pub struct SneakPastObjective {
pub area_id: String,
pub guard_count: u32,
pub guards_passed: u32,
pub was_detected: bool,
pub destination_reached: bool,
}Fields§
§area_id: String§guard_count: u32§guards_passed: u32§was_detected: bool§destination_reached: boolImplementations§
Source§impl SneakPastObjective
impl SneakPastObjective
pub fn status(&self) -> ObjectiveStatus
pub fn progress(&self) -> f32
pub fn process_event(&mut self, event: &QuestEvent)
Trait Implementations§
Source§impl Clone for SneakPastObjective
impl Clone for SneakPastObjective
Auto Trait Implementations§
impl Freeze for SneakPastObjective
impl RefUnwindSafe for SneakPastObjective
impl Send for SneakPastObjective
impl Sync for SneakPastObjective
impl Unpin for SneakPastObjective
impl UnsafeUnpin for SneakPastObjective
impl UnwindSafe for SneakPastObjective
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