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UiRuntime

Struct UiRuntime 

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pub struct UiRuntime { /* private fields */ }

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impl UiRuntime

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pub fn handle_default_action( &mut self, tree: &HostTree, pending: UiDefaultAction, ) -> RuntimeOutput

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impl UiRuntime

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pub fn advance(&mut self, tree: &mut HostTree, elapsed_ms: f32) -> RuntimeOutput

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pub fn sync_tree_animation_targets(&mut self, tree: &HostTree) -> bool

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impl UiRuntime

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pub fn sync_tree_focus(&mut self, tree: &HostTree) -> bool

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pub fn focus_node(&mut self, tree: &HostTree, id: &UiId) -> bool

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impl UiRuntime

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pub fn handle_input( &mut self, tree: &HostTree, input: InputEvent, ) -> RuntimeOutput

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impl UiRuntime

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pub fn new() -> Self

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pub fn reset(&mut self)

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pub fn animations(&self) -> &AnimationRegistry

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pub fn animations_mut(&mut self) -> &mut AnimationRegistry

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pub fn component_states(&self) -> &ComponentStateStore

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pub fn component_tree(&self) -> &ComponentTree

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pub fn frame_interval_ms(&self) -> Option<u64>

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pub fn invalidate_all_components(&self)

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pub fn contexts(&self) -> &ContextRegistry

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pub fn hook_states(&self) -> &HookStateStore

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pub fn hook_updates(&self) -> &Arc<UiUpdateQueue>

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pub fn set_wake(&self, wake: UiWake)

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pub fn set_task_spawner(&mut self, spawner: UiTaskSpawner)

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pub fn task_spawner(&self) -> Option<&UiTaskSpawner>

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pub fn apply_pending_updates(&mut self, tree: &HostTree) -> PendingUpdateOutput

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pub fn effects(&self) -> &EffectRegistry

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pub fn run_effects(&self)

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pub fn interaction_state(&self) -> UiInteractionState

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pub fn clear_interaction_state(&mut self) -> bool

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pub fn clear_effects(&mut self)

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pub fn clear_hook_state(&mut self)

Trait Implementations§

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impl Default for UiRuntime

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fn default() -> UiRuntime

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.