modifier::BOLD),
),
];
let datasets = vec![
Dataset::default()
.name("data2")
.marker(symbols::Marker::Dot)
.style(Style::default().fg(Color::Cyan))
.data(&app.signals.sin1.points),
Dataset::default()
.name("data3")
.marker(if app.enhanced_graphics {
symbols::Marker::Braille
} else {
symbols::Marker::Dot
})
.style(Style::default().fg(Color::Yellow))
.data(&app.signals.sin2.points),
];
let chart = Chart::new(datasets)
.block(
Block::default()
.title(Span::styled(
"Chart",
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::BOLD),
))
.borders(Borders::ALL),
)
.x_axis(
Axis::default()
.title("X Axis")
.style(Style::default().fg(Color::Gray))
.bounds(app.signals.window)
.labels(x_labels),
)
.y_axis(
Axis::default()
.title("Y Axis")
.style(Style::default().fg(Color::Gray))
.bounds([-20.0, 20.0])
.labels(vec![
Span::styled("-20", Style::default().add_modifier(Modifier::BOLD)),
Span::raw("0"),
Span::styled("20", Style::default().add_modifier(Modifier::BOLD)),
]),
);
f.render_widget(chart, chunks[1]);
}
}
fn draw_text(f: &mut Frame, area: Rect) {
let text = vec![
text::Line::from("This is a paragraph with several lines. You can change style your text the way you want"),
text::Line::from(""),
text::Line::from(vec![
Span::from("For example: "),
Span::styled("under", Style::default().fg(Color::Red)),
Span::raw(" "),
Span::styled("the", Style::default().fg(Color::Green)),
Span::raw(" "),
Span::styled("rainbow", Style::default().fg(Color::Blue)),
Span::raw("."),
]),
text::Line::from(vec![
Span::raw("Oh and if you didn't "),
Span::styled("notice", Style::default().add_modifier(Modifier::ITALIC)),
Span::raw(" you can "),
Span::styled("automatically", Style::default().add_modifier(Modifier::BOLD)),
Span::raw(" "),
Span::styled("wrap", Style::default().add_modifier(Modifier::REVERSED)),
Span::raw(" your "),
Span::styled("text", Style::default().add_modifier(Modifier::UNDERLINED)),
Span::raw(".")
]),
text::Line::from(
"One more thing is that it should display unicode characters: 10€"
),
];
let block = Block::default().borders(Borders::ALL).title(Span::styled(
"Footer",
Style::default()
.fg(Color::Magenta)
.add_modifier(Modifier::BOLD),
));
let paragraph = Paragraph::new(text).block(block).wrap(Wrap { trim: true });
f.render_widget(paragraph, area);
}
fn draw_second_tab(f: &mut Frame, app: &mut App, area: Rect) {
let chunks =
Layout::horizontal([Constraint::Percentage(30), Constraint::Percentage(70)]).split(area);
let up_style = Style::default().fg(Color::Green);
let failure_style = Style::default()
.fg(Color::Red)
.add_modifier(Modifier::RAPID_BLINK | Modifier::CROSSED_OUT);
let rows = app.servers.iter().map(|s| {
let style = if s.status == "Up" {
up_style
} else {
failure_style
};
Row::new(vec![s.name, s.location, s.status]).style(style)
});
let table = Table::new(
rows,
[
Constraint::Length(15),
Constraint::Length(15),
Constraint::Length(10),
],
)
.header(
Row::new(vec!["Server", "Location", "Status"])
.style(Style::default().fg(Color::Yellow))
.bottom_margin(1),
)
.block(Block::default().title("Servers").borders(Borders::ALL));
f.render_widget(table, chunks[0]);
let map = Canvas::default()
.block(Block::default().title("World").borders(Borders::ALL))
.paint(|ctx| {
ctx.draw(&Map {
color: Color::White,
resolution: MapResolution::High,
});
ctx.layer();
ctx.draw(&Rectangle {
x: 0.0,
y: 30.0,
width: 10.0,
height: 10.0,
color: Color::Yellow,
});
ctx.draw(&Circle {
x: app.servers[2].coords.1,
y: app.servers[2].coords.0,
radius: 10.0,
color: Color::Green,
});
for (i, s1) in app.servers.iter().enumerate() {
for s2 in &app.servers[i + 1..] {
ctx.draw(&canvas::Line {
x1: s1.coords.1,
y1: s1.coords.0,
y2: s2.coords.0,
x2: s2.coords.1,
color: Color::Yellow,
});
}
}
for server in &app.servers {
let color = if server.status == "Up" {
Color::Green
} else {
Color::Red
};
ctx.print(
server.coords.1,
server.coords.0,
Span::styled("X", Style::default().fg(color)),
);
}
})
.marker(if app.enhanced_graphics {
symbols::Marker::Braille
} else {
symbols::Marker::Dot
})
.x_bounds([-180.0, 180.0])
.y_bounds([-90.0, 90.0]);
f.render_widget(map, chunks[1]);
}
fn draw_third_tab(f: &mut Frame, _app: &mut App, area: Rect) {
let chunks = Layout::horizontal([Constraint::Ratio(1, 2), Constraint::Ratio(1, 2)]).split(area);
let colors = [
Color::Reset,
Color::Black,
Color::Red,
Color::Green,
Color::Yellow,
Color::Blue,
Color::Magenta,
Color::Cyan,
Color::Gray,
Color::DarkGray,
Color::LightRed,
Color::LightGreen,
Color::LightYellow,
Color::LightBlue,
Color::LightMagenta,
Color::LightCyan,
Color::White,
];
let items: Vec<Row> = colors
.iter()
.map(|c| {
let cells = vec![
Cell::from(Span::raw(format!("{c:?}: "))),
Cell::from(Span::styled("Foreground", Style::default().fg(*c))),
Cell::from(Span::styled("Background", Style::default().bg(*c))),
];
Row::new(cells)
})
.collect();
let table = Table::new(
items,
[
Constraint::Ratio(1, 3),
Constraint::Ratio(1, 3),
Constraint::Ratio(1, 3),
],
)
.block(Block::default().title("Colors").borders(Borders::ALL));
f.render_widget(table, chunks[0]);
}
sourcepub fn styled<T, S>(content: T, style: S) -> Self
pub fn styled<T, S>(content: T, style: S) -> Self
Create a span with the specified style.
content
accepts any type that is convertible to Cow<str>
(e.g. &str
, String
,
&String
, etc.).
style
accepts any type that is convertible to Style
(e.g. Style
, Color
, or
your own type that implements Into<Style>
).
§Examples
let style = Style::new().yellow().on_green().italic();
Span::styled("test content", style);
Span::styled(String::from("test content"), style);
Examples found in repository?
169 170 171 172 173 174 175 176 177 178 179 180 181
fn render_gauge2(&self, area: Rect, buf: &mut Buffer) {
let title = title_block("Gauge with ratio and custom label");
let label = Span::styled(
format!("{:.1}/100", self.progress2),
Style::new().italic().bold().fg(CUSTOM_LABEL_COLOR),
);
Gauge::default()
.block(title)
.gauge_style(GAUGE2_COLOR)
.ratio(self.progress2 / 100.0)
.label(label)
.render(area, buf);
}
More examples
154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200
fn render_title_bar(&self, area: Rect, buf: &mut Buffer) {
let layout = Layout::horizontal([Constraint::Min(0), Constraint::Length(43)]);
let [title, tabs] = layout.areas(area);
Span::styled("Ratatui", THEME.app_title).render(title, buf);
let titles = Tab::iter().map(Tab::title);
Tabs::new(titles)
.style(THEME.tabs)
.highlight_style(THEME.tabs_selected)
.select(self.tab as usize)
.divider("")
.padding("", "")
.render(tabs, buf);
}
fn render_selected_tab(&self, area: Rect, buf: &mut Buffer) {
match self.tab {
Tab::About => self.about_tab.render(area, buf),
Tab::Recipe => self.recipe_tab.render(area, buf),
Tab::Email => self.email_tab.render(area, buf),
Tab::Traceroute => self.traceroute_tab.render(area, buf),
Tab::Weather => self.weather_tab.render(area, buf),
};
}
fn render_bottom_bar(area: Rect, buf: &mut Buffer) {
let keys = [
("H/←", "Left"),
("L/→", "Right"),
("K/↑", "Up"),
("J/↓", "Down"),
("D/Del", "Destroy"),
("Q/Esc", "Quit"),
];
let spans = keys
.iter()
.flat_map(|(key, desc)| {
let key = Span::styled(format!(" {key} "), THEME.key_binding.key);
let desc = Span::styled(format!(" {desc} "), THEME.key_binding.description);
[key, desc]
})
.collect_vec();
Line::from(spans)
.centered()
.style((Color::Indexed(236), Color::Indexed(232)))
.render(area, buf);
}
9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395
pub fn draw(f: &mut Frame, app: &mut App) {
let chunks = Layout::vertical([Constraint::Length(3), Constraint::Min(0)]).split(f.size());
let tabs = app
.tabs
.titles
.iter()
.map(|t| text::Line::from(Span::styled(*t, Style::default().fg(Color::Green))))
.collect::<Tabs>()
.block(Block::default().borders(Borders::ALL).title(app.title))
.highlight_style(Style::default().fg(Color::Yellow))
.select(app.tabs.index);
f.render_widget(tabs, chunks[0]);
match app.tabs.index {
0 => draw_first_tab(f, app, chunks[1]),
1 => draw_second_tab(f, app, chunks[1]),
2 => draw_third_tab(f, app, chunks[1]),
_ => {}
};
}
fn draw_first_tab(f: &mut Frame, app: &mut App, area: Rect) {
let chunks = Layout::vertical([
Constraint::Length(9),
Constraint::Min(8),
Constraint::Length(7),
])
.split(area);
draw_gauges(f, app, chunks[0]);
draw_charts(f, app, chunks[1]);
draw_text(f, chunks[2]);
}
fn draw_gauges(f: &mut Frame, app: &mut App, area: Rect) {
let chunks = Layout::vertical([
Constraint::Length(2),
Constraint::Length(3),
Constraint::Length(1),
])
.margin(1)
.split(area);
let block = Block::default().borders(Borders::ALL).title("Graphs");
f.render_widget(block, area);
let label = format!("{:.2}%", app.progress * 100.0);
let gauge = Gauge::default()
.block(Block::default().title("Gauge:"))
.gauge_style(
Style::default()
.fg(Color::Magenta)
.bg(Color::Black)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
)
.use_unicode(app.enhanced_graphics)
.label(label)
.ratio(app.progress);
f.render_widget(gauge, chunks[0]);
let sparkline = Sparkline::default()
.block(Block::default().title("Sparkline:"))
.style(Style::default().fg(Color::Green))
.data(&app.sparkline.points)
.bar_set(if app.enhanced_graphics {
symbols::bar::NINE_LEVELS
} else {
symbols::bar::THREE_LEVELS
});
f.render_widget(sparkline, chunks[1]);
let line_gauge = LineGauge::default()
.block(Block::default().title("LineGauge:"))
.gauge_style(Style::default().fg(Color::Magenta))
.line_set(if app.enhanced_graphics {
symbols::line::THICK
} else {
symbols::line::NORMAL
})
.ratio(app.progress);
f.render_widget(line_gauge, chunks[2]);
}
#[allow(clippy::too_many_lines)]
fn draw_charts(f: &mut Frame, app: &mut App, area: Rect) {
let constraints = if app.show_chart {
vec![Constraint::Percentage(50), Constraint::Percentage(50)]
} else {
vec![Constraint::Percentage(100)]
};
let chunks = Layout::horizontal(constraints).split(area);
{
let chunks = Layout::vertical([Constraint::Percentage(50), Constraint::Percentage(50)])
.split(chunks[0]);
{
let chunks =
Layout::horizontal([Constraint::Percentage(50), Constraint::Percentage(50)])
.split(chunks[0]);
// Draw tasks
let tasks: Vec<ListItem> = app
.tasks
.items
.iter()
.map(|i| ListItem::new(vec![text::Line::from(Span::raw(*i))]))
.collect();
let tasks = List::new(tasks)
.block(Block::default().borders(Borders::ALL).title("List"))
.highlight_style(Style::default().add_modifier(Modifier::BOLD))
.highlight_symbol("> ");
f.render_stateful_widget(tasks, chunks[0], &mut app.tasks.state);
// Draw logs
let info_style = Style::default().fg(Color::Blue);
let warning_style = Style::default().fg(Color::Yellow);
let error_style = Style::default().fg(Color::Magenta);
let critical_style = Style::default().fg(Color::Red);
let logs: Vec<ListItem> = app
.logs
.items
.iter()
.map(|&(evt, level)| {
let s = match level {
"ERROR" => error_style,
"CRITICAL" => critical_style,
"WARNING" => warning_style,
_ => info_style,
};
let content = vec![text::Line::from(vec![
Span::styled(format!("{level:<9}"), s),
Span::raw(evt),
])];
ListItem::new(content)
})
.collect();
let logs = List::new(logs).block(Block::default().borders(Borders::ALL).title("List"));
f.render_stateful_widget(logs, chunks[1], &mut app.logs.state);
}
let barchart = BarChart::default()
.block(Block::default().borders(Borders::ALL).title("Bar chart"))
.data(&app.barchart)
.bar_width(3)
.bar_gap(2)
.bar_set(if app.enhanced_graphics {
symbols::bar::NINE_LEVELS
} else {
symbols::bar::THREE_LEVELS
})
.value_style(
Style::default()
.fg(Color::Black)
.bg(Color::Green)
.add_modifier(Modifier::ITALIC),
)
.label_style(Style::default().fg(Color::Yellow))
.bar_style(Style::default().fg(Color::Green));
f.render_widget(barchart, chunks[1]);
}
if app.show_chart {
let x_labels = vec![
Span::styled(
format!("{}", app.signals.window[0]),
Style::default().add_modifier(Modifier::BOLD),
),
Span::raw(format!(
"{}",
(app.signals.window[0] + app.signals.window[1]) / 2.0
)),
Span::styled(
format!("{}", app.signals.window[1]),
Style::default().add_modifier(Modifier::BOLD),
),
];
let datasets = vec![
Dataset::default()
.name("data2")
.marker(symbols::Marker::Dot)
.style(Style::default().fg(Color::Cyan))
.data(&app.signals.sin1.points),
Dataset::default()
.name("data3")
.marker(if app.enhanced_graphics {
symbols::Marker::Braille
} else {
symbols::Marker::Dot
})
.style(Style::default().fg(Color::Yellow))
.data(&app.signals.sin2.points),
];
let chart = Chart::new(datasets)
.block(
Block::default()
.title(Span::styled(
"Chart",
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::BOLD),
))
.borders(Borders::ALL),
)
.x_axis(
Axis::default()
.title("X Axis")
.style(Style::default().fg(Color::Gray))
.bounds(app.signals.window)
.labels(x_labels),
)
.y_axis(
Axis::default()
.title("Y Axis")
.style(Style::default().fg(Color::Gray))
.bounds([-20.0, 20.0])
.labels(vec![
Span::styled("-20", Style::default().add_modifier(Modifier::BOLD)),
Span::raw("0"),
Span::styled("20", Style::default().add_modifier(Modifier::BOLD)),
]),
);
f.render_widget(chart, chunks[1]);
}
}
fn draw_text(f: &mut Frame, area: Rect) {
let text = vec![
text::Line::from("This is a paragraph with several lines. You can change style your text the way you want"),
text::Line::from(""),
text::Line::from(vec![
Span::from("For example: "),
Span::styled("under", Style::default().fg(Color::Red)),
Span::raw(" "),
Span::styled("the", Style::default().fg(Color::Green)),
Span::raw(" "),
Span::styled("rainbow", Style::default().fg(Color::Blue)),
Span::raw("."),
]),
text::Line::from(vec![
Span::raw("Oh and if you didn't "),
Span::styled("notice", Style::default().add_modifier(Modifier::ITALIC)),
Span::raw(" you can "),
Span::styled("automatically", Style::default().add_modifier(Modifier::BOLD)),
Span::raw(" "),
Span::styled("wrap", Style::default().add_modifier(Modifier::REVERSED)),
Span::raw(" your "),
Span::styled("text", Style::default().add_modifier(Modifier::UNDERLINED)),
Span::raw(".")
]),
text::Line::from(
"One more thing is that it should display unicode characters: 10€"
),
];
let block = Block::default().borders(Borders::ALL).title(Span::styled(
"Footer",
Style::default()
.fg(Color::Magenta)
.add_modifier(Modifier::BOLD),
));
let paragraph = Paragraph::new(text).block(block).wrap(Wrap { trim: true });
f.render_widget(paragraph, area);
}
fn draw_second_tab(f: &mut Frame, app: &mut App, area: Rect) {
let chunks =
Layout::horizontal([Constraint::Percentage(30), Constraint::Percentage(70)]).split(area);
let up_style = Style::default().fg(Color::Green);
let failure_style = Style::default()
.fg(Color::Red)
.add_modifier(Modifier::RAPID_BLINK | Modifier::CROSSED_OUT);
let rows = app.servers.iter().map(|s| {
let style = if s.status == "Up" {
up_style
} else {
failure_style
};
Row::new(vec![s.name, s.location, s.status]).style(style)
});
let table = Table::new(
rows,
[
Constraint::Length(15),
Constraint::Length(15),
Constraint::Length(10),
],
)
.header(
Row::new(vec!["Server", "Location", "Status"])
.style(Style::default().fg(Color::Yellow))
.bottom_margin(1),
)
.block(Block::default().title("Servers").borders(Borders::ALL));
f.render_widget(table, chunks[0]);
let map = Canvas::default()
.block(Block::default().title("World").borders(Borders::ALL))
.paint(|ctx| {
ctx.draw(&Map {
color: Color::White,
resolution: MapResolution::High,
});
ctx.layer();
ctx.draw(&Rectangle {
x: 0.0,
y: 30.0,
width: 10.0,
height: 10.0,
color: Color::Yellow,
});
ctx.draw(&Circle {
x: app.servers[2].coords.1,
y: app.servers[2].coords.0,
radius: 10.0,
color: Color::Green,
});
for (i, s1) in app.servers.iter().enumerate() {
for s2 in &app.servers[i + 1..] {
ctx.draw(&canvas::Line {
x1: s1.coords.1,
y1: s1.coords.0,
y2: s2.coords.0,
x2: s2.coords.1,
color: Color::Yellow,
});
}
}
for server in &app.servers {
let color = if server.status == "Up" {
Color::Green
} else {
Color::Red
};
ctx.print(
server.coords.1,
server.coords.0,
Span::styled("X", Style::default().fg(color)),
);
}
})
.marker(if app.enhanced_graphics {
symbols::Marker::Braille
} else {
symbols::Marker::Dot
})
.x_bounds([-180.0, 180.0])
.y_bounds([-90.0, 90.0]);
f.render_widget(map, chunks[1]);
}
fn draw_third_tab(f: &mut Frame, _app: &mut App, area: Rect) {
let chunks = Layout::horizontal([Constraint::Ratio(1, 2), Constraint::Ratio(1, 2)]).split(area);
let colors = [
Color::Reset,
Color::Black,
Color::Red,
Color::Green,
Color::Yellow,
Color::Blue,
Color::Magenta,
Color::Cyan,
Color::Gray,
Color::DarkGray,
Color::LightRed,
Color::LightGreen,
Color::LightYellow,
Color::LightBlue,
Color::LightMagenta,
Color::LightCyan,
Color::White,
];
let items: Vec<Row> = colors
.iter()
.map(|c| {
let cells = vec![
Cell::from(Span::raw(format!("{c:?}: "))),
Cell::from(Span::styled("Foreground", Style::default().fg(*c))),
Cell::from(Span::styled("Background", Style::default().bg(*c))),
];
Row::new(cells)
})
.collect();
let table = Table::new(
items,
[
Constraint::Ratio(1, 3),
Constraint::Ratio(1, 3),
Constraint::Ratio(1, 3),
],
)
.block(Block::default().title("Colors").borders(Borders::ALL));
f.render_widget(table, chunks[0]);
}
273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300
fn draw_legend(f: &mut Frame, area: Rect) {
let text = vec![
Line::from(Span::styled(
TOTAL_REVENUE,
Style::default()
.add_modifier(Modifier::BOLD)
.fg(Color::White),
)),
Line::from(Span::styled(
"- Company A",
Style::default().fg(Color::Green),
)),
Line::from(Span::styled(
"- Company B",
Style::default().fg(Color::Yellow),
)),
Line::from(vec![Span::styled(
"- Company C",
Style::default().fg(Color::White),
)]),
];
let block = Block::default()
.borders(Borders::ALL)
.style(Style::default().fg(Color::White));
let paragraph = Paragraph::new(text).block(block);
f.render_widget(paragraph, area);
}
161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208
fn render_chart1(f: &mut Frame, area: Rect, app: &App) {
let x_labels = vec![
Span::styled(
format!("{}", app.window[0]),
Style::default().add_modifier(Modifier::BOLD),
),
Span::raw(format!("{}", (app.window[0] + app.window[1]) / 2.0)),
Span::styled(
format!("{}", app.window[1]),
Style::default().add_modifier(Modifier::BOLD),
),
];
let datasets = vec![
Dataset::default()
.name("data2")
.marker(symbols::Marker::Dot)
.style(Style::default().fg(Color::Cyan))
.data(&app.data1),
Dataset::default()
.name("data3")
.marker(symbols::Marker::Braille)
.style(Style::default().fg(Color::Yellow))
.data(&app.data2),
];
let chart = Chart::new(datasets)
.block(
Block::default()
.title("Chart 1".cyan().bold())
.borders(Borders::ALL),
)
.x_axis(
Axis::default()
.title("X Axis")
.style(Style::default().fg(Color::Gray))
.labels(x_labels)
.bounds(app.window),
)
.y_axis(
Axis::default()
.title("Y Axis")
.style(Style::default().fg(Color::Gray))
.labels(vec!["-20".bold(), "0".into(), "20".bold()])
.bounds([-20.0, 20.0]),
);
f.render_widget(chart, area);
}
175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
workers: Vec<Worker>,
mut downloads: Downloads,
rx: mpsc::Receiver<Event>,
) -> Result<(), Box<dyn Error>> {
let mut redraw = true;
loop {
if redraw {
terminal.draw(|f| ui(f, &downloads))?;
}
redraw = true;
match rx.recv()? {
Event::Input(event) => {
if event.code == crossterm::event::KeyCode::Char('q') {
break;
}
}
Event::Resize => {
terminal.autoresize()?;
}
Event::Tick => {}
Event::DownloadUpdate(worker_id, _download_id, progress) => {
let download = downloads.in_progress.get_mut(&worker_id).unwrap();
download.progress = progress;
redraw = false;
}
Event::DownloadDone(worker_id, download_id) => {
let download = downloads.in_progress.remove(&worker_id).unwrap();
terminal.insert_before(1, |buf| {
Paragraph::new(Line::from(vec![
Span::from("Finished "),
Span::styled(
format!("download {download_id}"),
Style::default().add_modifier(Modifier::BOLD),
),
Span::from(format!(
" in {}ms",
download.started_at.elapsed().as_millis()
)),
]))
.render(buf.area, buf);
})?;
match downloads.next(worker_id) {
Some(d) => workers[worker_id].tx.send(d).unwrap(),
None => {
if downloads.in_progress.is_empty() {
terminal.insert_before(1, |buf| {
Paragraph::new("Done !").render(buf.area, buf);
})?;
break;
}
}
};
}
};
}
Ok(())
}
fn ui(f: &mut Frame, downloads: &Downloads) {
let area = f.size();
let block = Block::default().title(block::Title::from("Progress").alignment(Alignment::Center));
f.render_widget(block, area);
let vertical = Layout::vertical([Constraint::Length(2), Constraint::Length(4)]).margin(1);
let horizontal = Layout::horizontal([Constraint::Percentage(20), Constraint::Percentage(80)]);
let [progress_area, main] = vertical.areas(area);
let [list_area, gauge_area] = horizontal.areas(main);
// total progress
let done = NUM_DOWNLOADS - downloads.pending.len() - downloads.in_progress.len();
#[allow(clippy::cast_precision_loss)]
let progress = LineGauge::default()
.gauge_style(Style::default().fg(Color::Blue))
.label(format!("{done}/{NUM_DOWNLOADS}"))
.ratio(done as f64 / NUM_DOWNLOADS as f64);
f.render_widget(progress, progress_area);
// in progress downloads
let items: Vec<ListItem> = downloads
.in_progress
.values()
.map(|download| {
ListItem::new(Line::from(vec![
Span::raw(symbols::DOT),
Span::styled(
format!(" download {:>2}", download.id),
Style::default()
.fg(Color::LightGreen)
.add_modifier(Modifier::BOLD),
),
Span::raw(format!(
" ({}ms)",
download.started_at.elapsed().as_millis()
)),
]))
})
.collect();
let list = List::new(items);
f.render_widget(list, list_area);
#[allow(clippy::cast_possible_truncation)]
for (i, (_, download)) in downloads.in_progress.iter().enumerate() {
let gauge = Gauge::default()
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(download.progress / 100.0);
if gauge_area.top().saturating_add(i as u16) > area.bottom() {
continue;
}
f.render_widget(
gauge,
Rect {
x: gauge_area.left(),
y: gauge_area.top().saturating_add(i as u16),
width: gauge_area.width,
height: 1,
},
);
}
}
sourcepub fn style<S: Into<Style>>(self, style: S) -> Self
pub fn style<S: Into<Style>>(self, style: S) -> Self
Sets the style of the span.
This is a fluent setter method which must be chained or used as it consumes self
In contrast to Span::patch_style
, this method replaces the style of the span instead of
patching it.
style
accepts any type that is convertible to Style
(e.g. Style
, Color
, or
your own type that implements Into<Style>
).
§Examples
let mut span = Span::default().style(Style::new().green());
sourcepub fn patch_style<S: Into<Style>>(self, style: S) -> Self
pub fn patch_style<S: Into<Style>>(self, style: S) -> Self
Patches the style of the Span, adding modifiers from the given style.
style
accepts any type that is convertible to Style
(e.g. Style
, Color
, or
your own type that implements Into<Style>
).
This is a fluent setter method which must be chained or used as it consumes self
§Example
let span = Span::styled("test content", Style::new().green().italic())
.patch_style(Style::new().red().on_yellow().bold());
assert_eq!(span.style, Style::new().red().on_yellow().italic().bold());
sourcepub fn reset_style(self) -> Self
pub fn reset_style(self) -> Self
Resets the style of the Span.
This is Equivalent to calling patch_style(Style::reset())
.
This is a fluent setter method which must be chained or used as it consumes self
§Example
let span = Span::styled(
"Test Content",
Style::new().dark_gray().on_yellow().italic(),
)
.reset_style();
assert_eq!(span.style, Style::reset());
sourcepub fn styled_graphemes<S: Into<Style>>(
&'a self,
base_style: S
) -> impl Iterator<Item = StyledGrapheme<'a>>
pub fn styled_graphemes<S: Into<Style>>( &'a self, base_style: S ) -> impl Iterator<Item = StyledGrapheme<'a>>
Returns an iterator over the graphemes held by this span.
base_style
is the Style
that will be patched with the Span
’s style
to get the
resulting Style
.
base_style
accepts any type that is convertible to Style
(e.g. Style
, Color
,
or your own type that implements Into<Style>
).
§Example
use std::iter::Iterator;
use ratatui::{prelude::*, text::StyledGrapheme};
let span = Span::styled("Test", Style::new().green().italic());
let style = Style::new().red().on_yellow();
assert_eq!(
span.styled_graphemes(style)
.collect::<Vec<StyledGrapheme>>(),
vec![
StyledGrapheme::new("T", Style::new().green().on_yellow().italic()),
StyledGrapheme::new("e", Style::new().green().on_yellow().italic()),
StyledGrapheme::new("s", Style::new().green().on_yellow().italic()),
StyledGrapheme::new("t", Style::new().green().on_yellow().italic()),
],
);
sourcepub fn into_left_aligned_line(self) -> Line<'a>
pub fn into_left_aligned_line(self) -> Line<'a>
pub fn to_left_aligned_line(self) -> Line<'a>
sourcepub fn into_centered_line(self) -> Line<'a>
pub fn into_centered_line(self) -> Line<'a>
Converts this Span into a center-aligned Line
§Example
let line = "Test Content".green().italic().into_centered_line();
Examples found in repository?
283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545
fn header() -> impl Widget {
let text = "Constraint Explorer";
text.bold().fg(Self::HEADER_COLOR).into_centered_line()
}
fn instructions() -> impl Widget {
let text = "◄ ►: select, ▲ ▼: edit, 1-6: swap, a: add, x: delete, q: quit, + -: spacing";
Paragraph::new(text)
.fg(Self::TEXT_COLOR)
.centered()
.wrap(Wrap { trim: false })
}
fn swap_legend() -> impl Widget {
#[allow(unstable_name_collisions)]
Paragraph::new(
Line::from(
[
ConstraintName::Min,
ConstraintName::Max,
ConstraintName::Length,
ConstraintName::Percentage,
ConstraintName::Ratio,
ConstraintName::Fill,
]
.iter()
.enumerate()
.map(|(i, name)| {
format!(" {i}: {name} ", i = i + 1)
.fg(SLATE.c200)
.bg(name.color())
})
.intersperse(Span::from(" "))
.collect_vec(),
)
.centered(),
)
.wrap(Wrap { trim: false })
}
/// A bar like `<----- 80 px (gap: 2 px) ----->`
///
/// Only shows the gap when spacing is not zero
fn axis(&self, width: u16) -> impl Widget {
let label = if self.spacing != 0 {
format!("{} px (gap: {} px)", width, self.spacing)
} else {
format!("{width} px")
};
let bar_width = width.saturating_sub(2) as usize; // we want to `<` and `>` at the ends
let width_bar = format!("<{label:-^bar_width$}>");
Paragraph::new(width_bar).fg(Self::AXIS_COLOR).centered()
}
fn render_layout_blocks(&self, area: Rect, buf: &mut Buffer) {
let [user_constraints, area] = Layout::vertical([Length(3), Fill(1)])
.spacing(1)
.areas(area);
self.render_user_constraints_legend(user_constraints, buf);
let [start, center, end, space_around, space_between] =
Layout::vertical([Length(7); 5]).areas(area);
self.render_layout_block(Flex::Start, start, buf);
self.render_layout_block(Flex::Center, center, buf);
self.render_layout_block(Flex::End, end, buf);
self.render_layout_block(Flex::SpaceAround, space_around, buf);
self.render_layout_block(Flex::SpaceBetween, space_between, buf);
}
fn render_user_constraints_legend(&self, area: Rect, buf: &mut Buffer) {
let blocks = Layout::horizontal(
self.constraints
.iter()
.map(|_| Constraint::Fill(1))
.collect_vec(),
)
.split(area);
for (i, (area, constraint)) in blocks.iter().zip(self.constraints.iter()).enumerate() {
let selected = self.selected_index == i;
ConstraintBlock::new(*constraint, selected, true).render(*area, buf);
}
}
fn render_layout_block(&self, flex: Flex, area: Rect, buf: &mut Buffer) {
let [label_area, axis_area, blocks_area] =
Layout::vertical([Length(1), Max(1), Length(4)]).areas(area);
if label_area.height > 0 {
format!("Flex::{flex:?}").bold().render(label_area, buf);
}
self.axis(area.width).render(axis_area, buf);
let (blocks, spacers) = Layout::horizontal(&self.constraints)
.flex(flex)
.spacing(self.spacing)
.split_with_spacers(blocks_area);
for (i, (area, constraint)) in blocks.iter().zip(self.constraints.iter()).enumerate() {
let selected = self.selected_index == i;
ConstraintBlock::new(*constraint, selected, false).render(*area, buf);
}
for area in spacers.iter() {
SpacerBlock.render(*area, buf);
}
}
}
impl Widget for ConstraintBlock {
fn render(self, area: Rect, buf: &mut Buffer) {
match area.height {
1 => self.render_1px(area, buf),
2 => self.render_2px(area, buf),
_ => self.render_4px(area, buf),
}
}
}
impl ConstraintBlock {
const TEXT_COLOR: Color = SLATE.c200;
const fn new(constraint: Constraint, selected: bool, legend: bool) -> Self {
Self {
constraint,
legend,
selected,
}
}
fn label(&self, width: u16) -> String {
let long_width = format!("{width} px");
let short_width = format!("{width}");
// border takes up 2 columns
let available_space = width.saturating_sub(2) as usize;
let width_label = if long_width.len() < available_space {
long_width
} else if short_width.len() < available_space {
short_width
} else {
String::new()
};
format!("{}\n{}", self.constraint, width_label)
}
fn render_1px(&self, area: Rect, buf: &mut Buffer) {
let lighter_color = ConstraintName::from(self.constraint).lighter_color();
let main_color = ConstraintName::from(self.constraint).color();
let selected_color = if self.selected {
lighter_color
} else {
main_color
};
Block::default()
.fg(Self::TEXT_COLOR)
.bg(selected_color)
.render(area, buf);
}
fn render_2px(&self, area: Rect, buf: &mut Buffer) {
let lighter_color = ConstraintName::from(self.constraint).lighter_color();
let main_color = ConstraintName::from(self.constraint).color();
let selected_color = if self.selected {
lighter_color
} else {
main_color
};
Block::bordered()
.border_set(symbols::border::QUADRANT_OUTSIDE)
.border_style(Style::reset().fg(selected_color).reversed())
.render(area, buf);
}
fn render_4px(&self, area: Rect, buf: &mut Buffer) {
let lighter_color = ConstraintName::from(self.constraint).lighter_color();
let main_color = ConstraintName::from(self.constraint).color();
let selected_color = if self.selected {
lighter_color
} else {
main_color
};
let color = if self.legend {
selected_color
} else {
main_color
};
let label = self.label(area.width);
let block = Block::bordered()
.border_set(symbols::border::QUADRANT_OUTSIDE)
.border_style(Style::reset().fg(color).reversed())
.fg(Self::TEXT_COLOR)
.bg(color);
Paragraph::new(label)
.centered()
.fg(Self::TEXT_COLOR)
.bg(color)
.block(block)
.render(area, buf);
if !self.legend {
let border_color = if self.selected {
lighter_color
} else {
main_color
};
if let Some(last_row) = area.rows().last() {
buf.set_style(last_row, border_color);
}
}
}
}
impl Widget for SpacerBlock {
fn render(self, area: Rect, buf: &mut Buffer) {
match area.height {
1 => (),
2 => Self::render_2px(area, buf),
3 => Self::render_3px(area, buf),
_ => Self::render_4px(area, buf),
}
}
}
impl SpacerBlock {
const TEXT_COLOR: Color = SLATE.c500;
const BORDER_COLOR: Color = SLATE.c600;
/// A block with a corner borders
fn block() -> impl Widget {
let corners_only = symbols::border::Set {
top_left: line::NORMAL.top_left,
top_right: line::NORMAL.top_right,
bottom_left: line::NORMAL.bottom_left,
bottom_right: line::NORMAL.bottom_right,
vertical_left: " ",
vertical_right: " ",
horizontal_top: " ",
horizontal_bottom: " ",
};
Block::bordered()
.border_set(corners_only)
.border_style(Self::BORDER_COLOR)
}
/// A vertical line used if there is not enough space to render the block
fn line() -> impl Widget {
Paragraph::new(Text::from(vec![
Line::from(""),
Line::from("│"),
Line::from("│"),
Line::from(""),
]))
.style(Self::BORDER_COLOR)
}
/// A label that says "Spacer" if there is enough space
fn spacer_label(width: u16) -> impl Widget {
let label = if width >= 6 { "Spacer" } else { "" };
label.fg(Self::TEXT_COLOR).into_centered_line()
}
pub fn to_centered_line(self) -> Line<'a>
sourcepub fn into_right_aligned_line(self) -> Line<'a>
pub fn into_right_aligned_line(self) -> Line<'a>
pub fn to_right_aligned_line(self) -> Line<'a>
Trait Implementations§
source§impl<'a> PartialEq for Span<'a>
impl<'a> PartialEq for Span<'a>
source§impl WidgetRef for Span<'_>
impl WidgetRef for Span<'_>
source§fn render_ref(&self, area: Rect, buf: &mut Buffer)
fn render_ref(&self, area: Rect, buf: &mut Buffer)
unstable-widget-ref
only.impl<'a> Eq for Span<'a>
impl<'a> StructuralPartialEq for Span<'a>
Auto Trait Implementations§
impl<'a> Freeze for Span<'a>
impl<'a> RefUnwindSafe for Span<'a>
impl<'a> Send for Span<'a>
impl<'a> Sync for Span<'a>
impl<'a> Unpin for Span<'a>
impl<'a> UnwindSafe for Span<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<'a, T, U> Stylize<'a, T> for Uwhere
U: Styled<Item = T>,
impl<'a, T, U> Stylize<'a, T> for Uwhere
U: Styled<Item = T>,
fn bg(self, color: Color) -> T
fn fg<S>(self, color: S) -> T
fn add_modifier(self, modifier: Modifier) -> T
fn remove_modifier(self, modifier: Modifier) -> T
fn reset(self) -> T
source§fn on_magenta(self) -> T
fn on_magenta(self) -> T
magenta
.source§fn on_dark_gray(self) -> T
fn on_dark_gray(self) -> T
dark_gray
.source§fn on_light_red(self) -> T
fn on_light_red(self) -> T
light_red
.source§fn light_green(self) -> T
fn light_green(self) -> T
light_green
.source§fn on_light_green(self) -> T
fn on_light_green(self) -> T
light_green
.source§fn light_yellow(self) -> T
fn light_yellow(self) -> T
light_yellow
.source§fn on_light_yellow(self) -> T
fn on_light_yellow(self) -> T
light_yellow
.source§fn light_blue(self) -> T
fn light_blue(self) -> T
light_blue
.source§fn on_light_blue(self) -> T
fn on_light_blue(self) -> T
light_blue
.source§fn light_magenta(self) -> T
fn light_magenta(self) -> T
light_magenta
.source§fn on_light_magenta(self) -> T
fn on_light_magenta(self) -> T
light_magenta
.source§fn light_cyan(self) -> T
fn light_cyan(self) -> T
light_cyan
.source§fn on_light_cyan(self) -> T
fn on_light_cyan(self) -> T
light_cyan
.source§fn not_italic(self) -> T
fn not_italic(self) -> T
ITALIC
modifier.source§fn underlined(self) -> T
fn underlined(self) -> T
UNDERLINED
modifier.source§fn not_underlined(self) -> T
fn not_underlined(self) -> T
UNDERLINED
modifier.source§fn slow_blink(self) -> T
fn slow_blink(self) -> T
SLOW_BLINK
modifier.source§fn not_slow_blink(self) -> T
fn not_slow_blink(self) -> T
SLOW_BLINK
modifier.source§fn rapid_blink(self) -> T
fn rapid_blink(self) -> T
RAPID_BLINK
modifier.source§fn not_rapid_blink(self) -> T
fn not_rapid_blink(self) -> T
RAPID_BLINK
modifier.source§fn not_reversed(self) -> T
fn not_reversed(self) -> T
REVERSED
modifier.HIDDEN
modifier.HIDDEN
modifier.source§fn crossed_out(self) -> T
fn crossed_out(self) -> T
CROSSED_OUT
modifier.source§fn not_crossed_out(self) -> T
fn not_crossed_out(self) -> T
CROSSED_OUT
modifier.source§impl<T> ToCompactString for Twhere
T: Display,
impl<T> ToCompactString for Twhere
T: Display,
source§fn to_compact_string(&self) -> CompactString
fn to_compact_string(&self) -> CompactString
CompactString
. Read more