pub struct UIUpdateLink { /* private fields */ }UIUpdateLink only.Expand description
Allows to formally participate in UI updates and influence UI update behavior.
See also Apple’s documentation
Implementations§
Source§impl UIUpdateLink
impl UIUpdateLink
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
pub fn updateLinkForWindowScene( window_scene: &UIWindowScene, ) -> Retained<UIUpdateLink>
UIResponder and UIScene and UIWindowScene only.pub fn updateLinkForView(view: &UIView) -> Retained<UIUpdateLink>
UIResponder and UIView only.pub fn addActionToPhase_handler( &self, phase: &UIUpdateActionPhase, handler: &DynBlock<dyn Fn(NonNull<UIUpdateLink>, NonNull<UIUpdateInfo>)>, )
UIUpdateActionPhase and UIUpdateInfo and block2 only.Sourcepub unsafe fn addActionToPhase_target_selector(
&self,
phase: &UIUpdateActionPhase,
target: &AnyObject,
selector: Sel,
)
Available on crate feature UIUpdateActionPhase only.
pub unsafe fn addActionToPhase_target_selector( &self, phase: &UIUpdateActionPhase, target: &AnyObject, selector: Sel, )
UIUpdateActionPhase only.§Safety
targetshould be of the correct type.selectormust be a valid selector.
Sourcepub fn isEnabled(&self) -> bool
pub fn isEnabled(&self) -> bool
It’s required to enable the Update Link for it to have effect and for its actions to be invoked.
Sourcepub fn setEnabled(&self, enabled: bool)
pub fn setEnabled(&self, enabled: bool)
Setter for isEnabled.
Sourcepub fn requiresContinuousUpdates(&self) -> bool
pub fn requiresContinuousUpdates(&self) -> bool
By default, UIUpdateLink is a passive UI update observer. Its actions will only be called when UI update is being
produced. When this property is set to YES, UIUpdateLink will request continuous UI updates by itself.
Sourcepub fn setRequiresContinuousUpdates(&self, requires_continuous_updates: bool)
pub fn setRequiresContinuousUpdates(&self, requires_continuous_updates: bool)
Setter for requiresContinuousUpdates.
Sourcepub fn wantsLowLatencyEventDispatch(&self) -> bool
pub fn wantsLowLatencyEventDispatch(&self) -> bool
Request dispatch of low-latency eligible events in LowLatencyEventDispatch phase. Low latency eligible events are
dispatch in the middle of the UI update, meaning that to handle them application has half the time, compared to
events dispatched normally. Consult -[UIUpdateInfo completionDeadlineTime] for exact completion deadline time.
Sourcepub fn setWantsLowLatencyEventDispatch(
&self,
wants_low_latency_event_dispatch: bool,
)
pub fn setWantsLowLatencyEventDispatch( &self, wants_low_latency_event_dispatch: bool, )
Setter for wantsLowLatencyEventDispatch.
Sourcepub fn wantsImmediatePresentation(&self) -> bool
pub fn wantsImmediatePresentation(&self) -> bool
Request immediate frame presentation. When enabled, system will request immediate rendering of the display frame
after last CATransaction commit for the current UI update. This allows to reduce input to display latency, as
rendered display frame will be presented one frame duration sooner. However, for this to happen amount of work
submitted to render server should be minimal, otherwise it will not be able to submit frame for presentation in
time. This capability is primarily useful for pencil drawing applications where low input to display latency is
critical for good user experience. Applications that request immediate presentation must be profiled thoroughly to
ensure that amount of application and render server work is adequate. When application requests immediate
presentation, but fails to keep work complexity at minimum, user will experience on screen judder, as frames will
not be presented at their intended time.
Sourcepub fn setWantsImmediatePresentation(&self, wants_immediate_presentation: bool)
pub fn setWantsImmediatePresentation(&self, wants_immediate_presentation: bool)
Setter for wantsImmediatePresentation.
Sourcepub fn preferredFrameRateRange(&self) -> CAFrameRateRange
Available on crate feature objc2-quartz-core and non-watchOS only.
pub fn preferredFrameRateRange(&self) -> CAFrameRateRange
objc2-quartz-core and non-watchOS only.Preferred frame rate range. Even when not forcing periodic updates, this will still express intention to the system.
Use CAFrameRateRangeDefault (default value) to not request any specific frame rate range.
Sourcepub fn setPreferredFrameRateRange(
&self,
preferred_frame_rate_range: CAFrameRateRange,
)
Available on crate feature objc2-quartz-core and non-watchOS only.
pub fn setPreferredFrameRateRange( &self, preferred_frame_rate_range: CAFrameRateRange, )
objc2-quartz-core and non-watchOS only.Setter for preferredFrameRateRange.
Sourcepub fn currentUpdateInfo(&self) -> Option<Retained<UIUpdateInfo>>
Available on crate feature UIUpdateInfo only.
pub fn currentUpdateInfo(&self) -> Option<Retained<UIUpdateInfo>>
UIUpdateInfo only.During UI update, returns UIUpdateInfo instance describing current UI update state. Returns nil outside of UI
update.
Source§impl UIUpdateLink
Convenience.
impl UIUpdateLink
Convenience.
Sourcepub fn addActionWithHandler(
&self,
handler: &DynBlock<dyn Fn(NonNull<UIUpdateLink>, NonNull<UIUpdateInfo>)>,
)
Available on crate features UIUpdateInfo and block2 only.
pub fn addActionWithHandler( &self, handler: &DynBlock<dyn Fn(NonNull<UIUpdateLink>, NonNull<UIUpdateInfo>)>, )
UIUpdateInfo and block2 only.Adds action to UIUpdateActionPhase.beforeCADisplayLinkDispatch phase.
Sourcepub unsafe fn addActionWithTarget_selector(
&self,
target: &AnyObject,
selector: Sel,
)
pub unsafe fn addActionWithTarget_selector( &self, target: &AnyObject, selector: Sel, )
Adds action to UIUpdateActionPhase.beforeCADisplayLinkDispatch phase.
§Safety
targetshould be of the correct type.selectormust be a valid selector.
Sourcepub fn updateLinkForWindowScene_actionHandler(
window_scene: &UIWindowScene,
handler: &DynBlock<dyn Fn(NonNull<UIUpdateLink>, NonNull<UIUpdateInfo>)>,
) -> Retained<UIUpdateLink>
Available on crate features UIResponder and UIScene and UIUpdateInfo and UIWindowScene and block2 only.
pub fn updateLinkForWindowScene_actionHandler( window_scene: &UIWindowScene, handler: &DynBlock<dyn Fn(NonNull<UIUpdateLink>, NonNull<UIUpdateInfo>)>, ) -> Retained<UIUpdateLink>
UIResponder and UIScene and UIUpdateInfo and UIWindowScene and block2 only.Adds action to UIUpdateActionPhase.beforeCADisplayLinkDispatch phase.
Sourcepub unsafe fn updateLinkForWindowScene_actionTarget_selector(
window_scene: &UIWindowScene,
target: &AnyObject,
selector: Sel,
) -> Retained<UIUpdateLink>
Available on crate features UIResponder and UIScene and UIWindowScene only.
pub unsafe fn updateLinkForWindowScene_actionTarget_selector( window_scene: &UIWindowScene, target: &AnyObject, selector: Sel, ) -> Retained<UIUpdateLink>
UIResponder and UIScene and UIWindowScene only.Adds action to UIUpdateActionPhase.beforeCADisplayLinkDispatch phase.
§Safety
targetshould be of the correct type.selectormust be a valid selector.
Sourcepub fn updateLinkForView_actionHandler(
view: &UIView,
handler: &DynBlock<dyn Fn(NonNull<UIUpdateLink>, NonNull<UIUpdateInfo>)>,
) -> Retained<UIUpdateLink>
Available on crate features UIResponder and UIUpdateInfo and UIView and block2 only.
pub fn updateLinkForView_actionHandler( view: &UIView, handler: &DynBlock<dyn Fn(NonNull<UIUpdateLink>, NonNull<UIUpdateInfo>)>, ) -> Retained<UIUpdateLink>
UIResponder and UIUpdateInfo and UIView and block2 only.Adds action to UIUpdateActionPhase.beforeCADisplayLinkDispatch phase.
Sourcepub unsafe fn updateLinkForView_actionTarget_selector(
view: &UIView,
target: &AnyObject,
selector: Sel,
) -> Retained<UIUpdateLink>
Available on crate features UIResponder and UIView only.
pub unsafe fn updateLinkForView_actionTarget_selector( view: &UIView, target: &AnyObject, selector: Sel, ) -> Retained<UIUpdateLink>
UIResponder and UIView only.Adds action to UIUpdateActionPhase.beforeCADisplayLinkDispatch phase.
§Safety
targetshould be of the correct type.selectormust be a valid selector.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction only.Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.Available on crate feature UIIndirectScribbleInteraction only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.UIIndirectScribbleInteraction only.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Available on crate feature UIIndirectScribbleInteraction only.
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
UIIndirectScribbleInteraction only.Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for UIUpdateLink
impl AsRef<AnyObject> for UIUpdateLink
Source§impl AsRef<NSObject> for UIUpdateLink
impl AsRef<NSObject> for UIUpdateLink
Source§impl AsRef<UIUpdateLink> for UIUpdateLink
impl AsRef<UIUpdateLink> for UIUpdateLink
Source§impl Borrow<AnyObject> for UIUpdateLink
impl Borrow<AnyObject> for UIUpdateLink
Source§impl Borrow<NSObject> for UIUpdateLink
impl Borrow<NSObject> for UIUpdateLink
Source§impl ClassType for UIUpdateLink
impl ClassType for UIUpdateLink
Source§const NAME: &'static str = "UIUpdateLink"
const NAME: &'static str = "UIUpdateLink"
Source§type ThreadKind = dyn MainThreadOnly
type ThreadKind = dyn MainThreadOnly
Source§impl Debug for UIUpdateLink
impl Debug for UIUpdateLink
Source§impl Deref for UIUpdateLink
impl Deref for UIUpdateLink
Source§impl Hash for UIUpdateLink
impl Hash for UIUpdateLink
Source§impl Message for UIUpdateLink
impl Message for UIUpdateLink
Source§impl NSObjectProtocol for UIUpdateLink
impl NSObjectProtocol for UIUpdateLink
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_refSource§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl PartialEq for UIUpdateLink
impl PartialEq for UIUpdateLink
Source§impl RefEncode for UIUpdateLink
impl RefEncode for UIUpdateLink
Source§const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
impl DowncastTarget for UIUpdateLink
impl Eq for UIUpdateLink
Auto Trait Implementations§
impl !Freeze for UIUpdateLink
impl !RefUnwindSafe for UIUpdateLink
impl !Send for UIUpdateLink
impl !Sync for UIUpdateLink
impl !Unpin for UIUpdateLink
impl !UnwindSafe for UIUpdateLink
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker from the main-thread-only object. Read more