Struct GraphicalRendererGrid2D

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pub struct GraphicalRendererGrid2D<CI, T>
where CI: Hash,
{ /* private fields */ }

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impl<T, U> GraphicalRendererGrid2D<GridPoint2D<U>, T>
where T: 'static + Send + Sync + Clone, U: 'static + Send + Sync + Clone + Ord + CheckedSub + ToPrimitive + FromPrimitive + Hash,

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pub fn new( board_width: usize, board_height: usize, states_storage: StatesReadOnly<GridPoint2D<U>, T>, ) -> Result<Self, UnsupportedBackend>

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pub fn with_title(self, title: String) -> Self

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pub fn with_keyboard_control(self, control: KeyboardControl) -> Self

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pub fn with_squares(self) -> Self

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pub fn with_triangles(self) -> Self

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impl<T, U> CellularAutomatonRenderer<T, Rgba<u16>> for GraphicalRendererGrid2D<GridPoint2D<U>, T>
where T: 'static + Send + Sync + Clone + Hash, U: 'static + Send + Sync + Clone + Ord + CheckedSub + ToPrimitive + FromPrimitive + Hash,

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fn need_run_on_main(&self) -> bool

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fn run(&mut self, visual_mapping: Box<dyn StateVisualMapping<T, RGBA16>>)

Auto Trait Implementations§

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impl<CI, T> Freeze for GraphicalRendererGrid2D<CI, T>
where T: Freeze,

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impl<CI, T> RefUnwindSafe for GraphicalRendererGrid2D<CI, T>
where T: RefUnwindSafe,

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impl<CI, T> Send for GraphicalRendererGrid2D<CI, T>
where T: Send + Sync, CI: Send + Sync,

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impl<CI, T> Sync for GraphicalRendererGrid2D<CI, T>
where T: Sync + Send, CI: Send + Sync,

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impl<CI, T> Unpin for GraphicalRendererGrid2D<CI, T>
where T: Unpin,

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impl<CI, T> UnwindSafe for GraphicalRendererGrid2D<CI, T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.