Struct ID3D12Debug
pub struct ID3D12Debug(/* private fields */);Implementations§
§impl ID3D12Debug
impl ID3D12Debug
pub unsafe fn EnableDebugLayer(&self)
Trait Implementations§
§impl Clone for ID3D12Debug
impl Clone for ID3D12Debug
§impl Debug for ID3D12Debug
impl Debug for ID3D12Debug
§impl From<&ID3D12Debug> for &IUnknown
impl From<&ID3D12Debug> for &IUnknown
§fn from(value: &ID3D12Debug) -> Self
fn from(value: &ID3D12Debug) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug> for IUnknown
impl From<&ID3D12Debug> for IUnknown
§fn from(value: &ID3D12Debug) -> Self
fn from(value: &ID3D12Debug) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug3> for &ID3D12Debug
impl From<&ID3D12Debug3> for &ID3D12Debug
§fn from(value: &ID3D12Debug3) -> Self
fn from(value: &ID3D12Debug3) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug3> for ID3D12Debug
impl From<&ID3D12Debug3> for ID3D12Debug
§fn from(value: &ID3D12Debug3) -> Self
fn from(value: &ID3D12Debug3) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug4> for &ID3D12Debug
impl From<&ID3D12Debug4> for &ID3D12Debug
§fn from(value: &ID3D12Debug4) -> Self
fn from(value: &ID3D12Debug4) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug4> for ID3D12Debug
impl From<&ID3D12Debug4> for ID3D12Debug
§fn from(value: &ID3D12Debug4) -> Self
fn from(value: &ID3D12Debug4) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug5> for &ID3D12Debug
impl From<&ID3D12Debug5> for &ID3D12Debug
§fn from(value: &ID3D12Debug5) -> Self
fn from(value: &ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug5> for ID3D12Debug
impl From<&ID3D12Debug5> for ID3D12Debug
§fn from(value: &ID3D12Debug5) -> Self
fn from(value: &ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug6> for &ID3D12Debug
impl From<&ID3D12Debug6> for &ID3D12Debug
§fn from(value: &ID3D12Debug6) -> Self
fn from(value: &ID3D12Debug6) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Debug6> for ID3D12Debug
impl From<&ID3D12Debug6> for ID3D12Debug
§fn from(value: &ID3D12Debug6) -> Self
fn from(value: &ID3D12Debug6) -> Self
Converts to this type from the input type.
§impl From<ID3D12Debug> for IUnknown
impl From<ID3D12Debug> for IUnknown
§fn from(value: ID3D12Debug) -> Self
fn from(value: ID3D12Debug) -> Self
Converts to this type from the input type.
§impl From<ID3D12Debug3> for ID3D12Debug
impl From<ID3D12Debug3> for ID3D12Debug
§fn from(value: ID3D12Debug3) -> Self
fn from(value: ID3D12Debug3) -> Self
Converts to this type from the input type.
§impl From<ID3D12Debug4> for ID3D12Debug
impl From<ID3D12Debug4> for ID3D12Debug
§fn from(value: ID3D12Debug4) -> Self
fn from(value: ID3D12Debug4) -> Self
Converts to this type from the input type.
§impl From<ID3D12Debug5> for ID3D12Debug
impl From<ID3D12Debug5> for ID3D12Debug
§fn from(value: ID3D12Debug5) -> Self
fn from(value: ID3D12Debug5) -> Self
Converts to this type from the input type.
§impl From<ID3D12Debug6> for ID3D12Debug
impl From<ID3D12Debug6> for ID3D12Debug
§fn from(value: ID3D12Debug6) -> Self
fn from(value: ID3D12Debug6) -> Self
Converts to this type from the input type.
§impl Interface for ID3D12Debug
impl Interface for ID3D12Debug
§impl PartialEq for ID3D12Debug
impl PartialEq for ID3D12Debug
§impl Vtable for ID3D12Debug
impl Vtable for ID3D12Debug
type Vtable = ID3D12Debug_Vtbl
Source§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface implementation.Source§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
impl Eq for ID3D12Debug
impl Send for ID3D12Debug
impl Sync for ID3D12Debug
Auto Trait Implementations§
impl Freeze for ID3D12Debug
impl RefUnwindSafe for ID3D12Debug
impl Unpin for ID3D12Debug
impl UnwindSafe for ID3D12Debug
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more