pub struct Interface<A = Default, P = Headless>where
A: Application,
P: Presentation,{
pub presentation: P,
/* private fields */
}
Expand description
Parameterized interface represented by a tree of Element
s
Fields§
§presentation: P
Implementations§
Source§impl<A, P> Interface<A, P>where
A: Application,
P: Presentation,
impl<A, P> Interface<A, P>where
A: Application,
P: Presentation,
pub fn with_root(root: Element) -> Self
Sourcepub fn action(
&mut self,
node_id: &NodeId,
action: Action,
) -> Drain<'_, (NodeId, Event)>
pub fn action( &mut self, node_id: &NodeId, action: Action, ) -> Drain<'_, (NodeId, Event)>
Handle an application request.
Does not update presentation, must call display()
to refresh display.
Sourcepub fn actions(
&mut self,
actions: Vec<(NodeId, Action)>,
) -> Drain<'_, (NodeId, Event)>
pub fn actions( &mut self, actions: Vec<(NodeId, Action)>, ) -> Drain<'_, (NodeId, Event)>
Handles a batch of an application requests.
Does not update presentation, must call display()
to refresh display.
pub fn elements(&self) -> &Tree<Element>
pub fn root(&self) -> &Element
pub fn root_node(&self) -> &Node<Element>
pub fn root_id(&self) -> &NodeId
pub fn get_element(&self, node_id: &NodeId) -> &Element
pub fn get_element_mut(&mut self, node_id: &NodeId) -> &mut Element
pub fn focused_element_id(&self) -> &NodeId
pub fn focused_element(&self) -> &Element
pub fn focused_element_mut(&mut self) -> &mut Element
pub fn print_elements_tree(&self)
pub fn log_elements_tree(&self)
pub fn print_elements_tree_names(&self)
pub fn log_elements_tree_names(&self)
Sourcepub fn create_singleton(
&mut self,
parent_id: &NodeId,
element: Element,
order: CreateOrder,
) -> NodeId
pub fn create_singleton( &mut self, parent_id: &NodeId, element: Element, order: CreateOrder, ) -> NodeId
Create a new element and return the node ID
Trait Implementations§
Auto Trait Implementations§
impl<A, P> Freeze for Interface<A, P>where
P: Freeze,
impl<A = Default, P = Headless> !RefUnwindSafe for Interface<A, P>
impl<A = Default, P = Headless> !Send for Interface<A, P>
impl<A = Default, P = Headless> !Sync for Interface<A, P>
impl<A, P> Unpin for Interface<A, P>
impl<A = Default, P = Headless> !UnwindSafe for Interface<A, P>
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