pub struct RafxPipelineReflection {
pub shader_stages: RafxShaderStageFlags,
pub resources: Vec<RafxShaderResource>,
pub compute_threads_per_group: Option<[u32; 3]>,
}
Expand description
Reflection data for a pipeline, created by merging shader stage reflection data
Fields§
§shader_stages: RafxShaderStageFlags
§resources: Vec<RafxShaderResource>
§compute_threads_per_group: Option<[u32; 3]>
Implementations§
Source§impl RafxPipelineReflection
impl RafxPipelineReflection
pub fn from_stages( stages: &[RafxShaderStageDef], ) -> RafxResult<RafxPipelineReflection>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for RafxPipelineReflection
impl RefUnwindSafe for RafxPipelineReflection
impl Send for RafxPipelineReflection
impl Sync for RafxPipelineReflection
impl Unpin for RafxPipelineReflection
impl UnwindSafe for RafxPipelineReflection
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