Trait gol_renderer::renderer::renderer::CellularAutomatonRenderer [−][src]
Required methods
fn need_run_on_main(&self) -> bool
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fn run(&mut self, visual_mapping: Box<dyn StateVisualMapping<T, U>>)
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Implementors
impl<T, U> CellularAutomatonRenderer<T, RGBA<u16, u16>> for GraphicalRendererGrid2D<GridPoint2D<U>, T> where
T: 'static + Send + Sync + Clone + Hash,
U: 'static + Send + Sync + Clone + Ord + CheckedSub + ToPrimitive + FromPrimitive + Hash,
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T: 'static + Send + Sync + Clone + Hash,
U: 'static + Send + Sync + Clone + Ord + CheckedSub + ToPrimitive + FromPrimitive + Hash,