Struct godot_sys::godot_transform
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#[repr(C)]pub struct godot_transform { pub _dont_touch_that: [u8; 48], }
Fields
_dont_touch_that: [u8; 48]
Trait Implementations
impl Copy for godot_transform
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impl Clone for godot_transform
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fn clone(&self) -> godot_transform
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more