pub struct DungeonSimulator {
pub item_generator: ItemGenerator,
pub rng: LootRng,
pub catalog: Vec<Item>,
pub difficulty_mult: f32,
}Fields§
§item_generator: ItemGenerator§rng: LootRng§catalog: Vec<Item>§difficulty_mult: f32Implementations§
Source§impl DungeonSimulator
impl DungeonSimulator
pub fn new(seed: u64) -> Self
pub fn simulate_run(&mut self, dungeon: &DungeonRun) -> DungeonLootResult
Auto Trait Implementations§
impl Freeze for DungeonSimulator
impl RefUnwindSafe for DungeonSimulator
impl Send for DungeonSimulator
impl Sync for DungeonSimulator
impl Unpin for DungeonSimulator
impl UnsafeUnpin for DungeonSimulator
impl UnwindSafe for DungeonSimulator
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