AVAudioSinkNode

Struct AVAudioSinkNode 

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pub struct AVAudioSinkNode { /* private fields */ }
Available on crate features AVAudioNode and AVAudioSinkNode only.
Expand description

AVAudioSinkNode wraps a client provided block to receive input audio on the audio IO thread.

AVAudioSinkNode is restricted to be used in the input chain and does not support format conversion. Hence when connecting to an AVAudioSinkNode node, the format for the connection should be the output scope format of the input node (essentialy the format should match the input hardware sample rate).

The voice processing IO unit is an exception to the above as it supports sample rate conversion. The input scope format (HW format) and output scope format (client format) of the input node can differ in that case.

This node is only supported when the engine is rendering to the audio device and not in manual rendering mode.

AVAudioSinkNode does not have an output bus and therefore it does not support tapping.

See also Apple’s documentation

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impl AVAudioSinkNode

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pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>

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pub unsafe fn initWithReceiverBlock( this: Allocated<Self>, block: AVAudioSinkNodeReceiverBlock, ) -> Retained<Self>

Available on crate features AVAudioTypes and block2 and objc2-core-audio-types only.

Create a node with a receiver block.

Parameter block: The block that receives audio data from the input.

The receiver block is called when the input data is available.

The block will be called on the realtime thread and it is the client’s responsibility to handle it in a thread-safe manner and to not make any blocking calls.

The audio format for the input bus will be set from the connection format when connecting to another node.

The audio format for the data received by the block will be set to the node’s input format.

§Safety

block must be a valid pointer.

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impl AVAudioSinkNode

Methods declared on superclass NSObject.

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pub unsafe fn new() -> Retained<Self>

Methods from Deref<Target = AVAudioNode>§

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pub unsafe fn reset(&self)

Clear a unit’s previous processing state.

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pub unsafe fn inputFormatForBus( &self, bus: AVAudioNodeBus, ) -> Retained<AVAudioFormat>

Available on crate features AVAudioFormat and AVAudioTypes only.

Obtain an input bus’s format.

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pub unsafe fn outputFormatForBus( &self, bus: AVAudioNodeBus, ) -> Retained<AVAudioFormat>

Available on crate features AVAudioFormat and AVAudioTypes only.

Obtain an output bus’s format.

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pub unsafe fn nameForInputBus( &self, bus: AVAudioNodeBus, ) -> Option<Retained<NSString>>

Available on crate feature AVAudioTypes only.

Return the name of an input bus.

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pub unsafe fn nameForOutputBus( &self, bus: AVAudioNodeBus, ) -> Option<Retained<NSString>>

Available on crate feature AVAudioTypes only.

Return the name of an output bus.

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pub unsafe fn installTapOnBus_bufferSize_format_block( &self, bus: AVAudioNodeBus, buffer_size: AVAudioFrameCount, format: Option<&AVAudioFormat>, tap_block: AVAudioNodeTapBlock, )

Available on crate features AVAudioBuffer and AVAudioFormat and AVAudioTime and AVAudioTypes and block2 only.

Create a “tap” to record/monitor/observe the output of the node.

Parameter bus: the node output bus to which to attach the tap

Parameter bufferSize: the requested size of the incoming buffers in sample frames. Supported range is [100, 400] ms.

Parameter format: If non-nil, attempts to apply this as the format of the specified output bus. This should only be done when attaching to an output bus which is not connected to another node; an error will result otherwise. The tap and connection formats (if non-nil) on the specified bus should be identical. Otherwise, the latter operation will override any previously set format.

Parameter tapBlock: a block to be called with audio buffers

Only one tap may be installed on any bus. Taps may be safely installed and removed while the engine is running.

Note that if you have a tap installed on AVAudioOutputNode, there could be a mismatch between the tap buffer format and AVAudioOutputNode’s output format, depending on the underlying physical device. Hence, instead of tapping the AVAudioOutputNode, it is advised to tap the node connected to it.

E.g. to capture audio from input node:

AVAudioEngine *engine = [[AVAudioEngine alloc] init];
AVAudioInputNode *input = [engine inputNode];
AVAudioFormat *format = [input outputFormatForBus: 0];
[input installTapOnBus: 0 bufferSize: 8192 format: format block: ^(AVAudioPCMBuffer *buf, AVAudioTime *when) {
// ‘buf' contains audio captured from input node at time 'when'
}];
....
// start engine
§Safety

tap_block must be a valid pointer.

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pub unsafe fn removeTapOnBus(&self, bus: AVAudioNodeBus)

Available on crate feature AVAudioTypes only.

Destroy a tap.

Parameter bus: the node output bus whose tap is to be destroyed

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pub unsafe fn engine(&self) -> Option<Retained<AVAudioEngine>>

Available on crate feature AVAudioEngine only.

The engine to which the node is attached (or nil).

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pub unsafe fn numberOfInputs(&self) -> NSUInteger

The node’s number of input busses.

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pub unsafe fn numberOfOutputs(&self) -> NSUInteger

The node’s number of output busses.

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pub unsafe fn lastRenderTime(&self) -> Option<Retained<AVAudioTime>>

Available on crate feature AVAudioTime only.

Obtain the time for which the node most recently rendered.

Will return nil if the engine is not running or if the node is not connected to an input or output node.

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pub unsafe fn AUAudioUnit(&self) -> Retained<AUAudioUnit>

Available on crate feature objc2-audio-toolbox and non-watchOS only.

An AUAudioUnit wrapping or underlying the implementation’s AudioUnit.

This provides an AUAudioUnit which either wraps or underlies the implementation’s AudioUnit, depending on how that audio unit is packaged. Applications can interact with this AUAudioUnit to control custom properties, select presets, change parameters, etc.

No operations that may conflict with state maintained by the engine should be performed directly on the audio unit. These include changing initialization state, stream formats, channel layouts or connections to other audio units.

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pub unsafe fn latency(&self) -> NSTimeInterval

The processing latency of the node, in seconds.

This property reflects the delay between when an impulse in the audio stream arrives at the input vs. output of the node. This should reflect the delay due to signal processing (e.g. filters, FFT’s, etc.), not delay or reverberation which is being applied as an effect. A value of zero indicates either no latency or an unknown latency.

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pub unsafe fn outputPresentationLatency(&self) -> NSTimeInterval

The maximum render pipeline latency downstream of the node, in seconds.

This describes the maximum time it will take for the audio at the output of a node to be presented. For instance, the output presentation latency of the output node in the engine is:

  • zero in manual rendering mode
  • the presentation latency of the device itself when rendering to an audio device (see AVAudioIONode(presentationLatency)) The output presentation latency of a node connected directly to the output node is the output node’s presentation latency plus the output node’s processing latency (see latency).

For a node which is exclusively in the input node chain (i.e. not connected to engine’s output node), this property reflects the latency for the output of this node to be presented at the output of the terminating node in the input chain.

A value of zero indicates either an unknown or no latency.

Note that this latency value can change as the engine is reconfigured (started/stopped, connections made/altered downstream of this node etc.). So it is recommended not to cache this value and fetch it whenever it’s needed.

Methods from Deref<Target = NSObject>§

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pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !

Handle messages the object doesn’t recognize.

See Apple’s documentation for details.

Methods from Deref<Target = AnyObject>§

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pub fn class(&self) -> &'static AnyClass

Dynamically find the class of this object.

§Panics

May panic if the object is invalid (which may be the case for objects returned from unavailable init/new methods).

§Example

Check that an instance of NSObject has the precise class NSObject.

use objc2::ClassType;
use objc2::runtime::NSObject;

let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
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pub unsafe fn get_ivar<T>(&self, name: &str) -> &T
where T: Encode,

👎Deprecated: this is difficult to use correctly, use Ivar::load instead.

Use Ivar::load instead.

§Safety

The object must have an instance variable with the given name, and it must be of type T.

See Ivar::load_ptr for details surrounding this.

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pub fn downcast_ref<T>(&self) -> Option<&T>
where T: DowncastTarget,

Attempt to downcast the object to a class of type T.

This is the reference-variant. Use Retained::downcast if you want to convert a retained object to another type.

§Mutable classes

Some classes have immutable and mutable variants, such as NSString and NSMutableString.

When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.

So using this method to convert a NSString to a NSMutableString, while not unsound, is generally frowned upon unless you created the string yourself, or the API explicitly documents the string to be mutable.

See Apple’s documentation on mutability and on isKindOfClass: for more details.

§Generic classes

Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.

You can, however, safely downcast to generic collections where all the type-parameters are AnyObject.

§Panics

This works internally by calling isKindOfClass:. That means that the object must have the instance method of that name, and an exception will be thrown (if CoreFoundation is linked) or the process will abort if that is not the case. In the vast majority of cases, you don’t need to worry about this, since both root objects NSObject and NSProxy implement this method.

§Examples

Cast an NSString back and forth from NSObject.

use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};

let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();

Try (and fail) to cast an NSObject to an NSString.

use objc2_foundation::{NSObject, NSString};

let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());

Try to cast to an array of strings.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();

This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.

Downcast when processing each element instead.

use objc2_foundation::{NSArray, NSObject, NSString};

let arr = NSArray::from_retained_slice(&[NSObject::new()]);

for elem in arr {
    if let Some(data) = elem.downcast_ref::<NSString>() {
        // handle `data`
    }
}

Trait Implementations§

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impl AsRef<AVAudioNode> for AVAudioSinkNode

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fn as_ref(&self) -> &AVAudioNode

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<AVAudioSinkNode> for AVAudioSinkNode

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fn as_ref(&self) -> &Self

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<AnyObject> for AVAudioSinkNode

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fn as_ref(&self) -> &AnyObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<NSObject> for AVAudioSinkNode

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fn as_ref(&self) -> &NSObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl Borrow<AVAudioNode> for AVAudioSinkNode

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fn borrow(&self) -> &AVAudioNode

Immutably borrows from an owned value. Read more
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impl Borrow<AnyObject> for AVAudioSinkNode

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fn borrow(&self) -> &AnyObject

Immutably borrows from an owned value. Read more
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impl Borrow<NSObject> for AVAudioSinkNode

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fn borrow(&self) -> &NSObject

Immutably borrows from an owned value. Read more
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impl ClassType for AVAudioSinkNode

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const NAME: &'static str = "AVAudioSinkNode"

The name of the Objective-C class that this type represents. Read more
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type Super = AVAudioNode

The superclass of this class. Read more
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type ThreadKind = <<AVAudioSinkNode as ClassType>::Super as ClassType>::ThreadKind

Whether the type can be used from any thread, or from only the main thread. Read more
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fn class() -> &'static AnyClass

Get a reference to the Objective-C class that this type represents. Read more
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fn as_super(&self) -> &Self::Super

Get an immutable reference to the superclass.
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impl Debug for AVAudioSinkNode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for AVAudioSinkNode

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type Target = AVAudioNode

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl Hash for AVAudioSinkNode

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Message for AVAudioSinkNode

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fn retain(&self) -> Retained<Self>
where Self: Sized,

Increment the reference count of the receiver. Read more
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impl NSObjectProtocol for AVAudioSinkNode

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fn isEqual(&self, other: Option<&AnyObject>) -> bool
where Self: Sized + Message,

Check whether the object is equal to an arbitrary other object. Read more
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fn hash(&self) -> usize
where Self: Sized + Message,

An integer that can be used as a table address in a hash table structure. Read more
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fn isKindOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of the class, or one of its subclasses. Read more
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fn is_kind_of<T>(&self) -> bool
where T: ClassType, Self: Sized + Message,

👎Deprecated: use isKindOfClass directly, or cast your objects with AnyObject::downcast_ref
Check if the object is an instance of the class type, or one of its subclasses. Read more
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fn isMemberOfClass(&self, cls: &AnyClass) -> bool
where Self: Sized + Message,

Check if the object is an instance of a specific class, without checking subclasses. Read more
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fn respondsToSelector(&self, aSelector: Sel) -> bool
where Self: Sized + Message,

Check whether the object implements or inherits a method with the given selector. Read more
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fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
where Self: Sized + Message,

Check whether the object conforms to a given protocol. Read more
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fn description(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object. Read more
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fn debugDescription(&self) -> Retained<NSObject>
where Self: Sized + Message,

A textual representation of the object to use when debugging. Read more
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fn isProxy(&self) -> bool
where Self: Sized + Message,

Check whether the receiver is a subclass of the NSProxy root class instead of the usual NSObject. Read more
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fn retainCount(&self) -> usize
where Self: Sized + Message,

The reference count of the object. Read more
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impl PartialEq for AVAudioSinkNode

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl RefEncode for AVAudioSinkNode

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const ENCODING_REF: Encoding = <AVAudioNode as ::objc2::RefEncode>::ENCODING_REF

The Objective-C type-encoding for a reference of this type. Read more
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impl DowncastTarget for AVAudioSinkNode

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impl Eq for AVAudioSinkNode

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<'a, T> AnyThread for T
where T: ClassType<ThreadKind = dyn AnyThread + 'a> + ?Sized,

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fn alloc() -> Allocated<Self>
where Self: Sized + ClassType,

Allocate a new instance of the class. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AutoreleaseSafe for T
where T: ?Sized,