[−][src]Struct isla_lib::executor::Frame
A Frame is an immutable snapshot of the program state while it
is being symbolically executed.
Auto Trait Implementations
impl<'ir, B> !RefUnwindSafe for Frame<'ir, B>
impl<'ir, B> Send for Frame<'ir, B> where
B: Send + Sync,
B: Send + Sync,
impl<'ir, B> Sync for Frame<'ir, B> where
B: Send + Sync,
B: Send + Sync,
impl<'ir, B> Unpin for Frame<'ir, B>
impl<'ir, B> !UnwindSafe for Frame<'ir, B>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,