Struct nannou::color::Xyz [−][src]
#[repr(C)]pub struct Xyz<Wp = D65, T = f32> where
T: Component + Float,
Wp: WhitePoint, { pub x: T, pub y: T, pub z: T, pub white_point: PhantomData<Wp>, }
The CIE 1931 XYZ color space.
XYZ links the perceived colors to their wavelengths and simply makes it possible to describe the way we see colors as numbers. It’s often used when converting from one color space to an other, and requires a standard illuminant and a standard observer to be defined.
Conversions and operations on this color space depend on the defined white point
Fields
x: T
X is the scale of what can be seen as a response curve for the cone cells in the human eye. Its range depends on the white point and goes from 0.0 to 0.95047 for the default D65.
y: T
Y is the luminance of the color, where 0.0 is black and 1.0 is white.
z: T
Z is the scale of what can be seen as the blue stimulation. Its range depends on the white point and goes from 0.0 to 1.08883 for the defautl D65.
white_point: PhantomData<Wp>
The white point associated with the color’s illuminant and observer. D65 for 2 degree observer is used by default.
Implementations
impl<T> Xyz<D65, T> where
T: Component + Float,
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T: Component + Float,
impl<Wp, T> Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
pub fn with_wp(x: T, y: T, z: T) -> Xyz<Wp, T>
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CIE XYZ.
pub fn into_components(self) -> (T, T, T)
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Convert to a (X, Y, Z)
tuple.
pub fn from_components((T, T, T)) -> Xyz<Wp, T>
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Convert from a (X, Y, Z)
tuple.
Trait Implementations
impl<Wp, T> AbsDiffEq<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float + AbsDiffEq<T>,
Wp: WhitePoint + PartialEq<Wp>,
<T as AbsDiffEq<T>>::Epsilon: Copy,
<T as AbsDiffEq<T>>::Epsilon: Float,
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T: Component + Float + AbsDiffEq<T>,
Wp: WhitePoint + PartialEq<Wp>,
<T as AbsDiffEq<T>>::Epsilon: Copy,
<T as AbsDiffEq<T>>::Epsilon: Float,
type Epsilon = <T as AbsDiffEq<T>>::Epsilon
Used for specifying relative comparisons.
pub fn default_epsilon() -> <Xyz<Wp, T> as AbsDiffEq<Xyz<Wp, T>>>::Epsilon
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pub fn abs_diff_eq(
&self,
other: &Xyz<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon
) -> bool
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&self,
other: &Xyz<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon
) -> bool
pub fn abs_diff_ne(
&self,
other: &Xyz<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon
) -> bool
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&self,
other: &Xyz<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon
) -> bool
impl<Wp, T> Add<T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the +
operator.
pub fn add(self, c: T) -> <Xyz<Wp, T> as Add<T>>::Output
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impl<Wp, T> Add<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the +
operator.
pub fn add(self, other: Xyz<Wp, T>) -> <Xyz<Wp, T> as Add<Xyz<Wp, T>>>::Output
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impl<Wp, T> AddAssign<T> for Xyz<Wp, T> where
T: Component + Float + AddAssign<T>,
Wp: WhitePoint,
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T: Component + Float + AddAssign<T>,
Wp: WhitePoint,
pub fn add_assign(&mut self, c: T)
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impl<Wp, T> AddAssign<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float + AddAssign<T>,
Wp: WhitePoint,
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T: Component + Float + AddAssign<T>,
Wp: WhitePoint,
pub fn add_assign(&mut self, other: Xyz<Wp, T>)
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impl<Wp, T, P> AsMut<P> for Xyz<Wp, T> where
T: Component + Float,
P: RawPixel<T> + ?Sized,
Wp: WhitePoint,
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T: Component + Float,
P: RawPixel<T> + ?Sized,
Wp: WhitePoint,
impl<Wp, T, P> AsRef<P> for Xyz<Wp, T> where
T: Component + Float,
P: RawPixel<T> + ?Sized,
Wp: WhitePoint,
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T: Component + Float,
P: RawPixel<T> + ?Sized,
Wp: WhitePoint,
impl<Wp, T> Clone for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> ComponentWise for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Scalar = T
The scalar type for color components.
pub fn component_wise<F>(&self, other: &Xyz<Wp, T>, f: F) -> Xyz<Wp, T> where
F: FnMut(T, T) -> T,
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F: FnMut(T, T) -> T,
pub fn component_wise_self<F>(&self, f: F) -> Xyz<Wp, T> where
F: FnMut(T) -> T,
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F: FnMut(T) -> T,
impl<Wp, T> Copy for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> Debug for Xyz<Wp, T> where
T: Debug + Component + Float,
Wp: Debug + WhitePoint,
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T: Debug + Component + Float,
Wp: Debug + WhitePoint,
impl<Wp, T> Default for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> Div<T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the /
operator.
pub fn div(self, c: T) -> <Xyz<Wp, T> as Div<T>>::Output
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impl<Wp, T> Div<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the /
operator.
pub fn div(self, other: Xyz<Wp, T>) -> <Xyz<Wp, T> as Div<Xyz<Wp, T>>>::Output
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impl<Wp, T> DivAssign<T> for Xyz<Wp, T> where
T: Component + Float + DivAssign<T>,
Wp: WhitePoint,
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T: Component + Float + DivAssign<T>,
Wp: WhitePoint,
pub fn div_assign(&mut self, c: T)
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impl<Wp, T> DivAssign<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float + DivAssign<T>,
Wp: WhitePoint,
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T: Component + Float + DivAssign<T>,
Wp: WhitePoint,
pub fn div_assign(&mut self, other: Xyz<Wp, T>)
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impl<Wp, T> From<(T, T, T)> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Alpha<Hsl<_S, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Alpha<Hsv<_S, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Alpha<Hwb<_S, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T> From<Alpha<Lab<Wp, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Alpha<Lch<Wp, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Alpha<Luma<_S, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
impl<Wp, T, _S> From<Alpha<Rgb<_S, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbStandard,
<_S as RgbStandard>::Space: RgbSpace,
<<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbStandard,
<_S as RgbStandard>::Space: RgbSpace,
<<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
impl<Wp, T> From<Alpha<Xyz<Wp, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Alpha<Yxy<Wp, T>, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Hsl<_S, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Hsv<_S, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Hwb<_S, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T> From<Lab<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Lch<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, S> From<Luma<S, T>> for Xyz<Wp, T> where
S: LumaStandard<WhitePoint = Wp>,
T: Component + Float,
Wp: WhitePoint,
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S: LumaStandard<WhitePoint = Wp>,
T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, S> From<Rgb<S, T>> for Xyz<Wp, T> where
S: RgbStandard,
T: Component + Float,
Wp: WhitePoint,
<S as RgbStandard>::Space: RgbSpace,
<<S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
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S: RgbStandard,
T: Component + Float,
Wp: WhitePoint,
<S as RgbStandard>::Space: RgbSpace,
<<S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
impl<S, T> From<Xyz<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>> for Alpha<Rgb<S, T>, T> where
S: RgbStandard,
T: Component + Float,
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S: RgbStandard,
T: Component + Float,
pub fn from(
color: Xyz<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>
) -> Alpha<Rgb<S, T>, T>
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color: Xyz<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>
) -> Alpha<Rgb<S, T>, T>
impl<S, T> From<Xyz<<S as LumaStandard>::WhitePoint, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
pub fn from(color: Xyz<<S as LumaStandard>::WhitePoint, T>) -> Luma<S, T>
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impl<S, T> From<Xyz<<S as LumaStandard>::WhitePoint, T>> for Alpha<Luma<S, T>, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
pub fn from(
color: Xyz<<S as LumaStandard>::WhitePoint, T>
) -> Alpha<Luma<S, T>, T>
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color: Xyz<<S as LumaStandard>::WhitePoint, T>
) -> Alpha<Luma<S, T>, T>
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Alpha<Hsl<S, T>, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Alpha<Hsv<S, T>, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Alpha<Hwb<S, T>, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Hsv<S, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Hsl<S, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<S, T> From<Xyz<<S as RgbSpace>::WhitePoint, T>> for Hwb<S, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<Wp, T> From<Xyz<Wp, T>> for Alpha<Yxy<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Xyz<Wp, T>> for Alpha<Lch<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Xyz<Wp, T>> for Yxy<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Xyz<Wp, T>> for Lch<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<S, Wp, T> From<Xyz<Wp, T>> for Rgb<S, T> where
S: RgbStandard,
T: Component + Float,
Wp: WhitePoint,
<S as RgbStandard>::Space: RgbSpace,
<<S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
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S: RgbStandard,
T: Component + Float,
Wp: WhitePoint,
<S as RgbStandard>::Space: RgbSpace,
<<S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
impl<Wp, T> From<Xyz<Wp, T>> for Alpha<Lab<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Xyz<Wp, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Yxy<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> FromColor<Wp, T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
pub fn from_xyz(color: Xyz<Wp, T>) -> Xyz<Wp, T>
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pub fn from_rgb<_S>(color: Rgb<Linear<_S>, T>) -> Xyz<Wp, T> where
_S: RgbSpace<WhitePoint = Wp>,
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_S: RgbSpace<WhitePoint = Wp>,
pub fn from_lab(color: Lab<Wp, T>) -> Xyz<Wp, T>
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pub fn from_yxy(color: Yxy<Wp, T>) -> Xyz<Wp, T>
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pub fn from_luma(color: Luma<Linear<Wp>, T>) -> Xyz<Wp, T>
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pub fn from_lch(inp: Lch<Wp, T>) -> Self
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pub fn from_hsl<S>(inp: Hsl<S, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
pub fn from_hsv<S>(inp: Hsv<S, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
pub fn from_hwb<S>(inp: Hwb<S, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T> Into<(T, T, T)> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> IntoColor<Wp, T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
pub fn into_xyz(self) -> Xyz<Wp, T>
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pub fn into_yxy(self) -> Yxy<Wp, T>
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pub fn into_lab(self) -> Lab<Wp, T>
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pub fn into_lch(self) -> Lch<Wp, T>
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pub fn into_rgb<S>(self) -> Rgb<Linear<S>, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
pub fn into_hsl<S>(self) -> Hsl<S, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
pub fn into_hsv<S>(self) -> Hsv<S, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
pub fn into_luma(self) -> Luma<Linear<Wp>, T>
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pub fn into_hwb<S>(self) -> Hwb<S, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
impl<S> IntoLinSrgba<S> for Xyz<D65, S> where
S: Component + Float,
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S: Component + Float,
fn into_lin_srgba(self) -> LinSrgba<S>
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impl<Wp, T> Limited for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
pub fn is_valid(&self) -> bool
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pub fn clamp(&self) -> Xyz<Wp, T>
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pub fn clamp_self(&mut self)
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impl<Wp, T> Mix for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Scalar = T
The type of the mixing factor.
pub fn mix(&self, other: &Xyz<Wp, T>, factor: T) -> Xyz<Wp, T>
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impl<Wp, T> Mul<T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the *
operator.
pub fn mul(self, c: T) -> <Xyz<Wp, T> as Mul<T>>::Output
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impl<Wp, T> Mul<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the *
operator.
pub fn mul(self, other: Xyz<Wp, T>) -> <Xyz<Wp, T> as Mul<Xyz<Wp, T>>>::Output
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impl<Wp, T> MulAssign<T> for Xyz<Wp, T> where
T: Component + Float + MulAssign<T>,
Wp: WhitePoint,
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T: Component + Float + MulAssign<T>,
Wp: WhitePoint,
pub fn mul_assign(&mut self, c: T)
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impl<Wp, T> MulAssign<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float + MulAssign<T>,
Wp: WhitePoint,
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T: Component + Float + MulAssign<T>,
Wp: WhitePoint,
pub fn mul_assign(&mut self, other: Xyz<Wp, T>)
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impl<Wp, T> PartialEq<Xyz<Wp, T>> for Xyz<Wp, T> where
T: PartialEq<T> + Component + Float,
Wp: PartialEq<Wp> + WhitePoint,
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T: PartialEq<T> + Component + Float,
Wp: PartialEq<Wp> + WhitePoint,
impl<Wp, T> Pixel<T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
pub const CHANNELS: usize
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pub fn as_raw<P>(&self) -> &P where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
pub fn as_raw_mut<P>(&mut self) -> &mut P where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
pub fn into_raw<P>(self) -> P where
P: RawPixelSized<T>,
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P: RawPixelSized<T>,
pub fn from_raw<P>(pixel: &P) -> &Self where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
pub fn from_raw_mut<P>(pixel: &mut P) -> &mut Self where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
pub fn from_raw_slice(slice: &[T]) -> &[Self]ⓘ
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pub fn from_raw_slice_mut(slice: &mut [T]) -> &mut [Self]ⓘ
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pub fn into_raw_slice(slice: &[Self]) -> &[T]ⓘ
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pub fn into_raw_slice_mut(slice: &mut [Self]) -> &mut [T]ⓘ
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impl<Wp, T> RelativeEq<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float + RelativeEq<T>,
Wp: WhitePoint + PartialEq<Wp>,
<T as AbsDiffEq<T>>::Epsilon: Copy,
<T as AbsDiffEq<T>>::Epsilon: Float,
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T: Component + Float + RelativeEq<T>,
Wp: WhitePoint + PartialEq<Wp>,
<T as AbsDiffEq<T>>::Epsilon: Copy,
<T as AbsDiffEq<T>>::Epsilon: Float,
pub fn default_max_relative() -> <T as AbsDiffEq<T>>::Epsilon
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pub fn relative_eq(
&self,
other: &Xyz<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon,
max_relative: <T as AbsDiffEq<T>>::Epsilon
) -> bool
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&self,
other: &Xyz<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon,
max_relative: <T as AbsDiffEq<T>>::Epsilon
) -> bool
pub fn relative_ne(
&self,
other: &Xyz<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon,
max_relative: <T as AbsDiffEq<T>>::Epsilon
) -> bool
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&self,
other: &Xyz<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon,
max_relative: <T as AbsDiffEq<T>>::Epsilon
) -> bool
impl<Wp, T> Shade for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Scalar = T
The type of the lighten/darken amount.
pub fn lighten(&self, amount: T) -> Xyz<Wp, T>
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pub fn darken(&self, amount: Self::Scalar) -> Self
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impl<Wp, T> StructuralPartialEq for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> Sub<T> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the -
operator.
pub fn sub(self, c: T) -> <Xyz<Wp, T> as Sub<T>>::Output
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impl<Wp, T> Sub<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Xyz<Wp, T>
The resulting type after applying the -
operator.
pub fn sub(self, other: Xyz<Wp, T>) -> <Xyz<Wp, T> as Sub<Xyz<Wp, T>>>::Output
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impl<Wp, T> SubAssign<T> for Xyz<Wp, T> where
T: Component + Float + SubAssign<T>,
Wp: WhitePoint,
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T: Component + Float + SubAssign<T>,
Wp: WhitePoint,
pub fn sub_assign(&mut self, c: T)
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impl<Wp, T> SubAssign<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float + SubAssign<T>,
Wp: WhitePoint,
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T: Component + Float + SubAssign<T>,
Wp: WhitePoint,
pub fn sub_assign(&mut self, other: Xyz<Wp, T>)
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impl<Wp, T> UlpsEq<Xyz<Wp, T>> for Xyz<Wp, T> where
T: Component + Float + UlpsEq<T>,
Wp: WhitePoint + PartialEq<Wp>,
<T as AbsDiffEq<T>>::Epsilon: Copy,
<T as AbsDiffEq<T>>::Epsilon: Float,
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T: Component + Float + UlpsEq<T>,
Wp: WhitePoint + PartialEq<Wp>,
<T as AbsDiffEq<T>>::Epsilon: Copy,
<T as AbsDiffEq<T>>::Epsilon: Float,
Auto Trait Implementations
impl<Wp, T> RefUnwindSafe for Xyz<Wp, T> where
T: RefUnwindSafe,
Wp: RefUnwindSafe,
T: RefUnwindSafe,
Wp: RefUnwindSafe,
impl<Wp, T> Send for Xyz<Wp, T> where
T: Send,
Wp: Send,
T: Send,
Wp: Send,
impl<Wp, T> Sync for Xyz<Wp, T> where
T: Sync,
Wp: Sync,
T: Sync,
Wp: Sync,
impl<Wp, T> Unpin for Xyz<Wp, T> where
T: Unpin,
Wp: Unpin,
T: Unpin,
Wp: Unpin,
impl<Wp, T> UnwindSafe for Xyz<Wp, T> where
T: UnwindSafe,
Wp: UnwindSafe,
T: UnwindSafe,
Wp: UnwindSafe,
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptFrom<S, Swp, Dwp, T> for D where
S: IntoColor<Swp, T>,
T: Component + Float,
D: FromColor<Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
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S: IntoColor<Swp, T>,
T: Component + Float,
D: FromColor<Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
pub fn adapt_from_using<M>(color: S, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
pub fn adapt_from(color: S) -> Self
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
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T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
pub fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
pub fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertFrom<T> for U where
U: From<T> + Limited,
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U: From<T> + Limited,
pub fn convert_from(t: T) -> U
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pub fn try_convert_from(t: T) -> Result<U, OutOfBounds<U>>
[src]
pub fn convert_unclamped_from(val: T) -> Self
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
pub fn convert_into(self) -> U
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pub fn convert_unclamped_into(self) -> U
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pub fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> Downcast<T> for T
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> SetParameter for T
pub fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> Style for T where
T: Any + Debug + PartialEq<T>,
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T: Any + Debug + PartialEq<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Upcast<T> for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,