Structs§
- _IO_
FILE - __
fsid_ t - __
locale_ data - __
locale_ struct - __
mbstate_ t - __
va_ list_ tag - godot_
array - godot_
arvr_ interface_ gdnative - godot_
basis - godot_
color - godot_
dictionary - godot_
gdnative_ api_ struct - godot_
gdnative_ init_ options - godot_
gdnative_ terminate_ options - godot_
instance_ create_ func - godot_
instance_ destroy_ func - godot_
instance_ method - godot_
method_ attributes - godot_
method_ bind - MethodBind API
- godot_
node_ path - godot_
plane - godot_
pluginscript_ instance_ desc - godot_
pluginscript_ language_ desc - godot_
pluginscript_ profiling_ data - godot_
pluginscript_ script_ desc - godot_
pluginscript_ script_ manifest - godot_
pool_ byte_ array - godot_
pool_ color_ array - godot_
pool_ int_ array - godot_
pool_ real_ array - godot_
pool_ string_ array - godot_
pool_ vector2_ array - godot_
pool_ vector3_ array - godot_
property_ attributes - godot_
property_ get_ func - godot_
property_ set_ func - godot_
quat - godot_
rect2 - godot_
rect3 - godot_
rid - godot_
signal - godot_
signal_ argument - godot_
string - godot_
string_ name - godot_
transform - godot_
transform2d - godot_
variant - godot_
variant_ call_ error - godot_
vector2 - godot_
vector3 - tm
Constants§
- GODOT_
API_ VERSION - GODOT_
BASIS_ SIZE - GODOT_
COLOR_ SIZE - GODOT_
FALSE - GODOT_
PLANE_ SIZE - GODOT_
QUAT_ SIZE - GODOT_
RECT3_ SIZE - GODOT_
TRANSFOR M2D_ SIZE - GODOT_
TRANSFORM_ SIZE - GODOT_
TRUE - GODOT_
VECTO R2_ SIZE - GODOT_
VECTO R3_ SIZE - INT8_
MAX - INT8_
MIN - INT16_
MAX - INT16_
MIN - INT32_
MAX - INT32_
MIN - INTPTR_
MAX - INTPTR_
MIN - INT_
FAST8_ MAX - INT_
FAST8_ MIN - INT_
FAST16_ MAX - INT_
FAST16_ MIN - INT_
FAST32_ MAX - INT_
FAST32_ MIN - INT_
LEAS T8_ MAX - INT_
LEAS T8_ MIN - INT_
LEAS T16_ MAX - INT_
LEAS T16_ MIN - INT_
LEAS T32_ MAX - INT_
LEAS T32_ MIN - PTRDIFF_
MAX - PTRDIFF_
MIN - SIG_
ATOMIC_ MAX - SIG_
ATOMIC_ MIN - SIZE_
MAX - UINT8_
MAX - UINT16_
MAX - UINT32_
MAX - UINTPTR_
MAX - UINT_
FAST8_ MAX - UINT_
FAST16_ MAX - UINT_
FAST32_ MAX - UINT_
LEAS T8_ MAX - UINT_
LEAS T16_ MAX - UINT_
LEAS T32_ MAX - WEOF
- WINT_
MAX - WINT_
MIN - _ATFILE_
SOURCE - _BITS_
STDINT_ INTN_ H - _BITS_
STDINT_ UINTN_ H - _BITS_
TIME64_ H - _BITS_
TYPESIZES_ H - _BITS_
TYPES_ H - _BITS_
TYPES_ LOCALE_ T_ H - _BITS_
TYPES___ LOCALE_ T_ H - _BITS_
WCHAR_ H - _DEFAULT_
SOURCE - _FEATURES_
H - _POSIX_
C_ SOURCE - _POSIX_
SOURCE - _STDC_
PREDEF_ H - _STDINT_
H - _SYS_
CDEFS_ H - _WCHAR_
H - _WINT_T
- __
FD_ SETSIZE - __
FILE_ defined - __
GLIBC_ MINOR__ - __
GLIBC_ USE_ DEPRECATED_ GETS - __
GLIBC_ USE_ DEPRECATED_ SCANF - __
GLIBC_ USE_ IEC_ 60559_ BFP_ EXT - __
GLIBC_ USE_ IEC_ 60559_ BFP_ EXT_ C2X - __
GLIBC_ USE_ IEC_ 60559_ EXT - __
GLIBC_ USE_ IEC_ 60559_ FUNCS_ EXT - __
GLIBC_ USE_ IEC_ 60559_ FUNCS_ EXT_ C2X - __
GLIBC_ USE_ IEC_ 60559_ TYPES_ EXT - __
GLIBC_ USE_ ISOC2X - __
GLIBC_ USE_ LIB_ EXT2 - __
GLIBC__ - __
GNUC_ VA_ LIST - __
GNU_ LIBRARY__ - __
HAVE_ DISTINCT_ FLOA T16 - __
HAVE_ DISTINCT_ FLOA T32 - __
HAVE_ DISTINCT_ FLOA T64 - __
HAVE_ DISTINCT_ FLOA T32X - __
HAVE_ DISTINCT_ FLOA T64X - __
HAVE_ DISTINCT_ FLOA T128 - __
HAVE_ DISTINCT_ FLOA T128X - __
HAVE_ FLOA T16 - __
HAVE_ FLOA T32 - __
HAVE_ FLOA T64 - __
HAVE_ FLOA T32X - __
HAVE_ FLOA T64X - __
HAVE_ FLOA T64X_ LONG_ DOUBLE - __
HAVE_ FLOA T128 - __
HAVE_ FLOA T128X - __
HAVE_ FLOATN_ NOT_ TYPEDEF - __
HAVE_ GENERIC_ SELECTION - __
INO_ T_ MATCHES_ INO64_ T - __
KERNEL_ OLD_ TIMEVAL_ MATCHES_ TIMEVA L64 - __
LDOUBLE_ REDIRECTS_ TO_ FLOA T128_ ABI - __
OFF_ T_ MATCHES_ OFF64_ T - __
RLIM_ T_ MATCHES_ RLIM64_ T - __
STATFS_ MATCHES_ STATF S64 - __
STDC_ IEC_ 559_ COMPLEX__ - __
STDC_ IEC_ 559__ - __
STDC_ IEC_ 60559_ BFP__ - __
STDC_ IEC_ 60559_ COMPLEX__ - __
STDC_ ISO_ 10646__ - __
SYSCALL_ WORDSIZE - __
TIMESIZE - __
USE_ ATFILE - __
USE_ FORTIFY_ LEVEL - __
USE_ ISOC11 - __
USE_ ISOC95 - __
USE_ ISOC99 - __
USE_ MISC - __
USE_ POSIX - __
USE_ POSI X2 - __
USE_ POSI X199309 - __
USE_ POSI X199506 - __
USE_ POSIX_ IMPLICITLY - __
USE_ XOPE N2K - __
USE_ XOPE N2K8 - __
WORDSIZE - __
WORDSIZE_ TIME64_ COMPA T32 - ____
FILE_ defined - ____
mbstate_ t_ defined - __
bool_ true_ false_ are_ defined - __
glibc_ c99_ flexarr_ available - __
mbstate_ t_ defined - __
wint_ t_ defined - false_
- godot_
error_ GODOT_ ERR_ ALREADY_ EXISTS - godot_
error_ GODOT_ ERR_ ALREADY_ IN_ USE - godot_
error_ GODOT_ ERR_ BUG - godot_
error_ GODOT_ ERR_ BUSY - godot_
error_ GODOT_ ERR_ CANT_ ACQUIRE_ RESOURCE - godot_
error_ GODOT_ ERR_ CANT_ CONNECT - godot_
error_ GODOT_ ERR_ CANT_ CREATE - godot_
error_ GODOT_ ERR_ CANT_ FORK - godot_
error_ GODOT_ ERR_ CANT_ OPEN - godot_
error_ GODOT_ ERR_ CANT_ RESOLVE - godot_
error_ GODOT_ ERR_ COMPILATION_ FAILED - godot_
error_ GODOT_ ERR_ CONNECTION_ ERROR - godot_
error_ GODOT_ ERR_ CYCLIC_ LINK - godot_
error_ GODOT_ ERR_ DATABASE_ CANT_ READ - godot_
error_ GODOT_ ERR_ DATABASE_ CANT_ WRITE - godot_
error_ GODOT_ ERR_ DOES_ NOT_ EXIST - godot_
error_ GODOT_ ERR_ DUPLICATE_ SYMBOL - godot_
error_ GODOT_ ERR_ FILE_ ALREADY_ IN_ USE - godot_
error_ GODOT_ ERR_ FILE_ BAD_ DRIVE - godot_
error_ GODOT_ ERR_ FILE_ BAD_ PATH - godot_
error_ GODOT_ ERR_ FILE_ CANT_ OPEN - godot_
error_ GODOT_ ERR_ FILE_ CANT_ READ - godot_
error_ GODOT_ ERR_ FILE_ CANT_ WRITE - godot_
error_ GODOT_ ERR_ FILE_ CORRUPT - godot_
error_ GODOT_ ERR_ FILE_ EOF - godot_
error_ GODOT_ ERR_ FILE_ MISSING_ DEPENDENCIES - godot_
error_ GODOT_ ERR_ FILE_ NOT_ FOUND - godot_
error_ GODOT_ ERR_ FILE_ NO_ PERMISSION - godot_
error_ GODOT_ ERR_ FILE_ UNRECOGNIZED - godot_
error_ GODOT_ ERR_ HELP - godot_
error_ GODOT_ ERR_ INVALID_ DATA - godot_
error_ GODOT_ ERR_ INVALID_ DECLARATION - godot_
error_ GODOT_ ERR_ INVALID_ PARAMETER - godot_
error_ GODOT_ ERR_ LINK_ FAILED - godot_
error_ GODOT_ ERR_ LOCKED - godot_
error_ GODOT_ ERR_ METHOD_ NOT_ FOUND - godot_
error_ GODOT_ ERR_ OMFG_ THIS_ IS_ VERY_ VERY_ BAD - godot_
error_ GODOT_ ERR_ OUT_ OF_ MEMORY - godot_
error_ GODOT_ ERR_ PARAMETER_ RANGE_ ERROR - godot_
error_ GODOT_ ERR_ PARSE_ ERROR - godot_
error_ GODOT_ ERR_ PRINTER_ ON_ FIRE - godot_
error_ GODOT_ ERR_ QUERY_ FAILED - godot_
error_ GODOT_ ERR_ SCRIPT_ FAILED - godot_
error_ GODOT_ ERR_ SKIP - godot_
error_ GODOT_ ERR_ TIMEOUT - godot_
error_ GODOT_ ERR_ UNAUTHORIZED - godot_
error_ GODOT_ ERR_ UNAVAILABLE - godot_
error_ GODOT_ ERR_ UNCONFIGURED - godot_
error_ GODOT_ ERR_ WTF - godot_
error_ GODOT_ FAILED - godot_
error_ GODOT_ OK - godot_
method_ rpc_ mode_ GODOT_ METHOD_ RPC_ MODE_ DISABLED - godot_
method_ rpc_ mode_ GODOT_ METHOD_ RPC_ MODE_ MASTER - godot_
method_ rpc_ mode_ GODOT_ METHOD_ RPC_ MODE_ REMOTE - godot_
method_ rpc_ mode_ GODOT_ METHOD_ RPC_ MODE_ SLAVE - godot_
method_ rpc_ mode_ GODOT_ METHOD_ RPC_ MODE_ SYNC - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ COLOR_ NO_ ALPHA - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ DIR - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ ENUM - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ EXP_ EASING - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ EXP_ RANGE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ FILE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ FLAGS - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ GLOBAL_ DIR - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ GLOBAL_ FILE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ IMAGE_ COMPRESS_ LOSSLESS - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ IMAGE_ COMPRESS_ LOSSY - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ KEY_ ACCEL - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ LAYERS_ 2D_ PHYSICS - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ LAYERS_ 2D_ RENDER - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ LAYERS_ 3D_ PHYSICS - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ LAYERS_ 3D_ RENDER - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ LENGTH - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ MAX - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ METHOD_ OF_ BASE_ TYPE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ METHOD_ OF_ INSTANCE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ METHOD_ OF_ SCRIPT - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ METHOD_ OF_ VARIANT_ TYPE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ MULTILINE_ TEXT - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ NODE_ PATH_ TO_ EDITED_ NODE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ NONE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ OBJECT_ ID - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ PROPERTY_ OF_ BASE_ TYPE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ PROPERTY_ OF_ INSTANCE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ PROPERTY_ OF_ SCRIPT - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ PROPERTY_ OF_ VARIANT_ TYPE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ RANGE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ RESOURCE_ TYPE - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ SPRITE_ FRAME - godot_
property_ hint_ GODOT_ PROPERTY_ HINT_ TYPE_ STRING - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ ANIMATE_ AS_ TRIGGER - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ CATEGORY - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ CHECKABLE - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ CHECKED - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ DEFAULT - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ DEFAULT_ INTL - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ EDITOR - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ EDITOR_ HELPER - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ GROUP - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ INTERNATIONALIZED - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ NETWORK - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ NOEDITOR - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ NO_ INSTANCE_ STATE - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ RESTART_ IF_ CHANGED - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ SCRIPT_ VARIABLE - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ STORAGE - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ STORE_ IF_ NONONE - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ STORE_ IF_ NONZERO - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ STORE_ IF_ NULL - godot_
property_ usage_ flags_ GODOT_ PROPERTY_ USAGE_ UPDATE_ ALL_ IF_ MODIFIED - godot_
variant_ call_ error_ error_ GODOT_ CALL_ ERROR_ CALL_ ERROR_ INSTANCE_ IS_ NULL - godot_
variant_ call_ error_ error_ GODOT_ CALL_ ERROR_ CALL_ ERROR_ INVALID_ ARGUMENT - godot_
variant_ call_ error_ error_ GODOT_ CALL_ ERROR_ CALL_ ERROR_ INVALID_ METHOD - godot_
variant_ call_ error_ error_ GODOT_ CALL_ ERROR_ CALL_ ERROR_ TOO_ FEW_ ARGUMENTS - godot_
variant_ call_ error_ error_ GODOT_ CALL_ ERROR_ CALL_ ERROR_ TOO_ MANY_ ARGUMENTS - godot_
variant_ call_ error_ error_ GODOT_ CALL_ ERROR_ CALL_ OK - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ ARRAY - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ BASIS - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ BOOL - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ COLOR - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ DICTIONARY - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ INT - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ NIL - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ NODE_ PATH - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ OBJECT - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ PLANE - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ POOL_ BYTE_ ARRAY - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ POOL_ COLOR_ ARRAY - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ POOL_ INT_ ARRAY - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ POOL_ REAL_ ARRAY - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ POOL_ STRING_ ARRAY - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ POOL_ VECTO R2_ ARRAY - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ POOL_ VECTO R3_ ARRAY - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ QUAT - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ REAL - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ RECT2 - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ RECT3 - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ RID - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ STRING - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ TRANSFORM - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ TRANSFOR M2D - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ VECTO R2 - godot_
variant_ type_ GODOT_ VARIANT_ TYPE_ VECTO R3 - godot_
vector3_ axis_ GODOT_ VECTO R3_ AXIS_ X - godot_
vector3_ axis_ GODOT_ VECTO R3_ AXIS_ Y - godot_
vector3_ axis_ GODOT_ VECTO R3_ AXIS_ Z - true_
Functions§
- __
mbrlen ⚠ - btowc⚠
- fgetwc⚠
- fgetws⚠
- fputwc⚠
- fputws⚠
- fwide⚠
- fwprintf⚠
- fwscanf⚠
- fwscanf1⚠
- getwc⚠
- getwchar⚠
- godot_
alloc ⚠ - System Functions
- godot_
array_ ⚠append - godot_
array_ ⚠back - godot_
array_ ⚠clear - godot_
array_ ⚠count - godot_
array_ ⚠destroy - godot_
array_ ⚠empty - godot_
array_ ⚠erase - godot_
array_ ⚠find - godot_
array_ ⚠find_ last - godot_
array_ ⚠front - godot_
array_ ⚠get - godot_
array_ ⚠has - godot_
array_ ⚠hash - godot_
array_ ⚠insert - godot_
array_ ⚠invert - godot_
array_ ⚠new - godot_
array_ ⚠new_ copy - godot_
array_ ⚠new_ pool_ byte_ array - godot_
array_ ⚠new_ pool_ color_ array - godot_
array_ ⚠new_ pool_ int_ array - godot_
array_ ⚠new_ pool_ real_ array - godot_
array_ ⚠new_ pool_ string_ array - godot_
array_ ⚠new_ pool_ vector2_ array - godot_
array_ ⚠new_ pool_ vector3_ array - godot_
array_ ⚠operator_ index - godot_
array_ ⚠pop_ back - godot_
array_ ⚠pop_ front - godot_
array_ ⚠push_ back - godot_
array_ ⚠push_ front - godot_
array_ ⚠remove - godot_
array_ ⚠resize - godot_
array_ ⚠rfind - godot_
array_ ⚠set - godot_
array_ ⚠size - godot_
array_ ⚠sort - godot_
array_ ⚠sort_ custom - godot_
arvr_ ⚠add_ controller - godot_
arvr_ ⚠blit - godot_
arvr_ ⚠get_ reference_ frame - godot_
arvr_ ⚠get_ texid - godot_
arvr_ ⚠get_ worldscale - godot_
arvr_ ⚠register_ interface - godot_
arvr_ ⚠remove_ controller - godot_
arvr_ ⚠set_ controller_ axis - godot_
arvr_ ⚠set_ controller_ button - godot_
arvr_ ⚠set_ controller_ transform - godot_
basis_ ⚠as_ string - godot_
basis_ ⚠determinant - godot_
basis_ ⚠get_ axis - godot_
basis_ ⚠get_ elements - godot_
basis_ ⚠get_ euler - godot_
basis_ ⚠get_ orthogonal_ index - godot_
basis_ ⚠get_ row - godot_
basis_ ⚠get_ scale - godot_
basis_ ⚠inverse - godot_
basis_ ⚠new - godot_
basis_ ⚠new_ with_ axis_ and_ angle - godot_
basis_ ⚠new_ with_ euler - godot_
basis_ ⚠new_ with_ euler_ quat - godot_
basis_ ⚠new_ with_ rows - godot_
basis_ ⚠operator_ add - godot_
basis_ ⚠operator_ equal - godot_
basis_ ⚠operator_ multiply_ scalar - godot_
basis_ ⚠operator_ multiply_ vector - godot_
basis_ ⚠operator_ substract - godot_
basis_ ⚠orthonormalized - godot_
basis_ ⚠rotated - godot_
basis_ ⚠scaled - godot_
basis_ ⚠set_ axis - godot_
basis_ ⚠set_ row - godot_
basis_ ⚠tdotx - godot_
basis_ ⚠tdoty - godot_
basis_ ⚠tdotz - godot_
basis_ ⚠transposed - godot_
basis_ ⚠xform - godot_
basis_ ⚠xform_ inv - godot_
color_ ⚠as_ string - godot_
color_ ⚠blend - godot_
color_ ⚠contrasted - godot_
color_ ⚠get_ a - godot_
color_ ⚠get_ b - godot_
color_ ⚠get_ g - godot_
color_ ⚠get_ h - godot_
color_ ⚠get_ r - godot_
color_ ⚠get_ s - godot_
color_ ⚠get_ v - godot_
color_ ⚠gray - godot_
color_ ⚠inverted - godot_
color_ ⚠linear_ interpolate - godot_
color_ ⚠new_ rgb - godot_
color_ ⚠new_ rgba - godot_
color_ ⚠operator_ equal - godot_
color_ ⚠operator_ less - godot_
color_ ⚠set_ a - godot_
color_ ⚠set_ b - godot_
color_ ⚠set_ g - godot_
color_ ⚠set_ r - godot_
color_ ⚠to_ argb32 - godot_
color_ ⚠to_ html - godot_
color_ ⚠to_ rgba32 - godot_
dictionary_ ⚠clear - godot_
dictionary_ ⚠destroy - godot_
dictionary_ ⚠empty - godot_
dictionary_ ⚠erase - godot_
dictionary_ ⚠get - godot_
dictionary_ ⚠has - godot_
dictionary_ ⚠has_ all - godot_
dictionary_ ⚠hash - godot_
dictionary_ ⚠keys - godot_
dictionary_ ⚠new - godot_
dictionary_ ⚠new_ copy - godot_
dictionary_ ⚠next - godot_
dictionary_ ⚠operator_ equal - godot_
dictionary_ ⚠operator_ index - godot_
dictionary_ ⚠set - godot_
dictionary_ ⚠size - godot_
dictionary_ ⚠to_ json - godot_
dictionary_ ⚠values - godot_
free ⚠ - godot_
get_ ⚠class_ constructor - godot_
get_ ⚠global_ constants - godot_
get_ ⚠stack_ bottom - OS API
- godot_
global_ ⚠get_ singleton - Singleton API
- godot_
method_ ⚠bind_ call - godot_
method_ ⚠bind_ get_ method - godot_
method_ ⚠bind_ ptrcall - godot_
nativescript_ ⚠get_ userdata - godot_
nativescript_ ⚠register_ class - godot_
nativescript_ ⚠register_ method - godot_
nativescript_ ⚠register_ property - godot_
nativescript_ ⚠register_ signal - godot_
nativescript_ ⚠register_ tool_ class - godot_
node_ ⚠path_ as_ string - godot_
node_ ⚠path_ destroy - godot_
node_ ⚠path_ get_ name - godot_
node_ ⚠path_ get_ name_ count - godot_
node_ ⚠path_ get_ property - godot_
node_ ⚠path_ get_ subname - godot_
node_ ⚠path_ get_ subname_ count - godot_
node_ ⚠path_ is_ absolute - godot_
node_ ⚠path_ is_ empty - godot_
node_ ⚠path_ new - godot_
node_ ⚠path_ new_ copy - godot_
node_ ⚠path_ operator_ equal - godot_
object_ ⚠destroy - godot_
plane_ ⚠as_ string - godot_
plane_ ⚠center - godot_
plane_ ⚠distance_ to - godot_
plane_ ⚠get_ any_ point - godot_
plane_ ⚠get_ d - godot_
plane_ ⚠get_ normal - godot_
plane_ ⚠has_ point - godot_
plane_ ⚠intersect_ 3 - godot_
plane_ ⚠intersects_ ray - godot_
plane_ ⚠intersects_ segment - godot_
plane_ ⚠is_ point_ over - godot_
plane_ ⚠new_ with_ normal - godot_
plane_ ⚠new_ with_ reals - godot_
plane_ ⚠new_ with_ vectors - godot_
plane_ ⚠normalized - godot_
plane_ ⚠operator_ equal - godot_
plane_ ⚠operator_ neg - godot_
plane_ ⚠project - godot_
plane_ ⚠set_ d - godot_
plane_ ⚠set_ normal - godot_
pluginscript_ ⚠register_ language - godot_
pool_ ⚠byte_ array_ append - godot_
pool_ ⚠byte_ array_ append_ array - godot_
pool_ ⚠byte_ array_ destroy - godot_
pool_ ⚠byte_ array_ get - godot_
pool_ ⚠byte_ array_ insert - godot_
pool_ ⚠byte_ array_ invert - godot_
pool_ ⚠byte_ array_ new - godot_
pool_ ⚠byte_ array_ new_ copy - godot_
pool_ ⚠byte_ array_ new_ with_ array - godot_
pool_ ⚠byte_ array_ push_ back - godot_
pool_ ⚠byte_ array_ remove - godot_
pool_ ⚠byte_ array_ resize - godot_
pool_ ⚠byte_ array_ set - godot_
pool_ ⚠byte_ array_ size - godot_
pool_ ⚠color_ array_ append - godot_
pool_ ⚠color_ array_ append_ array - godot_
pool_ ⚠color_ array_ destroy - godot_
pool_ ⚠color_ array_ get - godot_
pool_ ⚠color_ array_ insert - godot_
pool_ ⚠color_ array_ invert - godot_
pool_ ⚠color_ array_ new - godot_
pool_ ⚠color_ array_ new_ copy - godot_
pool_ ⚠color_ array_ new_ with_ array - godot_
pool_ ⚠color_ array_ push_ back - godot_
pool_ ⚠color_ array_ remove - godot_
pool_ ⚠color_ array_ resize - godot_
pool_ ⚠color_ array_ set - godot_
pool_ ⚠color_ array_ size - godot_
pool_ ⚠int_ array_ append - godot_
pool_ ⚠int_ array_ append_ array - godot_
pool_ ⚠int_ array_ destroy - godot_
pool_ ⚠int_ array_ get - godot_
pool_ ⚠int_ array_ insert - godot_
pool_ ⚠int_ array_ invert - godot_
pool_ ⚠int_ array_ new - godot_
pool_ ⚠int_ array_ new_ copy - godot_
pool_ ⚠int_ array_ new_ with_ array - godot_
pool_ ⚠int_ array_ push_ back - godot_
pool_ ⚠int_ array_ remove - godot_
pool_ ⚠int_ array_ resize - godot_
pool_ ⚠int_ array_ set - godot_
pool_ ⚠int_ array_ size - godot_
pool_ ⚠real_ array_ append - godot_
pool_ ⚠real_ array_ append_ array - godot_
pool_ ⚠real_ array_ destroy - godot_
pool_ ⚠real_ array_ get - godot_
pool_ ⚠real_ array_ insert - godot_
pool_ ⚠real_ array_ invert - godot_
pool_ ⚠real_ array_ new - godot_
pool_ ⚠real_ array_ new_ copy - godot_
pool_ ⚠real_ array_ new_ with_ array - godot_
pool_ ⚠real_ array_ push_ back - godot_
pool_ ⚠real_ array_ remove - godot_
pool_ ⚠real_ array_ resize - godot_
pool_ ⚠real_ array_ set - godot_
pool_ ⚠real_ array_ size - godot_
pool_ ⚠string_ array_ append - godot_
pool_ ⚠string_ array_ append_ array - godot_
pool_ ⚠string_ array_ destroy - godot_
pool_ ⚠string_ array_ get - godot_
pool_ ⚠string_ array_ insert - godot_
pool_ ⚠string_ array_ invert - godot_
pool_ ⚠string_ array_ new - godot_
pool_ ⚠string_ array_ new_ copy - godot_
pool_ ⚠string_ array_ new_ with_ array - godot_
pool_ ⚠string_ array_ push_ back - godot_
pool_ ⚠string_ array_ remove - godot_
pool_ ⚠string_ array_ resize - godot_
pool_ ⚠string_ array_ set - godot_
pool_ ⚠string_ array_ size - godot_
pool_ ⚠vector2_ array_ append - godot_
pool_ ⚠vector2_ array_ append_ array - godot_
pool_ ⚠vector2_ array_ destroy - godot_
pool_ ⚠vector2_ array_ get - godot_
pool_ ⚠vector2_ array_ insert - godot_
pool_ ⚠vector2_ array_ invert - godot_
pool_ ⚠vector2_ array_ new - godot_
pool_ ⚠vector2_ array_ new_ copy - godot_
pool_ ⚠vector2_ array_ new_ with_ array - godot_
pool_ ⚠vector2_ array_ push_ back - godot_
pool_ ⚠vector2_ array_ remove - godot_
pool_ ⚠vector2_ array_ resize - godot_
pool_ ⚠vector2_ array_ set - godot_
pool_ ⚠vector2_ array_ size - godot_
pool_ ⚠vector3_ array_ append - godot_
pool_ ⚠vector3_ array_ append_ array - godot_
pool_ ⚠vector3_ array_ destroy - godot_
pool_ ⚠vector3_ array_ get - godot_
pool_ ⚠vector3_ array_ insert - godot_
pool_ ⚠vector3_ array_ invert - godot_
pool_ ⚠vector3_ array_ new - godot_
pool_ ⚠vector3_ array_ new_ copy - godot_
pool_ ⚠vector3_ array_ new_ with_ array - godot_
pool_ ⚠vector3_ array_ push_ back - godot_
pool_ ⚠vector3_ array_ remove - godot_
pool_ ⚠vector3_ array_ resize - godot_
pool_ ⚠vector3_ array_ set - godot_
pool_ ⚠vector3_ array_ size - godot_
print ⚠ - godot_
print_ ⚠error - godot_
print_ ⚠warning - godot_
quat_ ⚠as_ string - godot_
quat_ ⚠cubic_ slerp - godot_
quat_ ⚠dot - godot_
quat_ ⚠get_ w - godot_
quat_ ⚠get_ x - godot_
quat_ ⚠get_ y - godot_
quat_ ⚠get_ z - godot_
quat_ ⚠inverse - godot_
quat_ ⚠is_ normalized - godot_
quat_ ⚠length - godot_
quat_ ⚠length_ squared - godot_
quat_ ⚠new - godot_
quat_ ⚠new_ with_ axis_ angle - godot_
quat_ ⚠normalized - godot_
quat_ ⚠operator_ add - godot_
quat_ ⚠operator_ divide - godot_
quat_ ⚠operator_ equal - godot_
quat_ ⚠operator_ multiply - godot_
quat_ ⚠operator_ neg - godot_
quat_ ⚠operator_ substract - godot_
quat_ ⚠set_ w - godot_
quat_ ⚠set_ x - godot_
quat_ ⚠set_ y - godot_
quat_ ⚠set_ z - godot_
quat_ ⚠slerp - godot_
quat_ ⚠slerpni - godot_
quat_ ⚠xform - godot_
realloc ⚠ - godot_
rect2_ ⚠as_ string - godot_
rect2_ ⚠clip - godot_
rect2_ ⚠encloses - godot_
rect2_ ⚠expand - godot_
rect2_ ⚠get_ area - godot_
rect2_ ⚠get_ position - godot_
rect2_ ⚠get_ size - godot_
rect2_ ⚠grow - godot_
rect2_ ⚠has_ no_ area - godot_
rect2_ ⚠has_ point - godot_
rect2_ ⚠intersects - godot_
rect2_ ⚠merge - godot_
rect2_ ⚠new - godot_
rect2_ ⚠new_ with_ position_ and_ size - godot_
rect2_ ⚠operator_ equal - godot_
rect2_ ⚠set_ position - godot_
rect2_ ⚠set_ size - godot_
rect3_ ⚠as_ string - godot_
rect3_ ⚠encloses - godot_
rect3_ ⚠expand - godot_
rect3_ ⚠get_ area - godot_
rect3_ ⚠get_ endpoint - godot_
rect3_ ⚠get_ longest_ axis - godot_
rect3_ ⚠get_ longest_ axis_ index - godot_
rect3_ ⚠get_ longest_ axis_ size - godot_
rect3_ ⚠get_ position - godot_
rect3_ ⚠get_ shortest_ axis - godot_
rect3_ ⚠get_ shortest_ axis_ index - godot_
rect3_ ⚠get_ shortest_ axis_ size - godot_
rect3_ ⚠get_ size - godot_
rect3_ ⚠get_ support - godot_
rect3_ ⚠grow - godot_
rect3_ ⚠has_ no_ area - godot_
rect3_ ⚠has_ no_ surface - godot_
rect3_ ⚠has_ point - godot_
rect3_ ⚠intersection - godot_
rect3_ ⚠intersects - godot_
rect3_ ⚠intersects_ plane - godot_
rect3_ ⚠intersects_ segment - godot_
rect3_ ⚠merge - godot_
rect3_ ⚠new - godot_
rect3_ ⚠operator_ equal - godot_
rect3_ ⚠set_ position - godot_
rect3_ ⚠set_ size - godot_
rid_ ⚠get_ id - godot_
rid_ ⚠new - godot_
rid_ ⚠new_ with_ resource - godot_
rid_ ⚠operator_ equal - godot_
rid_ ⚠operator_ less - godot_
string_ ⚠ascii - godot_
string_ ⚠ascii_ extended - godot_
string_ ⚠begins_ with - godot_
string_ ⚠begins_ with_ char_ array - godot_
string_ ⚠bigrams - godot_
string_ ⚠c_ escape - godot_
string_ ⚠c_ escape_ multiline - godot_
string_ ⚠c_ str - godot_
string_ ⚠c_ unescape - godot_
string_ ⚠camelcase_ to_ underscore - godot_
string_ ⚠camelcase_ to_ underscore_ lowercased - godot_
string_ ⚠capitalize - godot_
string_ ⚠char_ lowercase - godot_
string_ ⚠char_ to_ double - godot_
string_ ⚠char_ to_ int - godot_
string_ ⚠char_ to_ int64_ with_ len - godot_
string_ ⚠char_ to_ int_ with_ len - godot_
string_ ⚠char_ uppercase - godot_
string_ ⚠chars_ to_ utf8 - godot_
string_ ⚠chars_ to_ utf8_ with_ len - godot_
string_ ⚠chr - godot_
string_ ⚠destroy - godot_
string_ ⚠empty - godot_
string_ ⚠ends_ with - godot_
string_ ⚠erase - godot_
string_ ⚠find - godot_
string_ ⚠find_ from - godot_
string_ ⚠find_ last - godot_
string_ ⚠findmk - godot_
string_ ⚠findmk_ from - godot_
string_ ⚠findmk_ from_ in_ place - godot_
string_ ⚠findn - godot_
string_ ⚠findn_ from - godot_
string_ ⚠format - godot_
string_ ⚠format_ with_ custom_ placeholder - godot_
string_ ⚠get_ base_ dir - godot_
string_ ⚠get_ basename - godot_
string_ ⚠get_ data - godot_
string_ ⚠get_ extension - godot_
string_ ⚠get_ file - godot_
string_ ⚠get_ slice - godot_
string_ ⚠get_ slice_ count - godot_
string_ ⚠get_ slicec - godot_
string_ ⚠hash - godot_
string_ ⚠hash64 - godot_
string_ ⚠hash_ chars - godot_
string_ ⚠hash_ chars_ with_ len - godot_
string_ ⚠hash_ utf8_ chars - godot_
string_ ⚠hash_ utf8_ chars_ with_ len - godot_
string_ ⚠hex_ encode_ buffer - godot_
string_ ⚠hex_ to_ int - godot_
string_ ⚠hex_ to_ int64 - godot_
string_ ⚠hex_ to_ int64_ with_ prefix - godot_
string_ ⚠hex_ to_ int_ without_ prefix - godot_
string_ ⚠http_ escape - godot_
string_ ⚠http_ unescape - godot_
string_ ⚠humanize_ size - godot_
string_ ⚠insert - godot_
string_ ⚠is_ abs_ path - godot_
string_ ⚠is_ numeric - godot_
string_ ⚠is_ rel_ path - godot_
string_ ⚠is_ resource_ file - godot_
string_ ⚠is_ subsequence_ of - godot_
string_ ⚠is_ subsequence_ ofi - godot_
string_ ⚠is_ valid_ float - godot_
string_ ⚠is_ valid_ hex_ number - godot_
string_ ⚠is_ valid_ html_ color - godot_
string_ ⚠is_ valid_ identifier - godot_
string_ ⚠is_ valid_ integer - godot_
string_ ⚠is_ valid_ ip_ address - godot_
string_ ⚠json_ escape - godot_
string_ ⚠left - godot_
string_ ⚠length - godot_
string_ ⚠lpad - godot_
string_ ⚠lpad_ with_ custom_ character - godot_
string_ ⚠match - godot_
string_ ⚠matchn - godot_
string_ ⚠md5 - godot_
string_ ⚠md5_ buffer - godot_
string_ ⚠md5_ text - godot_
string_ ⚠name_ destroy - godot_
string_ ⚠name_ get_ data_ unique_ pointer - godot_
string_ ⚠name_ get_ hash - godot_
string_ ⚠name_ get_ name - godot_
string_ ⚠name_ new - godot_
string_ ⚠name_ new_ data - godot_
string_ ⚠name_ operator_ equal - godot_
string_ ⚠name_ operator_ less - godot_
string_ ⚠new - godot_
string_ ⚠new_ copy - godot_
string_ ⚠new_ data - godot_
string_ ⚠new_ unicode_ data - godot_
string_ ⚠num - godot_
string_ ⚠num_ int64 - godot_
string_ ⚠num_ int64_ capitalized - godot_
string_ ⚠num_ real - godot_
string_ ⚠num_ scientific - godot_
string_ ⚠num_ with_ decimals - godot_
string_ ⚠operator_ equal - godot_
string_ ⚠operator_ index - godot_
string_ ⚠operator_ less - godot_
string_ ⚠operator_ plus - godot_
string_ ⚠ord_ at - godot_
string_ ⚠pad_ decimals - godot_
string_ ⚠pad_ zeros - godot_
string_ ⚠parse_ utf8 - godot_
string_ ⚠parse_ utf8_ with_ len - godot_
string_ ⚠path_ to - godot_
string_ ⚠path_ to_ file - godot_
string_ ⚠percent_ decode - godot_
string_ ⚠percent_ encode - godot_
string_ ⚠plus_ file - godot_
string_ ⚠replace - godot_
string_ ⚠replace_ first - godot_
string_ ⚠replacen - godot_
string_ ⚠rfind - godot_
string_ ⚠rfind_ from - godot_
string_ ⚠rfindn - godot_
string_ ⚠rfindn_ from - godot_
string_ ⚠right - godot_
string_ ⚠rpad - godot_
string_ ⚠rpad_ with_ custom_ character - godot_
string_ ⚠sha256_ buffer - godot_
string_ ⚠sha256_ text - godot_
string_ ⚠similarity - godot_
string_ ⚠simplify_ path - godot_
string_ ⚠split - godot_
string_ ⚠split_ allow_ empty - godot_
string_ ⚠split_ floats - godot_
string_ ⚠split_ floats_ allows_ empty - godot_
string_ ⚠split_ floats_ mk - godot_
string_ ⚠split_ floats_ mk_ allows_ empty - godot_
string_ ⚠split_ ints - godot_
string_ ⚠split_ ints_ allows_ empty - godot_
string_ ⚠split_ ints_ mk - godot_
string_ ⚠split_ ints_ mk_ allows_ empty - godot_
string_ ⚠split_ spaces - godot_
string_ ⚠sprintf - godot_
string_ ⚠strip_ edges - godot_
string_ ⚠strip_ escapes - godot_
string_ ⚠substr - godot_
string_ ⚠to_ double - godot_
string_ ⚠to_ float - godot_
string_ ⚠to_ int - godot_
string_ ⚠to_ int64 - godot_
string_ ⚠to_ lower - godot_
string_ ⚠to_ upper - godot_
string_ ⚠unicode_ char_ to_ double - godot_
string_ ⚠unicode_ str - godot_
string_ ⚠utf8 - godot_
string_ ⚠wchar_ to_ int - godot_
string_ ⚠word_ wrap - godot_
string_ ⚠xml_ escape - godot_
string_ ⚠xml_ escape_ with_ quotes - godot_
string_ ⚠xml_ unescape - godot_
transform2d_ ⚠affine_ inverse - godot_
transform2d_ ⚠as_ string - godot_
transform2d_ ⚠basis_ xform_ inv_ vector2 - godot_
transform2d_ ⚠basis_ xform_ vector2 - godot_
transform2d_ ⚠get_ origin - godot_
transform2d_ ⚠get_ rotation - godot_
transform2d_ ⚠get_ scale - godot_
transform2d_ ⚠interpolate_ with - godot_
transform2d_ ⚠inverse - godot_
transform2d_ ⚠new - godot_
transform2d_ ⚠new_ axis_ origin - godot_
transform2d_ ⚠new_ identity - godot_
transform2d_ ⚠operator_ equal - godot_
transform2d_ ⚠operator_ multiply - godot_
transform2d_ ⚠orthonormalized - godot_
transform2d_ ⚠rotated - godot_
transform2d_ ⚠scaled - godot_
transform2d_ ⚠translated - godot_
transform2d_ ⚠xform_ inv_ rect2 - godot_
transform2d_ ⚠xform_ inv_ vector2 - godot_
transform2d_ ⚠xform_ rect2 - godot_
transform2d_ ⚠xform_ vector2 - godot_
transform_ ⚠affine_ inverse - godot_
transform_ ⚠as_ string - godot_
transform_ ⚠get_ basis - godot_
transform_ ⚠get_ origin - godot_
transform_ ⚠inverse - godot_
transform_ ⚠looking_ at - godot_
transform_ ⚠new - godot_
transform_ ⚠new_ identity - godot_
transform_ ⚠new_ with_ axis_ origin - godot_
transform_ ⚠operator_ equal - godot_
transform_ ⚠operator_ multiply - godot_
transform_ ⚠orthonormalized - godot_
transform_ ⚠rotated - godot_
transform_ ⚠scaled - godot_
transform_ ⚠set_ basis - godot_
transform_ ⚠set_ origin - godot_
transform_ ⚠translated - godot_
transform_ ⚠xform_ inv_ plane - godot_
transform_ ⚠xform_ inv_ rect3 - godot_
transform_ ⚠xform_ inv_ vector3 - godot_
transform_ ⚠xform_ plane - godot_
transform_ ⚠xform_ rect3 - godot_
transform_ ⚠xform_ vector3 - godot_
variant_ ⚠as_ array - godot_
variant_ ⚠as_ basis - godot_
variant_ ⚠as_ bool - godot_
variant_ ⚠as_ color - godot_
variant_ ⚠as_ dictionary - godot_
variant_ ⚠as_ int - godot_
variant_ ⚠as_ node_ path - godot_
variant_ ⚠as_ object - godot_
variant_ ⚠as_ plane - godot_
variant_ ⚠as_ pool_ byte_ array - godot_
variant_ ⚠as_ pool_ color_ array - godot_
variant_ ⚠as_ pool_ int_ array - godot_
variant_ ⚠as_ pool_ real_ array - godot_
variant_ ⚠as_ pool_ string_ array - godot_
variant_ ⚠as_ pool_ vector2_ array - godot_
variant_ ⚠as_ pool_ vector3_ array - godot_
variant_ ⚠as_ quat - godot_
variant_ ⚠as_ real - godot_
variant_ ⚠as_ rect2 - godot_
variant_ ⚠as_ rect3 - godot_
variant_ ⚠as_ rid - godot_
variant_ ⚠as_ string - godot_
variant_ ⚠as_ transform - godot_
variant_ ⚠as_ transform2d - godot_
variant_ ⚠as_ uint - godot_
variant_ ⚠as_ vector2 - godot_
variant_ ⚠as_ vector3 - godot_
variant_ ⚠booleanize - godot_
variant_ ⚠call - godot_
variant_ ⚠destroy - godot_
variant_ ⚠get_ type - godot_
variant_ ⚠has_ method - godot_
variant_ ⚠hash_ compare - godot_
variant_ ⚠new_ array - godot_
variant_ ⚠new_ basis - godot_
variant_ ⚠new_ bool - godot_
variant_ ⚠new_ color - godot_
variant_ ⚠new_ copy - godot_
variant_ ⚠new_ dictionary - godot_
variant_ ⚠new_ int - godot_
variant_ ⚠new_ nil - godot_
variant_ ⚠new_ node_ path - godot_
variant_ ⚠new_ object - godot_
variant_ ⚠new_ plane - godot_
variant_ ⚠new_ pool_ byte_ array - godot_
variant_ ⚠new_ pool_ color_ array - godot_
variant_ ⚠new_ pool_ int_ array - godot_
variant_ ⚠new_ pool_ real_ array - godot_
variant_ ⚠new_ pool_ string_ array - godot_
variant_ ⚠new_ pool_ vector2_ array - godot_
variant_ ⚠new_ pool_ vector3_ array - godot_
variant_ ⚠new_ quat - godot_
variant_ ⚠new_ real - godot_
variant_ ⚠new_ rect2 - godot_
variant_ ⚠new_ rect3 - godot_
variant_ ⚠new_ rid - godot_
variant_ ⚠new_ string - godot_
variant_ ⚠new_ transform - godot_
variant_ ⚠new_ transform2d - godot_
variant_ ⚠new_ uint - godot_
variant_ ⚠new_ vector2 - godot_
variant_ ⚠new_ vector3 - godot_
variant_ ⚠operator_ equal - godot_
variant_ ⚠operator_ less - godot_
vector2_ ⚠abs - godot_
vector2_ ⚠angle - godot_
vector2_ ⚠angle_ to - godot_
vector2_ ⚠angle_ to_ point - godot_
vector2_ ⚠as_ string - godot_
vector2_ ⚠aspect - godot_
vector2_ ⚠bounce - godot_
vector2_ ⚠clamped - godot_
vector2_ ⚠cubic_ interpolate - godot_
vector2_ ⚠distance_ squared_ to - godot_
vector2_ ⚠distance_ to - godot_
vector2_ ⚠dot - godot_
vector2_ ⚠floor - godot_
vector2_ ⚠get_ x - godot_
vector2_ ⚠get_ y - godot_
vector2_ ⚠is_ normalized - godot_
vector2_ ⚠length - godot_
vector2_ ⚠length_ squared - godot_
vector2_ ⚠linear_ interpolate - godot_
vector2_ ⚠new - godot_
vector2_ ⚠normalized - godot_
vector2_ ⚠operator_ add - godot_
vector2_ ⚠operator_ divide_ scalar - godot_
vector2_ ⚠operator_ divide_ vector - godot_
vector2_ ⚠operator_ equal - godot_
vector2_ ⚠operator_ less - godot_
vector2_ ⚠operator_ multiply_ scalar - godot_
vector2_ ⚠operator_ multiply_ vector - godot_
vector2_ ⚠operator_ neg - godot_
vector2_ ⚠operator_ substract - godot_
vector2_ ⚠reflect - godot_
vector2_ ⚠rotated - godot_
vector2_ ⚠set_ x - godot_
vector2_ ⚠set_ y - godot_
vector2_ ⚠slide - godot_
vector2_ ⚠snapped - godot_
vector2_ ⚠tangent - godot_
vector3_ ⚠abs - godot_
vector3_ ⚠angle_ to - godot_
vector3_ ⚠as_ string - godot_
vector3_ ⚠bounce - godot_
vector3_ ⚠ceil - godot_
vector3_ ⚠cross - godot_
vector3_ ⚠cubic_ interpolate - godot_
vector3_ ⚠distance_ squared_ to - godot_
vector3_ ⚠distance_ to - godot_
vector3_ ⚠dot - godot_
vector3_ ⚠floor - godot_
vector3_ ⚠get_ axis - godot_
vector3_ ⚠inverse - godot_
vector3_ ⚠is_ normalized - godot_
vector3_ ⚠length - godot_
vector3_ ⚠length_ squared - godot_
vector3_ ⚠linear_ interpolate - godot_
vector3_ ⚠max_ axis - godot_
vector3_ ⚠min_ axis - godot_
vector3_ ⚠new - godot_
vector3_ ⚠normalized - godot_
vector3_ ⚠operator_ add - godot_
vector3_ ⚠operator_ divide_ scalar - godot_
vector3_ ⚠operator_ divide_ vector - godot_
vector3_ ⚠operator_ equal - godot_
vector3_ ⚠operator_ less - godot_
vector3_ ⚠operator_ multiply_ scalar - godot_
vector3_ ⚠operator_ multiply_ vector - godot_
vector3_ ⚠operator_ neg - godot_
vector3_ ⚠operator_ substract - godot_
vector3_ ⚠outer - godot_
vector3_ ⚠reflect - godot_
vector3_ ⚠rotated - godot_
vector3_ ⚠set_ axis - godot_
vector3_ ⚠slide - godot_
vector3_ ⚠snapped - godot_
vector3_ ⚠to_ diagonal_ matrix - mbrlen⚠
- mbrtowc⚠
- mbsinit⚠
- mbsnrtowcs⚠
- mbsrtowcs⚠
- open_
wmemstream ⚠ - putwc⚠
- putwchar⚠
- swprintf⚠
- swscanf⚠
- swscanf1⚠
- ungetwc⚠
- vfwprintf⚠
- vfwscanf⚠
- vfwscanf1⚠
- vswprintf⚠
- vswscanf⚠
- vswscanf1⚠
- vwprintf⚠
- vwscanf⚠
- vwscanf1⚠
- wcpcpy⚠
- wcpncpy⚠
- wcrtomb⚠
- wcscasecmp⚠
- wcscasecmp_
l ⚠ - wcscat⚠
- wcschr⚠
- wcscmp⚠
- wcscoll⚠
- wcscoll_
l ⚠ - wcscpy⚠
- wcscspn⚠
- wcsdup⚠
- wcsftime⚠
- wcslen⚠
- wcsncasecmp⚠
- wcsncasecmp_
l ⚠ - wcsncat⚠
- wcsncmp⚠
- wcsncpy⚠
- wcsnlen⚠
- wcsnrtombs⚠
- wcspbrk⚠
- wcsrchr⚠
- wcsrtombs⚠
- wcsspn⚠
- wcsstr⚠
- wcstod⚠
- wcstof⚠
- wcstok⚠
- wcstol⚠
- wcstold⚠
- wcstoll⚠
- wcstoul⚠
- wcstoull⚠
- wcsxfrm⚠
- wcsxfrm_
l ⚠ - wctob⚠
- wmemchr⚠
- wmemcmp⚠
- wmemcpy⚠
- wmemmove⚠
- wmemset⚠
- wprintf⚠
- wscanf⚠
- wscanf1⚠
Type Aliases§
- FILE
- _Float32
- _Float64
- _Float32x
- _Float64x
- __FILE
- __
blkcnt64_ t - __
blkcnt_ t - __
blksize_ t - __
builtin_ va_ list - __
caddr_ t - __
clock_ t - __
clockid_ t - __
daddr_ t - __dev_t
- __
fsblkcnt64_ t - __
fsblkcnt_ t - __
fsfilcnt64_ t - __
fsfilcnt_ t - __
fsword_ t - __gid_t
- __
gnuc_ va_ list - __id_t
- __
ino64_ t - __ino_t
- __
int8_ t - __
int16_ t - __
int32_ t - __
int64_ t - __
int_ least8_ t - __
int_ least16_ t - __
int_ least32_ t - __
int_ least64_ t - __
intmax_ t - __
intptr_ t - __key_t
- __
locale_ t - __
loff_ t - __
mode_ t - __
nlink_ t - __
off64_ t - __off_t
- __pid_t
- __
quad_ t - __
rlim64_ t - __
rlim_ t - __
sig_ atomic_ t - __
socklen_ t - __
ssize_ t - __
suseconds64_ t - __
suseconds_ t - __
syscall_ slong_ t - __
syscall_ ulong_ t - __
time_ t - __
timer_ t - __
u_ char - __u_int
- __
u_ long - __
u_ quad_ t - __
u_ short - __uid_t
- __
uint8_ t - __
uint16_ t - __
uint32_ t - __
uint64_ t - __
uint_ least8_ t - __
uint_ least16_ t - __
uint_ least32_ t - __
uint_ least64_ t - __
uintmax_ t - __
useconds_ t - godot_
bool - bool
- godot_
class_ constructor - godot_
error - godot_
gdnative_ init_ fn - GDNative procedure types
- godot_
gdnative_ procedure_ fn - godot_
gdnative_ terminate_ fn - godot_
int - int
- godot_
method_ rpc_ mode - godot_
object - Object (forward declared)
- godot_
pluginscript_ instance_ data - godot_
pluginscript_ language_ data - godot_
pluginscript_ script_ data - godot_
property_ hint - godot_
property_ usage_ flags - godot_
real - real
- godot_
variant_ call_ error_ error - godot_
variant_ type - godot_
vector3_ axis - int_
fast8_ t - int_
fast16_ t - int_
fast32_ t - int_
fast64_ t - int_
least8_ t - int_
least16_ t - int_
least32_ t - int_
least64_ t - intmax_
t - locale_
t - mbstate_
t - uint_
fast8_ t - uint_
fast16_ t - uint_
fast32_ t - uint_
fast64_ t - uint_
least8_ t - uint_
least16_ t - uint_
least32_ t - uint_
least64_ t - uintmax_
t - va_list
- wchar_t
- wint_t