Available on crate feature
opengl
only.Expand description
Remote Opengl backend: events are collected locally and rendering is done on a remote thread.
Opengl::init
should be called first. It will wait until the
Remote::make_interface
initialization process has placed the windowed
context and display receiver into a shared mutex so the Render
initialization can proceed. The Remote::make_interface
initialization
process will then in turn wait for the Opengl::init
process to finish.
Structs§
- Opengl
- Rendering backend that can receive and handle display updates
- Remote
- Remote rendering handle and glutin event loop
Functions§
- create_
screen_ tiles - Create a tile child frame of the root screen frame.
- frame
- Gets the current rendered frame count