Struct nannou::color::Lab [−][src]
#[repr(C)]pub struct Lab<Wp = D65, T = f32> where
T: Component + Float,
Wp: WhitePoint, { pub l: T, pub a: T, pub b: T, pub white_point: PhantomData<Wp>, }
The CIE L*a*b* (CIELAB) color space.
CIE L*a*b* is a device independent color space which includes all perceivable colors. It’s sometimes used to convert between other color spaces, because of its ability to represent all of their colors, and sometimes in color manipulation, because of its perceptual uniformity. This means that the perceptual difference between two colors is equal to their numerical difference.
The parameters of L*a*b* are quite different, compared to many other color spaces, so manipulating them manually may be unintuitive.
Fields
l: T
L* is the lightness of the color. 0.0 gives absolute black and 100 give the brightest white.
a: T
a* goes from red at -128 to green at 127.
b: T
b* goes from yellow at -128 to blue at 127.
white_point: PhantomData<Wp>
The white point associated with the color’s illuminant and observer. D65 for 2 degree observer is used by default.
Implementations
impl<T> Lab<D65, T> where
T: Component + Float,
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T: Component + Float,
impl<Wp, T> Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
pub fn with_wp(l: T, a: T, b: T) -> Lab<Wp, T>
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CIE L*a*b*.
pub fn into_components(self) -> (T, T, T)
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Convert to a (L\*, a\*, b\*)
tuple.
pub fn from_components((T, T, T)) -> Lab<Wp, T>
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Convert from a (L\*, a\*, b\*)
tuple.
Trait Implementations
impl<Wp, T> AbsDiffEq<Lab<Wp, T>> for Lab<Wp, T> where
T: Component + Float + AbsDiffEq<T>,
Wp: WhitePoint + PartialEq<Wp>,
<T as AbsDiffEq<T>>::Epsilon: Copy,
<T as AbsDiffEq<T>>::Epsilon: Float,
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T: Component + Float + AbsDiffEq<T>,
Wp: WhitePoint + PartialEq<Wp>,
<T as AbsDiffEq<T>>::Epsilon: Copy,
<T as AbsDiffEq<T>>::Epsilon: Float,
type Epsilon = <T as AbsDiffEq<T>>::Epsilon
Used for specifying relative comparisons.
pub fn default_epsilon() -> <Lab<Wp, T> as AbsDiffEq<Lab<Wp, T>>>::Epsilon
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pub fn abs_diff_eq(
&self,
other: &Lab<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon
) -> bool
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&self,
other: &Lab<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon
) -> bool
pub fn abs_diff_ne(
&self,
other: &Lab<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon
) -> bool
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&self,
other: &Lab<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon
) -> bool
impl<Wp, T> Add<Lab<Wp, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Lab<Wp, T>
The resulting type after applying the +
operator.
pub fn add(self, other: Lab<Wp, T>) -> <Lab<Wp, T> as Add<Lab<Wp, T>>>::Output
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impl<Wp, T> Add<T> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Lab<Wp, T>
The resulting type after applying the +
operator.
pub fn add(self, c: T) -> <Lab<Wp, T> as Add<T>>::Output
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impl<Wp, T> AddAssign<Lab<Wp, T>> for Lab<Wp, T> where
T: Component + Float + AddAssign<T>,
Wp: WhitePoint,
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T: Component + Float + AddAssign<T>,
Wp: WhitePoint,
pub fn add_assign(&mut self, other: Lab<Wp, T>)
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impl<Wp, T> AddAssign<T> for Lab<Wp, T> where
T: Component + Float + AddAssign<T>,
Wp: WhitePoint,
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T: Component + Float + AddAssign<T>,
Wp: WhitePoint,
pub fn add_assign(&mut self, c: T)
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impl<Wp, T, P> AsMut<P> for Lab<Wp, T> where
T: Component + Float,
P: RawPixel<T> + ?Sized,
Wp: WhitePoint,
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T: Component + Float,
P: RawPixel<T> + ?Sized,
Wp: WhitePoint,
impl<Wp, T, P> AsRef<P> for Lab<Wp, T> where
T: Component + Float,
P: RawPixel<T> + ?Sized,
Wp: WhitePoint,
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T: Component + Float,
P: RawPixel<T> + ?Sized,
Wp: WhitePoint,
impl<Wp, T> Clone for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> ComponentWise for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Scalar = T
The scalar type for color components.
pub fn component_wise<F>(&self, other: &Lab<Wp, T>, f: F) -> Lab<Wp, T> where
F: FnMut(T, T) -> T,
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F: FnMut(T, T) -> T,
pub fn component_wise_self<F>(&self, f: F) -> Lab<Wp, T> where
F: FnMut(T) -> T,
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F: FnMut(T) -> T,
impl<Wp, T> Copy for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> Debug for Lab<Wp, T> where
T: Debug + Component + Float,
Wp: Debug + WhitePoint,
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T: Debug + Component + Float,
Wp: Debug + WhitePoint,
impl<Wp, T> Default for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> Div<Lab<Wp, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Lab<Wp, T>
The resulting type after applying the /
operator.
pub fn div(self, other: Lab<Wp, T>) -> <Lab<Wp, T> as Div<Lab<Wp, T>>>::Output
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impl<Wp, T> Div<T> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Lab<Wp, T>
The resulting type after applying the /
operator.
pub fn div(self, c: T) -> <Lab<Wp, T> as Div<T>>::Output
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impl<Wp, T> DivAssign<Lab<Wp, T>> for Lab<Wp, T> where
T: Component + Float + DivAssign<T>,
Wp: WhitePoint,
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T: Component + Float + DivAssign<T>,
Wp: WhitePoint,
pub fn div_assign(&mut self, other: Lab<Wp, T>)
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impl<Wp, T> DivAssign<T> for Lab<Wp, T> where
T: Component + Float + DivAssign<T>,
Wp: WhitePoint,
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T: Component + Float + DivAssign<T>,
Wp: WhitePoint,
pub fn div_assign(&mut self, c: T)
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impl<Wp, T> From<(T, T, T)> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Alpha<Hsl<_S, T>, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Alpha<Hsv<_S, T>, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Alpha<Hwb<_S, T>, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T> From<Alpha<Lab<Wp, T>, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Alpha<Lch<Wp, T>, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Alpha<Luma<_S, T>, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
impl<Wp, T, _S> From<Alpha<Rgb<_S, T>, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbStandard,
<_S as RgbStandard>::Space: RgbSpace,
<<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbStandard,
<_S as RgbStandard>::Space: RgbSpace,
<<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
impl<Wp, T> From<Alpha<Xyz<Wp, T>, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Alpha<Yxy<Wp, T>, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Hsl<_S, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Hsv<_S, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<Wp, T, _S> From<Hwb<_S, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbSpace<WhitePoint = Wp>,
impl<S, T> From<Lab<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>> for Rgb<S, T> where
S: RgbStandard,
T: Component + Float,
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S: RgbStandard,
T: Component + Float,
pub fn from(
color: Lab<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>
) -> Rgb<S, T>
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color: Lab<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>
) -> Rgb<S, T>
impl<S, T> From<Lab<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>> for Alpha<Rgb<S, T>, T> where
S: RgbStandard,
T: Component + Float,
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S: RgbStandard,
T: Component + Float,
pub fn from(
color: Lab<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>
) -> Alpha<Rgb<S, T>, T>
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color: Lab<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>
) -> Alpha<Rgb<S, T>, T>
impl<S, T> From<Lab<<S as LumaStandard>::WhitePoint, T>> for Alpha<Luma<S, T>, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
pub fn from(
color: Lab<<S as LumaStandard>::WhitePoint, T>
) -> Alpha<Luma<S, T>, T>
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color: Lab<<S as LumaStandard>::WhitePoint, T>
) -> Alpha<Luma<S, T>, T>
impl<S, T> From<Lab<<S as LumaStandard>::WhitePoint, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
pub fn from(color: Lab<<S as LumaStandard>::WhitePoint, T>) -> Luma<S, T>
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impl<S, T> From<Lab<<S as RgbSpace>::WhitePoint, T>> for Alpha<Hwb<S, T>, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<S, T> From<Lab<<S as RgbSpace>::WhitePoint, T>> for Hwb<S, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<S, T> From<Lab<<S as RgbSpace>::WhitePoint, T>> for Hsl<S, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<S, T> From<Lab<<S as RgbSpace>::WhitePoint, T>> for Alpha<Hsl<S, T>, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<S, T> From<Lab<<S as RgbSpace>::WhitePoint, T>> for Alpha<Hsv<S, T>, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<S, T> From<Lab<<S as RgbSpace>::WhitePoint, T>> for Hsv<S, T> where
S: RgbSpace,
T: Component + Float,
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S: RgbSpace,
T: Component + Float,
impl<Wp, T> From<Lab<Wp, T>> for Yxy<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Lab<Wp, T>> for Alpha<Lch<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Lab<Wp, T>> for Lch<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Lab<Wp, T>> for Alpha<Yxy<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Lab<Wp, T>> for Xyz<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Lab<Wp, T>> for Alpha<Xyz<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Lch<Wp, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T, _S> From<Luma<_S, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
impl<Wp, T, _S> From<Rgb<_S, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: RgbStandard,
<_S as RgbStandard>::Space: RgbSpace,
<<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
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T: Component + Float,
Wp: WhitePoint,
_S: RgbStandard,
<_S as RgbStandard>::Space: RgbSpace,
<<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
impl<Wp, T> From<Xyz<Wp, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> From<Yxy<Wp, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> FromColor<Wp, T> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
pub fn from_xyz(color: Xyz<Wp, T>) -> Lab<Wp, T>
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pub fn from_lab(color: Lab<Wp, T>) -> Lab<Wp, T>
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pub fn from_lch(color: Lch<Wp, T>) -> Lab<Wp, T>
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pub fn from_yxy(inp: Yxy<Wp, T>) -> Self
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pub fn from_rgb<S>(inp: Rgb<Linear<S>, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
pub fn from_hsl<S>(inp: Hsl<S, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
pub fn from_hsv<S>(inp: Hsv<S, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
pub fn from_hwb<S>(inp: Hwb<S, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
pub fn from_luma(inp: Luma<Linear<Wp>, T>) -> Self
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impl<Wp, T> GetHue for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Hue = LabHue<T>
The kind of hue unit this color space uses. Read more
pub fn get_hue(&self) -> Option<LabHue<T>>
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impl<Wp, T> Into<(T, T, T)> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> IntoColor<Wp, T> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
pub fn into_xyz(self) -> Xyz<Wp, T>
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pub fn into_yxy(self) -> Yxy<Wp, T>
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pub fn into_lab(self) -> Lab<Wp, T>
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pub fn into_lch(self) -> Lch<Wp, T>
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pub fn into_rgb<S>(self) -> Rgb<Linear<S>, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
pub fn into_hsl<S>(self) -> Hsl<S, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
pub fn into_hsv<S>(self) -> Hsv<S, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
pub fn into_luma(self) -> Luma<Linear<Wp>, T>
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pub fn into_hwb<S>(self) -> Hwb<S, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
impl<S> IntoLinSrgba<S> for Lab<D65, S> where
S: Component + Float,
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S: Component + Float,
fn into_lin_srgba(self) -> LinSrgba<S>
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impl<Wp, T> Limited for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
pub fn is_valid(&self) -> bool
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pub fn clamp(&self) -> Lab<Wp, T>
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pub fn clamp_self(&mut self)
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impl<Wp, T> Mix for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Scalar = T
The type of the mixing factor.
pub fn mix(&self, other: &Lab<Wp, T>, factor: T) -> Lab<Wp, T>
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impl<Wp, T> Mul<Lab<Wp, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Lab<Wp, T>
The resulting type after applying the *
operator.
pub fn mul(self, other: Lab<Wp, T>) -> <Lab<Wp, T> as Mul<Lab<Wp, T>>>::Output
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impl<Wp, T> Mul<T> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Lab<Wp, T>
The resulting type after applying the *
operator.
pub fn mul(self, c: T) -> <Lab<Wp, T> as Mul<T>>::Output
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impl<Wp, T> MulAssign<Lab<Wp, T>> for Lab<Wp, T> where
T: Component + Float + MulAssign<T>,
Wp: WhitePoint,
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T: Component + Float + MulAssign<T>,
Wp: WhitePoint,
pub fn mul_assign(&mut self, other: Lab<Wp, T>)
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impl<Wp, T> MulAssign<T> for Lab<Wp, T> where
T: Component + Float + MulAssign<T>,
Wp: WhitePoint,
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T: Component + Float + MulAssign<T>,
Wp: WhitePoint,
pub fn mul_assign(&mut self, c: T)
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impl<Wp, T> PartialEq<Lab<Wp, T>> for Lab<Wp, T> where
T: PartialEq<T> + Component + Float,
Wp: PartialEq<Wp> + WhitePoint,
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T: PartialEq<T> + Component + Float,
Wp: PartialEq<Wp> + WhitePoint,
impl<Wp, T> Pixel<T> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
pub const CHANNELS: usize
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pub fn as_raw<P>(&self) -> &P where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
pub fn as_raw_mut<P>(&mut self) -> &mut P where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
pub fn into_raw<P>(self) -> P where
P: RawPixelSized<T>,
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P: RawPixelSized<T>,
pub fn from_raw<P>(pixel: &P) -> &Self where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
pub fn from_raw_mut<P>(pixel: &mut P) -> &mut Self where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
pub fn from_raw_slice(slice: &[T]) -> &[Self]ⓘ
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pub fn from_raw_slice_mut(slice: &mut [T]) -> &mut [Self]ⓘ
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pub fn into_raw_slice(slice: &[Self]) -> &[T]ⓘ
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pub fn into_raw_slice_mut(slice: &mut [Self]) -> &mut [T]ⓘ
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impl<Wp, T> RelativeEq<Lab<Wp, T>> for Lab<Wp, T> where
T: Component + Float + RelativeEq<T>,
Wp: WhitePoint + PartialEq<Wp>,
<T as AbsDiffEq<T>>::Epsilon: Copy,
<T as AbsDiffEq<T>>::Epsilon: Float,
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T: Component + Float + RelativeEq<T>,
Wp: WhitePoint + PartialEq<Wp>,
<T as AbsDiffEq<T>>::Epsilon: Copy,
<T as AbsDiffEq<T>>::Epsilon: Float,
pub fn default_max_relative() -> <T as AbsDiffEq<T>>::Epsilon
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pub fn relative_eq(
&self,
other: &Lab<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon,
max_relative: <T as AbsDiffEq<T>>::Epsilon
) -> bool
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&self,
other: &Lab<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon,
max_relative: <T as AbsDiffEq<T>>::Epsilon
) -> bool
pub fn relative_ne(
&self,
other: &Lab<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon,
max_relative: <T as AbsDiffEq<T>>::Epsilon
) -> bool
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&self,
other: &Lab<Wp, T>,
epsilon: <T as AbsDiffEq<T>>::Epsilon,
max_relative: <T as AbsDiffEq<T>>::Epsilon
) -> bool
impl<Wp, T> Shade for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Scalar = T
The type of the lighten/darken amount.
pub fn lighten(&self, amount: T) -> Lab<Wp, T>
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pub fn darken(&self, amount: Self::Scalar) -> Self
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impl<Wp, T> StructuralPartialEq for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
impl<Wp, T> Sub<Lab<Wp, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Lab<Wp, T>
The resulting type after applying the -
operator.
pub fn sub(self, other: Lab<Wp, T>) -> <Lab<Wp, T> as Sub<Lab<Wp, T>>>::Output
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impl<Wp, T> Sub<T> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
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T: Component + Float,
Wp: WhitePoint,
type Output = Lab<Wp, T>
The resulting type after applying the -
operator.
pub fn sub(self, c: T) -> <Lab<Wp, T> as Sub<T>>::Output
[src]
impl<Wp, T> SubAssign<Lab<Wp, T>> for Lab<Wp, T> where
T: Component + Float + SubAssign<T>,
Wp: WhitePoint,
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T: Component + Float + SubAssign<T>,
Wp: WhitePoint,
pub fn sub_assign(&mut self, other: Lab<Wp, T>)
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impl<Wp, T> SubAssign<T> for Lab<Wp, T> where
T: Component + Float + SubAssign<T>,
Wp: WhitePoint,
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T: Component + Float + SubAssign<T>,
Wp: WhitePoint,
pub fn sub_assign(&mut self, c: T)
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impl<Wp, T> UlpsEq<Lab<Wp, T>> for Lab<Wp, T> where
T: Component + Float + UlpsEq<T>,
Wp: WhitePoint + PartialEq<Wp>,
<T as AbsDiffEq<T>>::Epsilon: Copy,
<T as AbsDiffEq<T>>::Epsilon: Float,
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T: Component + Float + UlpsEq<T>,
Wp: WhitePoint + PartialEq<Wp>,
<T as AbsDiffEq<T>>::Epsilon: Copy,
<T as AbsDiffEq<T>>::Epsilon: Float,
Auto Trait Implementations
impl<Wp, T> RefUnwindSafe for Lab<Wp, T> where
T: RefUnwindSafe,
Wp: RefUnwindSafe,
T: RefUnwindSafe,
Wp: RefUnwindSafe,
impl<Wp, T> Send for Lab<Wp, T> where
T: Send,
Wp: Send,
T: Send,
Wp: Send,
impl<Wp, T> Sync for Lab<Wp, T> where
T: Sync,
Wp: Sync,
T: Sync,
Wp: Sync,
impl<Wp, T> Unpin for Lab<Wp, T> where
T: Unpin,
Wp: Unpin,
T: Unpin,
Wp: Unpin,
impl<Wp, T> UnwindSafe for Lab<Wp, T> where
T: UnwindSafe,
Wp: UnwindSafe,
T: UnwindSafe,
Wp: UnwindSafe,
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptFrom<S, Swp, Dwp, T> for D where
S: IntoColor<Swp, T>,
T: Component + Float,
D: FromColor<Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
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S: IntoColor<Swp, T>,
T: Component + Float,
D: FromColor<Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
pub fn adapt_from_using<M>(color: S, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
pub fn adapt_from(color: S) -> Self
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
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T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
pub fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
pub fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertFrom<T> for U where
U: From<T> + Limited,
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U: From<T> + Limited,
pub fn convert_from(t: T) -> U
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pub fn try_convert_from(t: T) -> Result<U, OutOfBounds<U>>
[src]
pub fn convert_unclamped_from(val: T) -> Self
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
pub fn convert_into(self) -> U
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pub fn convert_unclamped_into(self) -> U
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pub fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> Downcast<T> for T
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> SetParameter for T
pub fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> Style for T where
T: Any + Debug + PartialEq<T>,
[src]
T: Any + Debug + PartialEq<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Upcast<T> for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,