AVAudioNode

Struct AVAudioNode 

Source
pub struct AVAudioNode { /* private fields */ }
Available on crate feature AVAudioNode only.
Expand description

Base class for an audio generation, processing, or I/O block.

AVAudioEngine objects contain instances of various AVAudioNode subclasses. This base class provides certain common functionality.

Nodes have input and output busses, which can be thought of as connection points. For example, an effect typically has one input bus and one output bus. A mixer typically has multiple input busses and one output bus.

Busses have formats, expressed in terms of sample rate and channel count. When making connections between nodes, often the format must match exactly. There are exceptions (e.g. AVAudioMixerNode and AVAudioOutputNode).

Nodes do not currently provide useful functionality until attached to an engine.

See also Apple’s documentation

Implementations§

Source§

impl AVAudioNode

Source

pub unsafe fn reset(&self)

Clear a unit’s previous processing state.

Source

pub unsafe fn inputFormatForBus( &self, bus: AVAudioNodeBus, ) -> Retained<AVAudioFormat>

Available on crate features AVAudioFormat and AVAudioTypes only.

Obtain an input bus’s format.

Source

pub unsafe fn outputFormatForBus( &self, bus: AVAudioNodeBus, ) -> Retained<AVAudioFormat>

Available on crate features AVAudioFormat and AVAudioTypes only.

Obtain an output bus’s format.

Source

pub unsafe fn nameForInputBus( &self, bus: AVAudioNodeBus, ) -> Option<Retained<NSString>>

Available on crate feature AVAudioTypes only.

Return the name of an input bus.

Source

pub unsafe fn nameForOutputBus( &self, bus: AVAudioNodeBus, ) -> Option<Retained<NSString>>

Available on crate feature AVAudioTypes only.

Return the name of an output bus.

Source

pub unsafe fn installTapOnBus_bufferSize_format_block( &self, bus: AVAudioNodeBus, buffer_size: AVAudioFrameCount, format: Option<&AVAudioFormat>, tap_block: AVAudioNodeTapBlock, )

Available on crate features AVAudioBuffer and AVAudioFormat and AVAudioTime and AVAudioTypes and block2 only.

Create a “tap” to record/monitor/observe the output of the node.

Parameter bus: the node output bus to which to attach the tap

Parameter bufferSize: the requested size of the incoming buffers in sample frames. Supported range is [100, 400] ms.

Parameter format: If non-nil, attempts to apply this as the format of the specified output bus. This should only be done when attaching to an output bus which is not connected to another node; an error will result otherwise. The tap and connection formats (if non-nil) on the specified bus should be identical. Otherwise, the latter operation will override any previously set format.

Parameter tapBlock: a block to be called with audio buffers

Only one tap may be installed on any bus. Taps may be safely installed and removed while the engine is running.

Note that if you have a tap installed on AVAudioOutputNode, there could be a mismatch between the tap buffer format and AVAudioOutputNode’s output format, depending on the underlying physical device. Hence, instead of tapping the AVAudioOutputNode, it is advised to tap the node connected to it.

E.g. to capture audio from input node:

AVAudioEngine *engine = [[AVAudioEngine alloc] init];
AVAudioInputNode *input = [engine inputNode];
AVAudioFormat *format = [input outputFormatForBus: 0];
[input installTapOnBus: 0 bufferSize: 8192 format: format block: ^(AVAudioPCMBuffer *buf, AVAudioTime *when) {
// ‘buf' contains audio captured from input node at time 'when'
}];
....
// start engine
§Safety

tap_block must be a valid pointer.

Source

pub unsafe fn removeTapOnBus(&self, bus: AVAudioNodeBus)

Available on crate feature AVAudioTypes only.

Destroy a tap.

Parameter bus: the node output bus whose tap is to be destroyed

Source

pub unsafe fn engine(&self) -> Option<Retained<AVAudioEngine>>

Available on crate feature AVAudioEngine only.

The engine to which the node is attached (or nil).

Source

pub unsafe fn numberOfInputs(&self) -> NSUInteger

The node’s number of input busses.

Source

pub unsafe fn numberOfOutputs(&self) -> NSUInteger

The node’s number of output busses.

Source

pub unsafe fn lastRenderTime(&self) -> Option<Retained<AVAudioTime>>

Available on crate feature AVAudioTime only.

Obtain the time for which the node most recently rendered.

Will return nil if the engine is not running or if the node is not connected to an input or output node.

Source

pub unsafe fn AUAudioUnit(&self) -> Retained<AUAudioUnit>

Available on crate feature objc2-audio-toolbox and non-watchOS only.

An AUAudioUnit wrapping or underlying the implementation’s AudioUnit.

This provides an AUAudioUnit which either wraps or underlies the implementation’s AudioUnit, depending on how that audio unit is packaged. Applications can interact with this AUAudioUnit to control custom properties, select presets, change parameters, etc.

No operations that may conflict with state maintained by the engine should be performed directly on the audio unit. These include changing initialization state, stream formats, channel layouts or connections to other audio units.

Source

pub unsafe fn latency(&self) -> NSTimeInterval

The processing latency of the node, in seconds.

This property reflects the delay between when an impulse in the audio stream arrives at the input vs. output of the node. This should reflect the delay due to signal processing (e.g. filters, FFT’s, etc.), not delay or reverberation which is being applied as an effect. A value of zero indicates either no latency or an unknown latency.

Source

pub unsafe fn outputPresentationLatency(&self) -> NSTimeInterval

The maximum render pipeline latency downstream of the node, in seconds.

This describes the maximum time it will take for the audio at the output of a node to be presented. For instance, the output presentation latency of the output node in the engine is:

  • zero in manual rendering mode
  • the presentation latency of the device itself when rendering to an audio device (see AVAudioIONode(presentationLatency)) The output presentation latency of a node connected directly to the output node is the output node’s presentation latency plus the output node’s processing latency (see latency).

For a node which is exclusively in the input node chain (i.e. not connected to engine’s output node), this property reflects the latency for the output of this node to be presented at the output of the terminating node in the input chain.

A value of zero indicates either an unknown or no latency.

Note that this latency value can change as the engine is reconfigured (started/stopped, connections made/altered downstream of this node etc.). So it is recommended not to cache this value and fetch it whenever it’s needed.

Source§

impl AVAudioNode

Methods declared on superclass NSObject.

Source

pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>

Source

pub unsafe fn new() -> Retained<Self>

Methods from Deref<Target = NSObject>§

Source

pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !

Handle messages the object doesn’t recognize.

See Apple’s documentation for details.

Methods from Deref<Target = AnyObject>§

Source

pub fn class(&self) -> &'static AnyClass

Dynamically find the class of this object.

§Panics

May panic if the object is invalid (which may be the case for objects returned from unavailable init/new methods).

§Example

Check that an instance of NSObject has the precise class NSObject.

use objc2::ClassType;
use objc2::runtime::NSObject;

let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Source

pub unsafe fn get_ivar<T>(&self, name: &str) -> &T
where T: Encode,

👎Deprecated: this is difficult to use correctly, use Ivar::load instead.

Use Ivar::load instead.

§Safety

The object must have an instance variable with the given name, and it must be of type T.

See Ivar::load_ptr for details surrounding this.

Source

pub fn downcast_ref<T>(&self) -> Option<&T>
where T: DowncastTarget,

Attempt to downcast the object to a class of type T.

This is the reference-variant. Use Retained::downcast if you want to convert a retained object to another type.

§Mutable classes

Some classes have immutable and mutable variants, such as NSString and NSMutableString.

When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.

So using this method to convert a NSString to a NSMutableString, while not unsound, is generally frowned upon unless you created the string yourself, or the API explicitly documents the string to be mutable.

See Apple’s documentation on mutability and on isKindOfClass: for more details.

§Generic classes

Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.

You can, however, safely downcast to generic collections where all the type-parameters are AnyObject.

§Panics

This works internally by calling isKindOfClass:. That means that the object must have the instance method of that name, and an exception will be thrown (if CoreFoundation is linked) or the process will abort if that is not the case. In the vast majority of cases, you don’t need to worry about this, since both root objects NSObject and NSProxy implement this method.

§Examples

Cast an NSString back and forth from NSObject.

use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};

let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();

Try (and fail) to cast an NSObject to an NSString.

use objc2_foundation::{NSObject, NSString};

let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());

Try to cast to an array of strings.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();

This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.

Downcast when processing each element instead.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);

for elem in arr {
    if let Some(data) = elem.downcast_ref::<NSString>() {
        // handle `data`
    }
}

Trait Implementations§

Source§

impl AsRef<AVAudioNode> for AVAudioEnvironmentNode

Available on crate feature AVAudioEnvironmentNode only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioIONode

Available on crate feature AVAudioIONode only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioInputNode

Available on crate feature AVAudioIONode only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioMixerNode

Available on crate feature AVAudioMixerNode only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioNode

Source§

fn as_ref(&self) -> &Self

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioOutputNode

Available on crate feature AVAudioIONode only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioPlayerNode

Available on crate feature AVAudioPlayerNode only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioSinkNode

Available on crate feature AVAudioSinkNode only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioSourceNode

Available on crate feature AVAudioSourceNode only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioUnit

Available on crate feature AVAudioUnit only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioUnitDelay

Available on crate features AVAudioUnit and AVAudioUnitEffect and AVAudioUnitDelay only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioUnitDistortion

Available on crate features AVAudioUnit and AVAudioUnitEffect and AVAudioUnitDistortion only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioUnitEQ

Available on crate features AVAudioUnit and AVAudioUnitEffect and AVAudioUnitEQ only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioUnitEffect

Available on crate features AVAudioUnit and AVAudioUnitEffect only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioUnitGenerator

Available on crate features AVAudioUnit and AVAudioUnitGenerator only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioUnitMIDIInstrument

Available on crate features AVAudioUnit and AVAudioUnitMIDIInstrument only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioUnitReverb

Available on crate features AVAudioUnit and AVAudioUnitEffect and AVAudioUnitReverb only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioUnitSampler

Available on crate features AVAudioUnit and AVAudioUnitMIDIInstrument and AVAudioUnitSampler only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioUnitTimeEffect

Available on crate features AVAudioUnit and AVAudioUnitTimeEffect only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioUnitTimePitch

Available on crate features AVAudioUnit and AVAudioUnitTimeEffect and AVAudioUnitTimePitch only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AVAudioNode> for AVAudioUnitVarispeed

Available on crate features AVAudioUnit and AVAudioUnitTimeEffect and AVAudioUnitVarispeed only.
Source§

fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<AnyObject> for AVAudioNode

Source§

fn as_ref(&self) -> &AnyObject

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl AsRef<NSObject> for AVAudioNode

Source§

fn as_ref(&self) -> &NSObject

Converts this type into a shared reference of the (usually inferred) input type.
Source§

impl Borrow<AVAudioNode> for AVAudioEnvironmentNode

Available on crate feature AVAudioEnvironmentNode only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioIONode

Available on crate feature AVAudioIONode only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioInputNode

Available on crate feature AVAudioIONode only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioMixerNode

Available on crate feature AVAudioMixerNode only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioOutputNode

Available on crate feature AVAudioIONode only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioPlayerNode

Available on crate feature AVAudioPlayerNode only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioSinkNode

Available on crate feature AVAudioSinkNode only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioSourceNode

Available on crate feature AVAudioSourceNode only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioUnit

Available on crate feature AVAudioUnit only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioUnitDelay

Available on crate features AVAudioUnit and AVAudioUnitEffect and AVAudioUnitDelay only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioUnitDistortion

Available on crate features AVAudioUnit and AVAudioUnitEffect and AVAudioUnitDistortion only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioUnitEQ

Available on crate features AVAudioUnit and AVAudioUnitEffect and AVAudioUnitEQ only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioUnitEffect

Available on crate features AVAudioUnit and AVAudioUnitEffect only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioUnitGenerator

Available on crate features AVAudioUnit and AVAudioUnitGenerator only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioUnitMIDIInstrument

Available on crate features AVAudioUnit and AVAudioUnitMIDIInstrument only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioUnitReverb

Available on crate features AVAudioUnit and AVAudioUnitEffect and AVAudioUnitReverb only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioUnitSampler

Available on crate features AVAudioUnit and AVAudioUnitMIDIInstrument and AVAudioUnitSampler only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioUnitTimeEffect

Available on crate features AVAudioUnit and AVAudioUnitTimeEffect only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioUnitTimePitch

Available on crate features AVAudioUnit and AVAudioUnitTimeEffect and AVAudioUnitTimePitch only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AVAudioNode> for AVAudioUnitVarispeed

Available on crate features AVAudioUnit and AVAudioUnitTimeEffect and AVAudioUnitVarispeed only.
Source§

fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
Source§

impl Borrow<AnyObject> for AVAudioNode

Source§

fn borrow(&self) -> &AnyObject

Immutably borrows from an owned value. Read more
Source§

impl Borrow<NSObject> for AVAudioNode

Source§

fn borrow(&self) -> &NSObject

Immutably borrows from an owned value. Read more
Source§

impl ClassType for AVAudioNode

Source§

const NAME: &'static str = "AVAudioNode"

The name of the Objective-C class that this type represents. Read more
Source§

type Super = NSObject

The superclass of this class. Read more
Source§

type ThreadKind = <<AVAudioNode as ClassType>::Super as ClassType>::ThreadKind

Whether the type can be used from any thread, or from only the main thread. Read more
Source§

fn class() -> &'static AnyClass

Get a reference to the Objective-C class that this type represents. Read more
Source§

fn as_super(&self) -> &Self::Super

Get an immutable reference to the superclass.
Source§

impl Debug for AVAudioNode

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Deref for AVAudioNode

Source§

type Target = NSObject

The resulting type after dereferencing.
Source§

fn deref(&self) -> &Self::Target

Dereferences the value.
Source§

impl Hash for AVAudioNode

Source§

fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl Message for AVAudioNode

Source§

fn retain(&self) -> Retained<Self>
where Self: Sized,

Increment the reference count of the receiver. Read more
Source§

impl NSObjectProtocol for AVAudioNode

Source§

fn isEqual(&self, other: Option<&AnyObject>) -> bool
where Self: Sized + Message,

Check whether the object is equal to an arbitrary other object. Read more
Source§

fn hash(&self) -> usize
where Self: Sized + Message,

An integer that can be used as a table address in a hash table structure. Read more
Source§

fn isKindOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of the class, or one of its subclasses. Read more
Source§

fn is_kind_of<T>(&self) -> bool
where T: ClassType, Self: Sized + Message,

👎Deprecated: use isKindOfClass directly, or cast your objects with AnyObject::downcast_ref
Check if the object is an instance of the class type, or one of its subclasses. Read more
Source§

fn isMemberOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of a specific class, without checking subclasses. Read more
Source§

fn respondsToSelector(&self, aSelector: Sel) -> bool
where Self: Sized + Message,

Check whether the object implements or inherits a method with the given selector. Read more
Source§

fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
where Self: Sized + Message,

Check whether the object conforms to a given protocol. Read more
Source§

fn description(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object. Read more
Source§

fn debugDescription(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object to use when debugging. Read more
Source§

fn isProxy(&self) -> bool
where Self: Sized + Message,

Check whether the receiver is a subclass of the NSProxy root class instead of the usual NSObject. Read more
Source§

fn retainCount(&self) -> usize
where Self: Sized + Message,

The reference count of the object. Read more
Source§

impl PartialEq for AVAudioNode

Source§

fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl RefEncode for AVAudioNode

Source§

const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF

The Objective-C type-encoding for a reference of this type. Read more
Source§

impl DowncastTarget for AVAudioNode

Source§

impl Eq for AVAudioNode

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<'a, T> AnyThread for T
where T: ClassType<ThreadKind = dyn AnyThread + 'a> + ?Sized,

Source§

fn alloc() -> Allocated<Self>
where Self: Sized + ClassType,

Allocate a new instance of the class. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

Source§

type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> AutoreleaseSafe for T
where T: ?Sized,