#[repr(C)]pub struct RendererRenderPassBindT {
pub device_affinity_mask: u32,
pub _padding_141: [c_char; 4],
pub render_targets: [RendererRenderPassBindRenderTargetT; 8],
pub depth_stencil_target: RendererRenderPassBindRenderTargetT,
pub scheduling: RendererSchedulingT,
}
Fields§
§device_affinity_mask: u32
§_padding_141: [c_char; 4]
§render_targets: [RendererRenderPassBindRenderTargetT; 8]
§depth_stencil_target: RendererRenderPassBindRenderTargetT
§scheduling: RendererSchedulingT
Trait Implementations§
Source§impl Clone for RendererRenderPassBindT
impl Clone for RendererRenderPassBindT
Source§fn clone(&self) -> RendererRenderPassBindT
fn clone(&self) -> RendererRenderPassBindT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for RendererRenderPassBindT
impl Default for RendererRenderPassBindT
Source§fn default() -> RendererRenderPassBindT
fn default() -> RendererRenderPassBindT
Returns the “default value” for a type. Read more
impl Copy for RendererRenderPassBindT
Auto Trait Implementations§
impl Freeze for RendererRenderPassBindT
impl RefUnwindSafe for RendererRenderPassBindT
impl Send for RendererRenderPassBindT
impl Sync for RendererRenderPassBindT
impl Unpin for RendererRenderPassBindT
impl UnwindSafe for RendererRenderPassBindT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more