Enum opengl_graphics::GLSL
source · pub enum GLSL {
V1_10,
V1_20,
V1_30,
V1_40,
V1_50,
V3_30,
V4_00,
V4_10,
V4_20,
V4_30,
V4_40,
V4_50,
}
Expand description
For OpenGL version 3.3 and above, the GLSL version is the same as the OpenGL version.
Source: http://www.opengl.org/wiki/Core_Language_%28GLSL%29
Variants§
Implementations§
Trait Implementations§
source§impl Ord for GLSL
impl Ord for GLSL
source§impl PartialEq for GLSL
impl PartialEq for GLSL
source§impl PartialOrd for GLSL
impl PartialOrd for GLSL
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl PickShader for GLSL
impl PickShader for GLSL
impl Copy for GLSL
impl Eq for GLSL
impl StructuralEq for GLSL
impl StructuralPartialEq for GLSL
Auto Trait Implementations§
impl RefUnwindSafe for GLSL
impl Send for GLSL
impl Sync for GLSL
impl Unpin for GLSL
impl UnwindSafe for GLSL
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more