Struct ID3D12Debug5
pub struct ID3D12Debug5(/* private fields */);Implementations§
§impl ID3D12Debug5
impl ID3D12Debug5
pub unsafe fn EnableDebugLayer(&self)
pub unsafe fn SetEnableGPUBasedValidation<P0>(&self, enable: P0)
pub unsafe fn SetEnableSynchronizedCommandQueueValidation<P0>(&self, enable: P0)
pub unsafe fn SetGPUBasedValidationFlags( &self, flags: D3D12_GPU_BASED_VALIDATION_FLAGS, )
pub unsafe fn DisableDebugLayer(&self)
pub unsafe fn SetEnableAutoName<P0>(&self, enable: P0)
Trait Implementations§
§impl Clone for ID3D12Debug5
impl Clone for ID3D12Debug5
§impl Debug for ID3D12Debug5
impl Debug for ID3D12Debug5
§impl From<&ID3D12Debug5> for &ID3D12Debug
impl From<&ID3D12Debug5> for &ID3D12Debug
§fn from(value: &ID3D12Debug5) -> Self
fn from(value: &ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug5> for &ID3D12Debug3
impl From<&ID3D12Debug5> for &ID3D12Debug3
§fn from(value: &ID3D12Debug5) -> Self
fn from(value: &ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug5> for &ID3D12Debug4
impl From<&ID3D12Debug5> for &ID3D12Debug4
§fn from(value: &ID3D12Debug5) -> Self
fn from(value: &ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug5> for &IUnknown
impl From<&ID3D12Debug5> for &IUnknown
§fn from(value: &ID3D12Debug5) -> Self
fn from(value: &ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug5> for ID3D12Debug
impl From<&ID3D12Debug5> for ID3D12Debug
§fn from(value: &ID3D12Debug5) -> Self
fn from(value: &ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug5> for ID3D12Debug3
impl From<&ID3D12Debug5> for ID3D12Debug3
§fn from(value: &ID3D12Debug5) -> Self
fn from(value: &ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug5> for ID3D12Debug4
impl From<&ID3D12Debug5> for ID3D12Debug4
§fn from(value: &ID3D12Debug5) -> Self
fn from(value: &ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug5> for IUnknown
impl From<&ID3D12Debug5> for IUnknown
§fn from(value: &ID3D12Debug5) -> Self
fn from(value: &ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug6> for &ID3D12Debug5
impl From<&ID3D12Debug6> for &ID3D12Debug5
§fn from(value: &ID3D12Debug6) -> Self
fn from(value: &ID3D12Debug6) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug6> for ID3D12Debug5
impl From<&ID3D12Debug6> for ID3D12Debug5
§fn from(value: &ID3D12Debug6) -> Self
fn from(value: &ID3D12Debug6) -> Self
Converts to this type from the input type.
§impl From<ID3D12Debug5> for ID3D12Debug
impl From<ID3D12Debug5> for ID3D12Debug
§fn from(value: ID3D12Debug5) -> Self
fn from(value: ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<ID3D12Debug5> for ID3D12Debug3
impl From<ID3D12Debug5> for ID3D12Debug3
§fn from(value: ID3D12Debug5) -> Self
fn from(value: ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<ID3D12Debug5> for ID3D12Debug4
impl From<ID3D12Debug5> for ID3D12Debug4
§fn from(value: ID3D12Debug5) -> Self
fn from(value: ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<ID3D12Debug5> for IUnknown
impl From<ID3D12Debug5> for IUnknown
§fn from(value: ID3D12Debug5) -> Self
fn from(value: ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<ID3D12Debug6> for ID3D12Debug5
impl From<ID3D12Debug6> for ID3D12Debug5
§fn from(value: ID3D12Debug6) -> Self
fn from(value: ID3D12Debug6) -> Self
Converts to this type from the input type.
§impl Interface for ID3D12Debug5
impl Interface for ID3D12Debug5
§impl PartialEq for ID3D12Debug5
impl PartialEq for ID3D12Debug5
§impl Vtable for ID3D12Debug5
impl Vtable for ID3D12Debug5
type Vtable = ID3D12Debug5_Vtbl
Source§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface implementation.Source§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
impl Eq for ID3D12Debug5
impl Send for ID3D12Debug5
impl Sync for ID3D12Debug5
Auto Trait Implementations§
impl Freeze for ID3D12Debug5
impl RefUnwindSafe for ID3D12Debug5
impl Unpin for ID3D12Debug5
impl UnwindSafe for ID3D12Debug5
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more