Trait gol_renderer::state_visual::mapping::StateVisualMapping[][src]

pub trait StateVisualMapping<T, U>: Send + Sync {
    fn to_visual(&self, state: &T) -> U;
}

Required methods

fn to_visual(&self, state: &T) -> U[src]

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Implementors

impl<T> StateVisualMapping<T, char> for DiscreteStateCharMap where
    T: PrimInt + ToPrimitive + Unsigned
[src]

impl<T> StateVisualMapping<T, RGBA<u16, u16>> for DiscreteStateColorMap where
    T: PrimInt + Unsigned + ToPrimitive
[src]

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