Struct opengl_graphics::Shaders
source · pub struct Shaders<'a, V, S>(/* private fields */)
where
S: 'a + ?Sized;
Expand description
Shader picker.
Implementations§
source§impl<'a, V, S> Shaders<'a, V, S>where
V: PickShader,
S: ?Sized,
impl<'a, V, S> Shaders<'a, V, S>where
V: PickShader,
S: ?Sized,
Auto Trait Implementations§
impl<'a, V, S: ?Sized> RefUnwindSafe for Shaders<'a, V, S>where
S: RefUnwindSafe,
V: RefUnwindSafe,
impl<'a, V, S: ?Sized> Send for Shaders<'a, V, S>
impl<'a, V, S: ?Sized> Sync for Shaders<'a, V, S>
impl<'a, V, S: ?Sized> Unpin for Shaders<'a, V, S>
impl<'a, V, S: ?Sized> UnwindSafe for Shaders<'a, V, S>where
S: RefUnwindSafe,
V: RefUnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more