pub struct DungeonRoom {
pub id: usize,
pub rect: IRect,
pub room_type: RoomType,
pub shape: RoomShape,
pub connections: Vec<usize>,
pub spawn_points: Vec<IVec2>,
pub items: Vec<RoomItem>,
pub enemies: Vec<EnemySpawn>,
pub visited: bool,
pub cleared: bool,
}Expand description
A room on the Chaos RPG floor.
Fields§
§id: usize§rect: IRect§room_type: RoomType§shape: RoomShape§connections: Vec<usize>§spawn_points: Vec<IVec2>§items: Vec<RoomItem>§enemies: Vec<EnemySpawn>§visited: bool§cleared: boolTrait Implementations§
Source§impl Clone for DungeonRoom
impl Clone for DungeonRoom
Source§fn clone(&self) -> DungeonRoom
fn clone(&self) -> DungeonRoom
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for DungeonRoom
impl RefUnwindSafe for DungeonRoom
impl Send for DungeonRoom
impl Sync for DungeonRoom
impl Unpin for DungeonRoom
impl UnsafeUnpin for DungeonRoom
impl UnwindSafe for DungeonRoom
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.