pub struct RepairObjectObjective {
pub object_id: String,
pub object_name: String,
pub repair_progress: f32,
pub required_progress: f32,
pub requires_item: Option<String>,
pub item_consumed: bool,
}Fields§
§object_id: String§object_name: String§repair_progress: f32§required_progress: f32§requires_item: Option<String>§item_consumed: boolImplementations§
Source§impl RepairObjectObjective
impl RepairObjectObjective
pub fn status(&self) -> ObjectiveStatus
pub fn progress(&self) -> f32
pub fn process_event(&mut self, event: &QuestEvent)
Trait Implementations§
Source§impl Clone for RepairObjectObjective
impl Clone for RepairObjectObjective
Auto Trait Implementations§
impl Freeze for RepairObjectObjective
impl RefUnwindSafe for RepairObjectObjective
impl Send for RepairObjectObjective
impl Sync for RepairObjectObjective
impl Unpin for RepairObjectObjective
impl UnsafeUnpin for RepairObjectObjective
impl UnwindSafe for RepairObjectObjective
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