Struct godot_sys::godot_variant_call_error
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#[repr(C)]pub struct godot_variant_call_error { pub error: godot_variant_call_error_error, pub argument: c_int, pub expected: godot_variant_type, }
Fields
error: godot_variant_call_error_error
argument: c_int
expected: godot_variant_type
Trait Implementations
impl Debug for godot_variant_call_error
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impl Copy for godot_variant_call_error
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impl Clone for godot_variant_call_error
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fn clone(&self) -> godot_variant_call_error
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more