pub struct Shaders<'a, V, S>(/* private fields */)
where
S: 'a + ?Sized;
Expand description
Shader picker.
Implementations§
Source§impl<'a, V, S> Shaders<'a, V, S>where
V: PickShader,
S: ?Sized,
impl<'a, V, S> Shaders<'a, V, S>where
V: PickShader,
S: ?Sized,
Auto Trait Implementations§
impl<'a, V, S> Freeze for Shaders<'a, V, S>where
S: ?Sized,
impl<'a, V, S> RefUnwindSafe for Shaders<'a, V, S>
impl<'a, V, S> Send for Shaders<'a, V, S>
impl<'a, V, S> Sync for Shaders<'a, V, S>
impl<'a, V, S> Unpin for Shaders<'a, V, S>where
S: ?Sized,
impl<'a, V, S> UnwindSafe for Shaders<'a, V, S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more