pub enum HierarchyAction {
AddNode {
id: NodeId,
parent: Option<NodeId>,
name: String,
kind: NodeKind,
},
RemoveNode {
id: NodeId,
saved_node: Option<HierarchyNode>,
saved_children: Vec<NodeId>,
},
RenameNode {
id: NodeId,
old_name: String,
new_name: String,
},
Reparent {
child: NodeId,
old_parent: Option<NodeId>,
new_parent: Option<NodeId>,
old_index: usize,
new_index: usize,
},
ReorderSibling {
parent: Option<NodeId>,
from_index: usize,
to_index: usize,
},
SetVisible {
id: NodeId,
old: bool,
new: bool,
},
SetLocked {
id: NodeId,
old: bool,
new: bool,
},
MakePrefab {
id: NodeId,
prefab_name: String,
},
DuplicateSubtree {
original: NodeId,
new_root: NodeId,
all_new_ids: Vec<NodeId>,
},
GroupNodes {
group_id: NodeId,
members: Vec<NodeId>,
old_parents: Vec<Option<NodeId>>,
},
UngroupNodes {
group_id: NodeId,
members: Vec<NodeId>,
},
}Expand description
All reversible hierarchy operations.
Variants§
AddNode
RemoveNode
RenameNode
Reparent
Fields
ReorderSibling
SetVisible
SetLocked
MakePrefab
DuplicateSubtree
GroupNodes
UngroupNodes
Trait Implementations§
Source§impl Clone for HierarchyAction
impl Clone for HierarchyAction
Source§fn clone(&self) -> HierarchyAction
fn clone(&self) -> HierarchyAction
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for HierarchyAction
impl RefUnwindSafe for HierarchyAction
impl Send for HierarchyAction
impl Sync for HierarchyAction
impl Unpin for HierarchyAction
impl UnsafeUnpin for HierarchyAction
impl UnwindSafe for HierarchyAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.