Struct mini_collide::Plane
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An infinite plane
Fields
normal: Vector3
The normal that lies perpendicular to the plane
d: f32
The distance from the plane to the origin
Implementations
Construct a plane given the components of the plan equation
Constructs a plane from three points that lie on the plane
Constructs a plane from a point that lies on the plane, and the normal to the plane
Trait Implementations
The closest point to another object
The closest point to another object
Whether this shape intersect with the other
Whether this shape intersect with the other
Whether this shape intersect with the other
Whether this shape intersect with the other