pub enum NodeKind {
Show 13 variants
Entity,
Glyph,
ParticleEmitter,
ForceField,
Light,
Camera,
Group,
Folder,
Prefab,
Script,
Collider,
Path,
Custom(u32),
}Expand description
What kind of scene object a hierarchy node represents.
Variants§
Entity
Glyph
ParticleEmitter
ForceField
Light
Camera
Group
Folder
Prefab
Script
Collider
Path
Custom(u32)
Implementations§
Trait Implementations§
impl Copy for NodeKind
impl Eq for NodeKind
impl StructuralPartialEq for NodeKind
Auto Trait Implementations§
impl Freeze for NodeKind
impl RefUnwindSafe for NodeKind
impl Send for NodeKind
impl Sync for NodeKind
impl Unpin for NodeKind
impl UnsafeUnpin for NodeKind
impl UnwindSafe for NodeKind
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
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T: Any,
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Compare self to
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