[][src]Struct isla_lib::executor::Frame

pub struct Frame<'ir, B> { /* fields omitted */ }

A Frame is an immutable snapshot of the program state while it is being symbolically executed.

Auto Trait Implementations

impl<'ir, B> !RefUnwindSafe for Frame<'ir, B>

impl<'ir, B> Send for Frame<'ir, B> where
    B: Send + Sync

impl<'ir, B> Sync for Frame<'ir, B> where
    B: Send + Sync

impl<'ir, B> Unpin for Frame<'ir, B>

impl<'ir, B> !UnwindSafe for Frame<'ir, B>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.