pub enum RafxShader {
Empty(RafxShaderEmpty),
}
Expand description
Represents one or more shader stages, producing an entire “program” to execute on the GPU
Variants§
Empty(RafxShaderEmpty)
Implementations§
Source§impl RafxShader
impl RafxShader
pub fn pipeline_reflection(&self) -> &RafxPipelineReflection
Trait Implementations§
Source§impl Clone for RafxShader
impl Clone for RafxShader
Source§fn clone(&self) -> RafxShader
fn clone(&self) -> RafxShader
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for RafxShader
impl RefUnwindSafe for RafxShader
impl Send for RafxShader
impl Sync for RafxShader
impl Unpin for RafxShader
impl UnwindSafe for RafxShader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
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Convert
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