pub struct Remote {
pub event_loop: EventLoop<()>,
/* private fields */
}
Available on crate feature
opengl
only.Expand description
Remote rendering handle and glutin event loop
Fields§
§event_loop: EventLoop<()>
Implementations§
Source§impl Remote
impl Remote
pub fn screen_tiles_id(&self) -> &NodeId
pub fn dimensions(&self) -> Pixel
pub fn pointer_sensitivity(&self) -> f32
pub fn set_pointer_sensitivity(&mut self, pointer_sensitivity: f32)
Trait Implementations§
Source§impl Presentation for Remote
impl Presentation for Remote
Source§fn with_root(root: View, id: NodeId) -> Self
fn with_root(root: View, id: NodeId) -> Self
⚠ Must be called after Opengl::init.
Expects a root Canvas component
Source§fn make_interface<A: Application>() -> Interface<A, Self>
fn make_interface<A: Application>() -> Interface<A, Self>
⚠ Must be called after Opengl::init
Creates a root screen canvas with default dimensions (1x1).
fn get_input(&mut self, input_buffer: &mut Vec<Input>)
fn display_view<V: AsRef<View>>( &mut self, _view_tree: &Tree<V>, display_values: Drain<'_, (NodeId, Display)>, )
impl Graphics for Remote
Auto Trait Implementations§
impl !Freeze for Remote
impl !RefUnwindSafe for Remote
impl !Send for Remote
impl !Sync for Remote
impl Unpin for Remote
impl !UnwindSafe for Remote
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