pub struct RoomPopulator;Expand description
Populates rooms with enemies, items, and interactables based on type.
Implementations§
Source§impl RoomPopulator
impl RoomPopulator
Sourcepub fn populate(
room: &mut DungeonRoom,
floor: u32,
corruption: u32,
biome: FloorBiome,
rng: &mut Rng,
)
pub fn populate( room: &mut DungeonRoom, floor: u32, corruption: u32, biome: FloorBiome, rng: &mut Rng, )
Populate a room based on its type, floor depth, and biome.
Auto Trait Implementations§
impl Freeze for RoomPopulator
impl RefUnwindSafe for RoomPopulator
impl Send for RoomPopulator
impl Sync for RoomPopulator
impl Unpin for RoomPopulator
impl UnsafeUnpin for RoomPopulator
impl UnwindSafe for RoomPopulator
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T: ?Sized,
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T: Any,
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