#[repr(C)]pub struct RendererQueueBindT {
pub device_affinity_mask: u32,
pub queue_family: u8,
pub queue_index: u8,
pub _padding_159: [c_char; 2],
pub scheduling: RendererSchedulingT,
}
Fields§
§device_affinity_mask: u32
§queue_family: u8
§queue_index: u8
§_padding_159: [c_char; 2]
§scheduling: RendererSchedulingT
Trait Implementations§
Source§impl Clone for RendererQueueBindT
impl Clone for RendererQueueBindT
Source§fn clone(&self) -> RendererQueueBindT
fn clone(&self) -> RendererQueueBindT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for RendererQueueBindT
impl Default for RendererQueueBindT
Source§fn default() -> RendererQueueBindT
fn default() -> RendererQueueBindT
Returns the “default value” for a type. Read more
impl Copy for RendererQueueBindT
Auto Trait Implementations§
impl Freeze for RendererQueueBindT
impl RefUnwindSafe for RendererQueueBindT
impl Send for RendererQueueBindT
impl Sync for RendererQueueBindT
impl Unpin for RendererQueueBindT
impl UnwindSafe for RendererQueueBindT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more