pub struct PlantDeviceObjective {
pub device_id: String,
pub location_name: String,
pub target_objects: Vec<String>,
pub planted_on: Vec<String>,
pub required_count: u32,
pub undetected: bool,
pub was_detected: bool,
}Fields§
§device_id: String§location_name: String§target_objects: Vec<String>§planted_on: Vec<String>§required_count: u32§undetected: bool§was_detected: boolImplementations§
Source§impl PlantDeviceObjective
impl PlantDeviceObjective
pub fn status(&self) -> ObjectiveStatus
pub fn progress(&self) -> f32
pub fn process_event(&mut self, event: &QuestEvent)
Trait Implementations§
Source§impl Clone for PlantDeviceObjective
impl Clone for PlantDeviceObjective
Auto Trait Implementations§
impl Freeze for PlantDeviceObjective
impl RefUnwindSafe for PlantDeviceObjective
impl Send for PlantDeviceObjective
impl Sync for PlantDeviceObjective
impl Unpin for PlantDeviceObjective
impl UnsafeUnpin for PlantDeviceObjective
impl UnwindSafe for PlantDeviceObjective
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