pub struct LootRng { /* private fields */ }Implementations§
Source§impl LootRng
impl LootRng
pub fn new(seed: u64) -> Self
pub fn next_u64(&mut self) -> u64
pub fn next_u32(&mut self) -> u32
pub fn next_f32(&mut self) -> f32
pub fn next_f32_range(&mut self, min: f32, max: f32) -> f32
pub fn next_u32_range(&mut self, min: u32, max: u32) -> u32
pub fn shuffle<T>(&mut self, slice: &mut Vec<T>)
Auto Trait Implementations§
impl Freeze for LootRng
impl RefUnwindSafe for LootRng
impl Send for LootRng
impl Sync for LootRng
impl Unpin for LootRng
impl UnsafeUnpin for LootRng
impl UnwindSafe for LootRng
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