pub struct RuntimeOutput {
pub events: Vec<UiEvent>,
pub handler_events: Vec<UiHandlerEvent>,
pub action_events: Vec<UiActionEvent>,
pub default_actions: Vec<UiDefaultAction>,
pub dirty_bounds: Option<UiRect>,
pub animation_changed: bool,
pub route_changed: bool,
}Fields§
§events: Vec<UiEvent>§handler_events: Vec<UiHandlerEvent>§action_events: Vec<UiActionEvent>§default_actions: Vec<UiDefaultAction>§dirty_bounds: Option<UiRect>§animation_changed: bool§route_changed: boolAuto Trait Implementations§
impl !RefUnwindSafe for RuntimeOutput
impl !UnwindSafe for RuntimeOutput
impl Freeze for RuntimeOutput
impl Send for RuntimeOutput
impl Sync for RuntimeOutput
impl Unpin for RuntimeOutput
impl UnsafeUnpin for RuntimeOutput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more