Struct UniqueId

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pub struct UniqueId(pub TypeId);

Tuple Fields§

§0: TypeId

Trait Implementations§

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impl Into<AnimId> for UniqueId

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fn into(self) -> AnimId

Converts this type into the (usually inferred) input type.
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impl Into<ColorId> for UniqueId

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fn into(self) -> ColorId

Converts this type into the (usually inferred) input type.
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impl Into<CommandId> for UniqueId

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fn into(self) -> CommandId

Converts this type into the (usually inferred) input type.
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impl Into<FloatId> for UniqueId

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fn into(self) -> FloatId

Converts this type into the (usually inferred) input type.
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impl Into<InstanceColor> for UniqueId

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fn into(self) -> InstanceColor

Converts this type into the (usually inferred) input type.
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impl Into<InstanceFloat> for UniqueId

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fn into(self) -> InstanceFloat

Converts this type into the (usually inferred) input type.
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impl Into<InstanceVec2> for UniqueId

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fn into(self) -> InstanceVec2

Converts this type into the (usually inferred) input type.
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impl Into<InstanceVec3> for UniqueId

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fn into(self) -> InstanceVec3

Converts this type into the (usually inferred) input type.
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impl Into<InstanceVec4> for UniqueId

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fn into(self) -> InstanceVec4

Converts this type into the (usually inferred) input type.
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impl Into<LayoutId> for UniqueId

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fn into(self) -> LayoutId

Converts this type into the (usually inferred) input type.
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impl Into<ShaderId> for UniqueId

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fn into(self) -> ShaderId

Converts this type into the (usually inferred) input type.
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impl Into<StatusId> for UniqueId

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fn into(self) -> StatusId

Converts this type into the (usually inferred) input type.
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impl Into<StyleId> for UniqueId

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fn into(self) -> StyleId

Converts this type into the (usually inferred) input type.
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impl Into<TextStyleId> for UniqueId

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fn into(self) -> TextStyleId

Converts this type into the (usually inferred) input type.
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impl Into<UniformColor> for UniqueId

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fn into(self) -> UniformColor

Converts this type into the (usually inferred) input type.
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impl Into<UniformFloat> for UniqueId

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fn into(self) -> UniformFloat

Converts this type into the (usually inferred) input type.
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impl Into<UniformVec2> for UniqueId

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fn into(self) -> UniformVec2

Converts this type into the (usually inferred) input type.
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impl Into<UniformVec3> for UniqueId

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fn into(self) -> UniformVec3

Converts this type into the (usually inferred) input type.
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impl Into<UniformVec4> for UniqueId

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fn into(self) -> UniformVec4

Converts this type into the (usually inferred) input type.
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impl Into<WalkId> for UniqueId

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fn into(self) -> WalkId

Converts this type into the (usually inferred) input type.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.