pub struct IRect {
pub x: i32,
pub y: i32,
pub w: i32,
pub h: i32,
}Expand description
Axis-aligned integer rectangle in tile space.
Fields§
§x: i32§y: i32§w: i32§h: i32Implementations§
Source§impl IRect
impl IRect
pub fn new(x: i32, y: i32, w: i32, h: i32) -> Self
pub fn center(&self) -> IVec2
pub fn center_tuple(&self) -> (i32, i32)
pub fn contains(&self, tx: i32, ty: i32) -> bool
pub fn overlaps(&self, other: &IRect) -> bool
pub fn area(&self) -> i32
pub fn shrink(&self, margin: i32) -> Option<IRect>
pub fn expand(&self, amount: i32) -> IRect
Trait Implementations§
impl Copy for IRect
impl Eq for IRect
impl StructuralPartialEq for IRect
Auto Trait Implementations§
impl Freeze for IRect
impl RefUnwindSafe for IRect
impl Send for IRect
impl Sync for IRect
impl Unpin for IRect
impl UnsafeUnpin for IRect
impl UnwindSafe for IRect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
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Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.