pub struct GPUBindingInstance<T> {
pub target: RawAssetHandle,
pub bind_group: BindGroup,
/* private fields */
}Expand description
An instance uploaded to the GPU: a bind group ready to set against its
target T’s pipeline, plus any owned uniform/storage buffers (from
BindingInstanceEntry::Uniform/Storage) updatable via
update. See the GPUMaterialInstance/
GPUComputeInstance aliases for the two concrete instantiations.
Fields§
§target: RawAssetHandle§bind_group: BindGroupImplementations§
Source§impl<T> GPUBindingInstance<T>
impl<T> GPUBindingInstance<T>
Sourcepub fn update(&self, queue: &Queue, name: &str, data: &[u8])
pub fn update(&self, queue: &Queue, name: &str, data: &[u8])
Overwrite the buffer bound under name (the same name given in
BindingInstanceDescriptor::params) with data. Logs a warning
and does nothing if name doesn’t match an owned buffer — most
likely a typo, or name refers to a texture/sampler entry rather
than a Uniform/Storage one.
Trait Implementations§
Source§impl<T> Asset<WGPUBackend> for GPUBindingInstance<T>
impl<T> Asset<WGPUBackend> for GPUBindingInstance<T>
Source§type Source = BindingInstanceDescriptor<T>
type Source = BindingInstanceDescriptor<T>
The raw source representation stored in
Assets.Source§type Deps<'a> = (Res<'a, ProcessedAssets<T>>, Res<'a, ProcessedAssets<GPUTexture>>, Res<'a, ProcessedAssets<GPUTextureArray>>, Res<'a, ProcessedAssets<GPUCubemap>>, Res<'a, GlobalSamplers>)
type Deps<'a> = (Res<'a, ProcessedAssets<T>>, Res<'a, ProcessedAssets<GPUTexture>>, Res<'a, ProcessedAssets<GPUTextureArray>>, Res<'a, ProcessedAssets<GPUCubemap>>, Res<'a, GlobalSamplers>)
Resources (beyond
B itself) required to perform the conversion.
Use () when there are no extra dependencies.Auto Trait Implementations§
impl<T> !RefUnwindSafe for GPUBindingInstance<T>
impl<T> !UnwindSafe for GPUBindingInstance<T>
impl<T> Freeze for GPUBindingInstance<T>
impl<T> Send for GPUBindingInstance<T>
impl<T> Sync for GPUBindingInstance<T>
impl<T> Unpin for GPUBindingInstance<T>
impl<T> UnsafeUnpin for GPUBindingInstance<T>
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<T> Component for T
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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