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BindGroupTarget

Trait BindGroupTarget 

Source
pub trait BindGroupTarget {
    // Required methods
    fn bind_group_layout(&self) -> &BindGroupLayout;
    fn binding_entries(&self) -> &[BindingEntry];
}
Expand description

Implemented by GPUMaterial and GPUCompute — anything with its own bind group layout and named entries that a GPUBindingInstance can bind concrete resources against.

Required Methods§

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§