Struct mini_collide::Plane
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An infinite plane.
Fields
normal: Vector3The normal that liest perpendicular to the plane.
d: f32The distance from the plane to the origin.
Implementations
Construct a plane given the components of the plan equation.
Constructs a plane from three points that lie on the plane.
Constructs a plane from a point that lies on the plane, and the normal to the plane.
Returns the point on the plane that is closest to the given point.
Trait Implementations
Whether this shape intersect with the other.
Whether this shape intersect with the other.
Whether this shape intersect with the other.
Whether this shape intersect with the other.